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b3nder22

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About b3nder22

  • Birthday 01/01/1970

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  1. Thanks Antz, I followed your suggestion installed VS2010 clean, solving my problem. ps:uninstall net.framework 4.5 and install comes with vs 2010. thank you very much!!
  2. Please Look this ,i compiled in VS2010 what am I doing wrong? 1>------ Build started: Project: tbb, Configuration: Release Win32 ------ 2>------ Build started: Project: ACE_Wrappers, Configuration: Release Win32 ------ 1> generating tbb.def file 1> win32-tbb-export.def 1> Assembling [inputs]... 2> ACE.cpp 2> ACE_crc32.cpp 1> Assembling [inputs]... 2> ACE_crc_ccitt.cpp 1> concurrent_queue_v2.cpp 1> concurrent_vector_v2.cpp 1> spin_rw_mutex_v2.cpp 1> rml_tbb.cpp 1> cache_aligned_allocator.cpp 1> concurrent_hash_map.cpp 2> ace_wchar.cpp 2> Activation_Queue.cpp 2> Active_Map_Manager.cpp 1> concurrent_queue.cpp 1> concurrent_vector.cpp 2> Addr.cpp 2> Argv_Type_Converter.cpp 2> Assert.cpp 1> dynamic_link.cpp 2> Asynch_IO.cpp 2> Asynch_IO_Impl.cpp 1> itt_notify.cpp 1> mutex.cpp 2> Asynch_Pseudo_Task.cpp 1> pipeline.cpp 1> private_server.cpp 1> queuing_mutex.cpp 2> ATM_Acceptor.cpp 1> queuing_rw_mutex.cpp 2> ATM_Addr.cpp 1> recursive_mutex.cpp 1> spin_mutex.cpp 2> ATM_Connector.cpp 2> ATM_Params.cpp 2> ATM_QoS.cpp 1> spin_rw_mutex.cpp 2> ATM_Stream.cpp 1> task.cpp 2> Atomic_Op.cpp 2> Auto_Event.cpp 1> tbb_misc.cpp 2> Barrier.cpp 2> Base_Thread_Adapter.cpp 2> Based_Pointer_Repository.cpp 2> Basic_Stats.cpp 1> Compiling... 1> tbb_thread.cpp 2> Basic_Types.cpp 2> Capabilities.cpp 2> CDR_Base.cpp 2> CDR_Size.cpp 2> CDR_Stream.cpp 1> itt_notify_proxy.c 2> Cleanup.cpp 2> Codecs.cpp 2> Codeset_IBM1047.cpp 2> Codeset_Registry.cpp 2> Codeset_Registry_db.cpp 2> Condition_Recursive_Thread_Mutex.cpp 2> Condition_Thread_Mutex.cpp 2> Configuration.cpp 2> Configuration_Import_Export.cpp 1> Creating library ..\\..\\dep\\lib\\Win32_Release\\tbb.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbb.exp 1> Generating code 1> Finished generating code 1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt 3>------ Build started: Project: tbbmalloc, Configuration: Release Win32 ------ 3> generating tbbmalloc.def file 3> win32-tbbmalloc-export.def 3> Assembling [inputs]... 3> Assembling [inputs]... 2> Connection_Recycling_Strategy.cpp 2> Containers.cpp 2> Copy_Disabled.cpp 2> Countdown_Time.cpp 2> Date_Time.cpp 2> DEV.cpp 3> MemoryAllocator.cpp 3> tbbmalloc.cpp 3> dynamic_link.cpp 3> tbb_misc.cpp 3> itt_notify_proxy.c 2> DEV_Addr.cpp 2> DEV_Connector.cpp 2> DEV_IO.cpp 3> Creating library ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.lib and object ..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.exp 3> Generating code 2> Dev_Poll_Reactor.cpp 3> Finished generating code 2> Dirent.cpp 3> tbbmalloc.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\..\\..\\dep\\lib\\Win32_Release\\tbbmalloc.dll 2> Dirent_Selector.cpp 2> DLL.cpp 4>------ Build started: Project: genrevision, Configuration: Release Win32 ------ 2> DLL_Manager.cpp 4> genrevision.cpp 2> Dump.cpp 2> Dynamic.cpp 4> Generating code 4> Finished generating code 2> Dynamic_Message_Strategy.cpp 2> Dynamic_Service_Base.cpp 2> Dynamic_Service_Dependency.cpp 4> genrevision.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\genrevision__Win32_Release\\genrevision.exe 2> Encoding_Converter.cpp 2> Encoding_Converter_Factory.cpp 2> Event.cpp 5>------ Build started: Project: zlib, Configuration: Release Win32 ------ 2> Event_Handler.cpp 5> adler32.c 5> compress.c 5> crc32.c 5> deflate.c 2> FIFO.cpp 5> example.c 5> gzio.c 5> infback.c 5> inffast.c 5> inflate.c 5> inftrees.c 5> trees.c 2> FIFO_Recv.cpp 5> uncompr.c 5> zutil.c 2> FIFO_Recv_Msg.cpp 2> FIFO_Send.cpp 5> zlib.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\zlib__Win32_Release\\zlib.lib 2> FIFO_Send_Msg.cpp 6>------ Build started: Project: framework, Configuration: Release Win32 ------ 2> FILE.cpp 6> MemoryManagement.cpp 6> ObjectLifeTime.cpp 6> EventProcessor.cpp 2> FILE_Addr.cpp 2> FILE_Connector.cpp 6> framework.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\framework__Win32_Release\\framework.lib 2> FILE_IO.cpp 7>------ Build started: Project: g3dlite, Configuration: Release Win32 ------ 7> AABox.cpp 7> Box.cpp 2> File_Lock.cpp 7> Crypto.cpp 2> Filecache.cpp 2> Flag_Manip.cpp 7> format.cpp 2> Framework_Component.cpp 7> Matrix3.cpp 7> Plane.cpp 2> Functor.cpp 2> Functor_String.cpp 7> RegistryUtil.cpp 7> System.cpp 2> Get_Opt.cpp 7> Triangle.cpp 2> gethrtime.cpp 7> Port System::memcpy SIMD to all platforms 7> Port System::memfill SIMD to all platforms 2> Handle_Ops.cpp 2> Handle_Set.cpp 7> Vector3.cpp 7> Vector4.cpp 2> Hashable.cpp 2> High_Res_Timer.cpp 2> ICMP_Socket.cpp 7> debugAssert.cpp 2> INET_Addr.cpp 2> Init_ACE.cpp 7> fileutils.cpp 7> g3dmath.cpp 2> IO_Cntl_Msg.cpp 7>..\\..\\dep\\src\\g3dlite\\g3dmath.cpp(43): warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data 2> IO_SAP.cpp 7> g3dfnmatch.cpp 2> IOStream.cpp 7> prompt.cpp 7> stringutils.cpp 2> IPC_SAP.cpp 7> Any.cpp 2> Lib_Find.cpp 7> BinaryFormat.cpp 2> Local_Memory_Pool.cpp 2> Local_Name_Space.cpp 7> BinaryInput.cpp 7> BinaryOutput.cpp 2> Local_Tokens.cpp 2> Lock.cpp 2> Log_Msg.cpp 7> Capsule.cpp 7> CollisionDetection.cpp 2> Log_Msg_Backend.cpp 2> Log_Msg_Callback.cpp 2> Log_Msg_IPC.cpp 7> CoordinateFrame.cpp 7> Cylinder.cpp 2> Log_Msg_NT_Event_Log.cpp 7> Line.cpp 2> Log_Msg_UNIX_Syslog.cpp 7> LineSegment.cpp 2> Log_Record.cpp 2> Logging_Strategy.cpp 7> Log.cpp 7> Matrix4.cpp 2> LSOCK.cpp 7> MemoryManager.cpp 2> LSOCK_Acceptor.cpp 2> LSOCK_CODgram.cpp 7> Quat.cpp 7> Random.cpp 2> LSOCK_Connector.cpp 2> LSOCK_Dgram.cpp 7> Ray.cpp 2> LSOCK_Stream.cpp 2> Malloc.cpp 2> Malloc_Allocator.cpp 7> ReferenceCount.cpp 7> Sphere.cpp 2> Manual_Event.cpp 2> MEM_Acceptor.cpp 7> TextInput.cpp 2> MEM_Addr.cpp 7> TextOutput.cpp 2> MEM_Connector.cpp 2> MEM_IO.cpp 7> UprightFrame.cpp 7> Vector2.cpp 2> Mem_Map.cpp 2> MEM_SAP.cpp 2> MEM_Stream.cpp 2> Message_Block.cpp 7> g3dlite.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\g3dlite__Win32_Release\\g3dlite.lib 8>------ Build started: Project: Detour, Configuration: Release Win32 ------ 8> DetourAlloc.cpp 8> DetourCommon.cpp 8> DetourNavMesh.cpp 8> DetourNavMeshBuilder.cpp 2> Message_Queue.cpp 8> DetourNavMeshQuery.cpp 2> Message_Queue_NT.cpp 8> DetourNode.cpp 8> Generating Code... 2> Message_Queue_Vx.cpp 2> Method_Request.cpp 8> Detour.vcxproj -> E:\\Wowarqs\\Mangos\\dep\\recastnavigation\\Detour\\win\\VC100\\\\..\\..\\..\\..\\lib\\Win32_Release\\Detour.lib 2> MMAP_Memory_Pool.cpp 2> Monitor_Admin.cpp 2> Monitor_Admin_Manager.cpp 2> Monitor_Base.cpp 2> Monitor_Control_Action.cpp 2> Monitor_Control_Types.cpp 2> Monitor_Point_Registry.cpp 2> Monitor_Size.cpp 2> Msg_WFMO_Reactor.cpp 2> Multihomed_INET_Addr.cpp 2> Mutex.cpp 2> Name_Proxy.cpp 2> Name_Request_Reply.cpp 2> Name_Space.cpp 2> Naming_Context.cpp 2> Netlink_Addr.cpp 2> Notification_Queue.cpp 2> Notification_Strategy.cpp 2> NT_Service.cpp 2> Obchunk.cpp 2> Object_Manager.cpp 2> Object_Manager_Base.cpp 2> OS_Errno.cpp 2> OS_Log_Msg_Attributes.cpp 2> OS_main.cpp 2> OS_NS_arpa_inet.cpp 2> OS_NS_ctype.cpp 2> OS_NS_dirent.cpp 2> OS_NS_dlfcn.cpp 2> OS_NS_errno.cpp 2> OS_NS_fcntl.cpp 2> OS_NS_math.cpp 2> OS_NS_netdb.cpp 2> OS_NS_poll.cpp 2> OS_NS_pwd.cpp 2> OS_NS_regex.cpp 2> OS_NS_signal.cpp 2> OS_NS_stdio.cpp 2> OS_NS_stdlib.cpp 2> OS_NS_string.cpp 2> OS_NS_strings.cpp 2> OS_NS_stropts.cpp 2> OS_NS_sys_mman.cpp 2> OS_NS_sys_msg.cpp 2> OS_NS_sys_resource.cpp 2> OS_NS_sys_select.cpp 2> OS_NS_sys_sendfile.cpp 2> OS_NS_sys_shm.cpp 2> OS_NS_sys_socket.cpp 2> OS_NS_sys_stat.cpp 2> OS_NS_sys_time.cpp 2> OS_NS_sys_uio.cpp 2> OS_NS_sys_utsname.cpp 2> OS_NS_sys_wait.cpp 2> OS_NS_Thread.cpp 2> OS_NS_time.cpp 2> OS_NS_unistd.cpp 2> OS_NS_wchar.cpp 2> OS_NS_wctype.cpp 2> OS_QoS.cpp 2> OS_Thread_Adapter.cpp 2> OS_TLI.cpp 2> Pagefile_Memory_Pool.cpp 2> Parse_Node.cpp 2> PI_Malloc.cpp 2> Ping_Socket.cpp 2> Pipe.cpp 2> POSIX_Asynch_IO.cpp 2> POSIX_CB_Proactor.cpp 2> POSIX_Proactor.cpp 2> Priority_Reactor.cpp 2> Proactor.cpp 2> Proactor_Impl.cpp 2> Process.cpp 2> Process_Manager.cpp 2> Process_Mutex.cpp 2> Process_Semaphore.cpp 2> Profile_Timer.cpp 2> Reactor.cpp 2> Reactor_Impl.cpp 2> Reactor_Notification_Strategy.cpp 2> Reactor_Timer_Interface.cpp 2> Read_Buffer.cpp 2> Recursive_Thread_Mutex.cpp 2> Recyclable.cpp 2> Registry.cpp 2> Registry_Name_Space.cpp 2> Remote_Name_Space.cpp 2> Remote_Tokens.cpp 2> RW_Mutex.cpp 2> RW_Process_Mutex.cpp 2> RW_Thread_Mutex.cpp 2> Sample_History.cpp 2> Sbrk_Memory_Pool.cpp 2> Sched_Params.cpp 2> Select_Reactor_Base.cpp 2> Semaphore.cpp 2> Service_Config.cpp 2> Service_Gestalt.cpp 2> Service_Manager.cpp 2> Service_Object.cpp 2> Service_Repository.cpp 2> Service_Types.cpp 2> Shared_Memory.cpp 2> Shared_Memory_MM.cpp 2> Shared_Memory_Pool.cpp 2> Shared_Memory_SV.cpp 2> Shared_Object.cpp 2> Sig_Adapter.cpp 2> Sig_Handler.cpp 2> Signal.cpp 2> SOCK.cpp 2> SOCK_Acceptor.cpp 2> SOCK_CODgram.cpp 2> Sock_Connect.cpp 2> SOCK_Connector.cpp 2> SOCK_Dgram.cpp 2> SOCK_Dgram_Bcast.cpp 2> SOCK_Dgram_Mcast.cpp 2> SOCK_IO.cpp 2> SOCK_Netlink.cpp 2> SOCK_SEQPACK_Acceptor.cpp 2> SOCK_SEQPACK_Association.cpp 2> SOCK_SEQPACK_Connector.cpp 2> SOCK_Stream.cpp 2> SPIPE.cpp 2> SPIPE_Acceptor.cpp 2> SPIPE_Addr.cpp 2> SPIPE_Connector.cpp 2> SPIPE_Stream.cpp 2> SString.cpp 2> Stack_Trace.cpp 2> Stats.cpp 2> String_Base_Const.cpp 2> SUN_Proactor.cpp 2> SV_Message.cpp 2> SV_Message_Queue.cpp 2> SV_Semaphore_Complex.cpp 2> SV_Semaphore_Simple.cpp 2> SV_Shared_Memory.cpp 2> Svc_Conf_Lexer.cpp 2> Svc_Conf_y.cpp 2> Synch_Options.cpp 2> System_Time.cpp 2> Task.cpp 2> Thread.cpp 2> Thread_Adapter.cpp 2> Thread_Control.cpp 2> Thread_Exit.cpp 2> Thread_Hook.cpp 2> Thread_Manager.cpp 2> Thread_Mutex.cpp 2> Thread_Semaphore.cpp 2> Throughput_Stats.cpp 2> Time_Value.cpp 2> Timeprobe.cpp 2> TLI.cpp 2> TLI_Acceptor.cpp 2> TLI_Connector.cpp 2> TLI_Stream.cpp 2> Token.cpp 2> Token_Collection.cpp 2> Token_Invariants.cpp 2> Token_Manager.cpp 2> Token_Request_Reply.cpp 2> TP_Reactor.cpp 2> Trace.cpp 2> TSS_Adapter.cpp 2> TTY_IO.cpp 2> UNIX_Addr.cpp 2> UPIPE_Acceptor.cpp 2> UPIPE_Connector.cpp 2> UPIPE_Stream.cpp 2> UTF16_Encoding_Converter.cpp 2> UTF32_Encoding_Converter.cpp 2> UTF8_Encoding_Converter.cpp 2> UUID.cpp 2> WFMO_Reactor.cpp 2> WIN32_Asynch_IO.cpp 2> WIN32_Proactor.cpp 2> XML_Svc_Conf.cpp 2> XTI_ATM_Mcast.cpp 2> Atomic_Op_Sparc.c 2> Rtems_init.c 2> Creating library ..\\..\\dep\\lib\\Win32_Release\\ACE.lib and object ..\\..\\dep\\lib\\Win32_Release\\ACE.exp 2>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt 9>------ Build started: Project: shared, Configuration: Release Win32 ------ 9> Extract revision 9> Performing Build SystemConfig.h 9> 1 arquivo(s) copiado(s). 9> AuthCrypt.cpp 9> BigNumber.cpp 9> HMACSHA1.cpp 9> SARC4.cpp 9> Sha1.cpp 9> ByteBuffer.cpp 9> Common.cpp 9> Config.cpp 9> Database.cpp 9> DatabaseMysql.cpp 9>..\\..\\src\\shared\\Database\\Database.cpp(54): warning C4018: '<=' : signed/unsigned mismatch 9> DB2FileLoader.cpp 9> DBCFileLoader.cpp 9> Field.cpp 9> QueryResultMysql.cpp 9> SqlDelayThread.cpp 9> SqlOperations.cpp 9> SqlPreparedStatement.cpp 9> SQLStorage.cpp 9> Log.cpp 9> ProgressBar.cpp 9> ServiceWin32.cpp 9> Threading.cpp 9> Util.cpp 9> md5.c 9> shared.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\shared__Win32_Release\\shared.lib 10>------ Build started: Project: realmd, Configuration: Release Win32 ------ 11>------ Build started: Project: game, Configuration: Release Win32 ------ 11> pchdef.cpp 10> AuthSocket.cpp 10> BufferedSocket.cpp 10> Main.cpp 10> PatchHandler.cpp 10> RealmList.cpp 10> WheatyExceptionReport.cpp 10> Creating library ..\\..\\bin\\Win32_Release\\realmd.lib and object ..\\..\\bin\\Win32_Release\\realmd.exp 10>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt 11> AccountMgr.cpp 11> AchievementMgr.cpp 11> AggressorAI.cpp 11> ArenaTeam.cpp 11> ArenaTeamHandler.cpp 11> AuctionHouseBot.cpp 11> AuctionHouseHandler.cpp 11> AuctionHouseMgr.cpp 11> Bag.cpp 11> BattleGround.cpp 11> BattleGroundAA.cpp 11> BattleGroundAB.cpp 11> BattleGroundRB.cpp 11> BattleGroundAV.cpp 11> BattleGroundBE.cpp 11> BattleGroundDS.cpp 11> BattleGroundEY.cpp 11> BattleGroundHandler.cpp 11> BattleGroundIC.cpp 11> BattleGroundMgr.cpp 11> BattleGroundNA.cpp 11> BattleGroundRL.cpp 11> BattleGroundRV.cpp 11> BattleGroundSA.cpp 11> BattleGroundWS.cpp 11> Calendar.cpp 11> CalendarHandler.cpp 11> Camera.cpp 11> Channel.cpp 11> ChannelHandler.cpp 11> ChannelMgr.cpp 11> CharacterDatabaseCleaner.cpp 11> CharacterHandler.cpp 11> Chat.cpp 11> ChatHandler.cpp 11> CombatHandler.cpp 11> ConfusedMovementGenerator.cpp 11> Corpse.cpp 11> Creature.cpp 11>..\\..\\src\\game\\Creature.cpp(1663): warning C4018: '>' : signed/unsigned mismatch 11>..\\..\\src\\game\\Creature.cpp(1719): warning C4018: '>' : signed/unsigned mismatch 11> CreatureAI.cpp 11>..\\..\\src\\game\\CreatureAI.cpp(50): warning C4018: '<' : signed/unsigned mismatch 11> CreatureAIRegistry.cpp 11> CreatureAISelector.cpp 11> CreatureEventAI.cpp 11> CreatureEventAIMgr.cpp 11>..\\..\\src\\game\\CreatureEventAI.cpp(1397): warning C4018: '<' : signed/unsigned mismatch 11> CreatureLinkingMgr.cpp 11> DB2Stores.cpp 11> DBCStores.cpp 11> DBCStructure.cpp 11> debugcmds.cpp 11> DuelHandler.cpp 11> DynamicObject.cpp 11> FleeingMovementGenerator.cpp 11> FollowerReference.cpp 11> GameEventMgr.cpp 11> GameObject.cpp 11> GMTicketHandler.cpp 11> GMTicketMgr.cpp 11> GossipDef.cpp 11> GridMap.cpp 11> GridNotifiers.cpp 11> GridStates.cpp 11> Group.cpp 11> GroupHandler.cpp 11> GroupReference.cpp 11> GuardAI.cpp 11> Guild.cpp 11> GuildHandler.cpp 11>..\\..\\src\\game\\Guild.cpp(158): warning C4309: 'argument' : truncation of constant value 11>..\\..\\src\\game\\Guild.cpp(1515): warning C4309: '=' : truncation of constant value 11>..\\..\\src\\game\\Guild.cpp(1565): warning C4309: 'return' : truncation of constant value 11> GuildMgr.cpp 11> HomeMovementGenerator.cpp 11> HostileRefManager.cpp 11> IdleMovementGenerator.cpp 11> InstanceData.cpp 11> Item.cpp 11> ItemEnchantmentMgr.cpp 11> ItemHandler.cpp 11> Level0.cpp 11> Level1.cpp 11> Level2.cpp 11> Level3.cpp 11> LFGHandler.cpp 11> LootHandler.cpp 11> LootMgr.cpp 11>..\\..\\src\\game\\LootMgr.cpp(330): warning C4018: '<' : signed/unsigned mismatch 11> Mail.cpp 11> MailHandler.cpp 11> Map.cpp 11> MapManager.cpp 11> MapPersistentStateMgr.cpp 11> MassMailMgr.cpp 11> MiscHandler.cpp 11> MotionMaster.cpp 11> MoveMap.cpp 11> MovementGenerator.cpp 11> MovementHandler.cpp 11> MoveSpline.cpp 11> MoveSplineInit.cpp 11> packet_builder.cpp 11> spline.cpp 11> util.cpp 11> NPCHandler.cpp 11> NullCreatureAI.cpp 11> Object.cpp 11> ObjectAccessor.cpp 11> ObjectGridLoader.cpp 11> ObjectMgr.cpp 11> ObjectGuid.cpp 11> ObjectPosSelector.cpp 11> Opcodes.cpp 11> PathFinder.cpp 11> Pet.cpp 11> PetAI.cpp 11> PetHandler.cpp 11> PetitionsHandler.cpp 11> Player.cpp 11>..\\..\\src\\game\\Player.cpp(2638): warning C4018: '>' : signed/unsigned mismatch 11>..\\..\\src\\game\\Player.cpp(2854): warning C4018: '>' : signed/unsigned mismatch 11> PlayerDump.cpp 11> PointMovementGenerator.cpp 11> PoolManager.cpp 11> QueryHandler.cpp 11> QuestDef.cpp 11> QuestHandler.cpp 11> RandomMovementGenerator.cpp 11> ReactorAI.cpp 11> ReputationMgr.cpp 11> ScriptMgr.cpp 11> SkillDiscovery.cpp 11> SkillExtraItems.cpp 11> SkillHandler.cpp 11> SocialMgr.cpp 11> Spell.cpp 11> SpellAuras.cpp 11>..\\..\\src\\game\\Spell.cpp(6824): warning C4018: '<' : signed/unsigned mismatch 11>..\\..\\src\\game\\SpellAuras.cpp(3641): warning C4018: '>' : signed/unsigned mismatch 11>..\\..\\src\\game\\SpellAuras.cpp(7703): warning C4018: '>' : signed/unsigned mismatch 11>..\\..\\src\\game\\SpellAuras.cpp(7745): warning C4018: '>' : signed/unsigned mismatch 11> SQLStorages.cpp 11> TransportSystem.cpp 11> UnitAuraProcHandler.cpp 11> SpellEffects.cpp 11> SpellHandler.cpp 11> SpellMgr.cpp 11> StatSystem.cpp 11> TargetedMovementGenerator.cpp 11> TaxiHandler.cpp 11> TemporarySummon.cpp 11> ThreatManager.cpp 11> Totem.cpp 11> TotemAI.cpp 11> TradeHandler.cpp 11> Transports.cpp 11> Unit.cpp 11> UpdateData.cpp 11> Vehicle.cpp 11> VehicleHandler.cpp 11> VoiceChatHandler.cpp 11> WaypointManager.cpp 11> WaypointMovementGenerator.cpp 11> Weather.cpp 11> World.cpp 11>..\\..\\src\\game\\World.cpp(616): warning C4305: 'argument' : truncation from '__int64' to 'uint32' 11>..\\..\\src\\game\\World.cpp(616): warning C4309: 'argument' : truncation of constant value 11> OutdoorPvP.cpp 11> OutdoorPvPEP.cpp 11> OutdoorPvPGH.cpp 11> OutdoorPvPHP.cpp 11> OutdoorPvPMgr.cpp 11> OutdoorPvPNA.cpp 11> OutdoorPvPSI.cpp 11> OutdoorPvPTF.cpp 11> OutdoorPvPZM.cpp 11> WorldSession.cpp 11> WorldSocket.cpp 11> WorldSocketMgr.cpp 11> BIH.cpp 11> MapTree.cpp 11> ModelInstance.cpp 11> TileAssembler.cpp 11> VMapFactory.cpp 11> VMapManager2.cpp 11> WorldModel.cpp 11> game.vcxproj -> E:\\Wowarqs\\Mangos\\win\\VC100\\.\\game__Win32_Release\\game.lib 12>------ Build started: Project: mangosd, Configuration: Release Win32 ------ 12> stdsoap2.cpp 12> soapServer.cpp 12>..\\..\\dep\\src\\gsoap\\stdsoap2.cpp(835): warning C4244: 'return' : conversion from 'std::streamsize' to 'size_t', possible loss of data 12> soapC.cpp 12> MaNGOSsoap.cpp 12> CliRunnable.cpp 12> Main.cpp 12> Master.cpp 12> RASocket.cpp 12> WorldRunnable.cpp 12> WheatyExceptionReport.cpp 12> Creating library .\\mangosd__Win32_Release\\mangosd.lib and object .\\mangosd__Win32_Release\\mangosd.exp 12>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt ========== Build: 8 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========
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