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(Linux) How to compile extraction tools?
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aleph
Hey everyone,
I am currently trying to set up an MangosZero server using Debian 7.6. I have followed the "Linux Generic" guide (https://github.com/mangoswiki/Wiki/wiki/Linuxinstall), which worked pretty fine so far. In a first try, I copied the game data from an old installation into the new server's directory, but mangosd and realmd reported, that the maps had been created with a different version of the extraction tool - so it seems as if I need to compile these tools and re-exctract the game content.
What does not work, is the compilation of th tools I need for extracting some game contents, as shown under https://github.com/mangoswiki/Wiki/wiki/Extracting-Game-Assets.
- building libmpq works without any errors
- building "ad" does not work, since a directory named "extractor" does not exist on my hard disk (the directory "contrib" only contains backporting, cleanupTools, convertConditions, dbcEditer, dbcformat, git_id, MergeHelper.sh, mysql_to_pgsql, soap)
I could not find another current guide. I thought, that perhaps I have to compile map-extractor or vmap-extractor. But both tries throw errors like
/usr/bin/ld: cannot find -llibmpq
/usr/bin/ld: cannot find -lbzip2
/usr/bin/ld: cannot find -lzlib
Since I do not know, where and how to proceed, any help is welcome.
Best regards,
aleph
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