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  1. I confirm this crash happening rarely. Here is not rare, something like 1-2/day
  2. in my test server its not founded by warden... (using fly )
  3. i am having this crash http://pastebin.com/TCrjus73 And what hack i prevent using PAGE_CHECK_A ( check 178) and PAGE_CHECK_B( check 191) Thanks all
  4. Hi TOM_RUS, firstly BIG thanks for amazing work. I am testing on local, and i have questions, my gm account continue been banned by warden without any third program... Here examples of this bans 2011-06-29 06:09:31 RESULT PAGE_CHECK fail, CheckId 800 account Id 5 2011-06-29 06:36:40 RESULT PAGE_CHECK fail, CheckId 261 account Id 7 2011-06-29 06:36:40 RESULT PAGE_CHECK fail, CheckId 88 account Id 7 2011-06-29 06:36:42 RESULT PAGE_CHECK fail, CheckId 261 account Id 5 2011-06-29 15:45:56 RESULT PAGE_CHECK fail, CheckId 799 account Id 5 2011-06-29 15:56:00 RESULT PAGE_CHECK fail, CheckId 799 account Id 5 2011-06-29 16:17:59 RESULT PAGE_CHECK fail, CheckId 261 account Id 5 2011-06-29 18:53:57 RESULT PAGE_CHECK fail, CheckId 88 account Id 5 2011-06-30 00:48:43 RESULT PAGE_CHECK fail, CheckId 261 account Id 5 2011-06-30 03:19:02 RESULT PAGE_CHECK fail, CheckId 799 account Id 5 2011-06-30 03:53:15 RESULT PAGE_CHECK fail, CheckId 134 account Id 5 2011-06-30 04:36:18 RESULT PAGE_CHECK fail, CheckId 261 account Id 11 2011-06-30 17:12:57 RESULT PAGE_CHECK fail, CheckId 782 account Id 11 2011-06-30 17:58:36 RESULT PAGE_CHECK fail, CheckId 88 account Id 11 Thanks for any reply man
  5. Good point, mysql conf tunning is Welcome Thanks
  6. Here is stable 2k Online. 20h + uptime. Good Work Woweur
  7. Hi woweur, just thanks for this, you make a good work I am using this, and i have the same crash And work nice, the problem is this crashs =(
  8. How will be a good lock on i_mapList ? // TODO: This methods will need lock in MT environment static void LinkMap(Map* map) { i_mapList.push_back(map); } static void DelinkMap(Map* map) { i_mapList.remove(map); } AND // TODO: This methods will need lock in MT environment // Theoreticaly multiple threads can enter and search in this method but // in that case linking/delinking other map should be guarded template <class OBJECT> static OBJECT* FindHelper(uint64 guid) { OBJECT* ret = NULL; std::list<Map*>::const_iterator i = i_mapList.begin(); while (i != i_mapList.end() && !ret) { ret = (*i)->GetObjectsStore().find<OBJECT>(guid, (OBJECT*)NULL); ++i; } return ret; } static std::list<Map*> i_mapList; Maybe a lock type and... LockType i_mapListGuard; static void LinkMap(Map* map) { Guard guard(i_mapListGuard); i_mapList.push_back(map); } static void DelinkMap(Map* map) { Guard guard(i_mapListGuard); i_mapList.push_back(map); } Only on Link and Delink maybe ? Any help ( Using MT ) Thanks
  9. Well her ei receive link errors but maybe its my fault: and thanks for this patch, just a question i have crash here ( with mtmaps patch ): Its a ~Map destructor called by InstanceMap::~InstanceMap ( maybe your patch fix ?)
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