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Posted

* What bug does the patch fix? What features does the patch add?

Implement missing spell effect for the spell Mark of Death. This is similar to the Mark of Frost and Mark of Nature spells. This is used by the Doomwalker in a similar way Azuregos and the Emerald dragons use the other two spells

* For which repository revision was the patch created?

11928

* Who has been writing this patch? Please include either forum user names or email addresses.

me

* Patch

http://paste2.org/p/1906650

Posted

that if (markSpellId == 0 || debuffSpellId == 0) check kinda seems useless. How could they ever be zero? If the compile complains use case default: in stead of case 37125:

  • 1 month later...
Posted

Agreed with stfx - as the spells are initialized with 0, there is no need for a default case, and we don't need an additional check, because we know that the code is correct ;)

In [11934]. Thank you!

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