Smak_
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Everything posted by Smak_
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Check it on 9612. Here is a serious bug: Set loot type to grouploot. Player1 loots chest, all players see rolls, player1 loots all loot from chest(but should be message "doesn't rolled yet"), click "pass" at all loot, after that another players roll items and get it! So party/raid get double loot. I hope you understand me Sorry for bad English!
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Call Stabled Pet (62757) doesn't work
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Maybe better to check not polearms and staves, but swords axes and maces, because now warrior with titan grip can wear any hand items (such as 2h weapon+1h weapon or 2h wep+shield or 2 fising poles etc). Also as I heard warrior can use only one type weapons (sword+sword or axe+axe), maybe wrong. Player.cpp if (CanDualWield() && CanTitanGrip() && proto && (proto->SubClass == ITEM_SUBCLASS_WEAPON_AXE2 || proto->SubClass == ITEM_SUBCLASS_WEAPON_MACE2 || ITEM_SUBCLASS_WEAPON_SWORD2) Player.h bool CanTitanGrip() const { Item *mainItem = GetItemByPos( INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND ); if (mainItem && ( mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_AXE2 || mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_MACE2 || mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_SWORD2)) return m_canTitanGrip; return false; } p.s. in last rev titan grip doesn't reduce phisical damage
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Done this(works correct on 9612): SpellEffects.cpp void Spell::EffectTriggerMissileSpell(SpellEffectIndex effect_idx) { uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[effect_idx]; // normal case SpellEntry const *spellInfo = sSpellStore.LookupEntry( triggered_spell_id ); if(!spellInfo) { sLog.outError("EffectTriggerMissileSpell of spell %u (eff: %u): triggering unknown spell id %u", m_spellInfo->Id,effect_idx,triggered_spell_id); return; } if (m_CastItem) DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id); if(m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->CategoryRecoveryTime && spellInfo->CategoryRecoveryTime && m_spellInfo->Category == spellInfo->Category && spellInfo->Id == 60202) ((Player*)m_caster)->RemoveSpellCooldown(spellInfo->Id); m_caster->CastSpell(m_targets.m_destX, m_targets.m_destY, m_targets.m_destZ, spellInfo, true, m_CastItem, 0, m_originalCasterGUID); }
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Sorry for my bad english Find one more freez(and client crash) with error 132. It happens then player has weared items with 3 gems like this - http://www.wowhead.com/?item=42143 and try to wear item with 4 gem. Your patches don't help =/ rev 9612 I hope you understand me Wow.exe: This application has encountered a critical error: ERROR #132 (0x85100084) Fatal Exception Program: D:\\FTP\\Games\\WoW\\Wow.exe Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:0067A295 The instruction at "0x0067A295" referenced memory at "0x00000004". The memory could not be "read".
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