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[Three] Paladin Seals/Judgements


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So weird. I got around to trying a tauren and the seals and blessings don't work for it either. I expected that but I wonder why my server isn't. I have the latest code and I'm not doing anything fancy with the compiling. Did you pass any special parameters to make or do anything else non-vanilla with your install?

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I am testing on the dwarf pally. I am having issues with judging. Judging is causing no damage and does not trigger aggro with a mob. I should have tested on a real mob and not a test dummy. I can confirm the same issue on my tauren as well. I can cast seals and the seals perform as they should, but when I judge, no damage is done against an enemy and judging does not put me into combat.

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Ok. that is kinda the problem I am having. My seals are not performing as they should though. Seal of righteousness is not causing extra damage as it should. It does cast and show up as a buff but doesn't do anything. Can you confirm that it does actually cause the extra damage it should.

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Here is the debug output from the server, when I judge a mob. When I first judge the mob and i'm not in combat, an attackswing opcode is sent to the world and the world replies with a startattack opcode.

Sending SMSG_SPELL_START id=20271
WORLD: Received opcode CMSG_ATTACKSWING Creature (Entry: 46203 Guid: 198988)
WORLD: Sent SMSG_ATTACKSTART
Sending SMSG_SPELL_GO id=20271
Spell 20271 Effect0 : 3 Targets: Creature (Entry: 46203 Guid: 198988), -, -
Spell ScriptStart spellid 20271 in EffectDummy
Sending SMSG_SPELL_GO id=87189
Spell 87189 Effect0 : 10 Targets: Player Palamoo (Guid: 2), -, -
Sending SMSG_SPELL_GO id=53657
Spell 53657 Effect0 : 6 Targets: Player Palamoo (Guid: 2), -, -
Spell: Aura is: 193
Aura: construct Spellid : 53657, Aura : 193 Target : 1 Damage : 9
Spell 53657 Effect1 : 6 Targets: Player Palamoo (Guid: 2), -, -
Spell: Aura is: 134
Aura: construct Spellid : 53657, Aura : 134 Target : 1 Damage : 30
Holder of spell 53657 now is in use

After that initial attack, no other attacking opcode is sent to the server, since there is no reason for the client to tell the server it is still attacking the same mob.

Sending SMSG_SPELL_START id=20271
Sending SMSG_SPELL_GO id=20271
Spell 20271 Effect0 : 3 Targets: Creature (Entry: 46203 Guid: 198988), -, -
Spell ScriptStart spellid 20271 in EffectDummy
Sending SMSG_SPELL_GO id=87189
Spell 87189 Effect0 : 10 Targets: Player Palamoo (Guid: 2), -, -
Sending SMSG_SPELL_GO id=53657
Spell 53657 Effect0 : 6 Targets: Player Palamoo (Guid: 2), -, -
Spell: Aura is: 193
Aura: construct Spellid : 53657, Aura : 193 Target : 1 Damage : 9
Spell 53657 Effect1 : 6 Targets: Player Palamoo (Guid: 2), -, -
Spell: Aura is: 134
Aura: construct Spellid : 53657, Aura : 134 Target : 1 Damage : 30
Aura 193 now is remove mode 1
Aura 134 now is remove mode 1
Holder of spell 53657 now is in use

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