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[Three] Extracting content on linux
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Question
LordJim
Hey everyone,
I recently started my first attempts to setup mangos three on my debian wheezy server. I am following the guide in the wiki (https://github.com/mangoswiki/Wiki/wiki/DebianInstall), and except for a few minor things I can correct myself the compile instructions work. But at the point where it tells me to extract game assets I am lost. The extraction tools do not seem to compile on a linux system - first missing header files in loadlib.cpp:
Now I symlink the needed headers into the directory and get:
Seems somewhere is missing #include <string>, so I add it to loadlib.h:
This time the loadlib compiles fine, but linking ad does not work.
I could try to find a build target for StormLib that produces the lib, but I figured I ask first. Did somebody else ran into this already or do you know how to work around it? Is it even supposed to compile on linux?
Thanks in advance,
Chris
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