Thanks
Howtf was I supposed to know that?!
As I fetched the remote I had way less objects. Could this be because I already had fetched the master branch via Tortoise?
Then, as I tried to merge the new-ai branch, I had to solve some conflicts first. I did this with GitGUI. But as I tried to merge it again GitBash said it is already up to date.
I hope this is true and will start compiling now. *crossingfingers*
Edit:
ScriptDev2 compiling: failed
'
Edit #2:
ScriptDev2 pulled again, compiling: success
Edit #3:
Update complete and successful. Everything is working.
I have only played a few minutes yet.
I have tested the behavior of the bot as a hunter in a fight (test dummy in darnassus). She is attacking only melee now. Even if I pull the mob away from her she just stands there in the position where you would get the "facing in the wrong direction" or "too far away" msg. She doesnt start to attack with her bow (she definitely got arrows). After a minute or so she runs back to the mob and attacks it.
A good thing is, that she finally leaves some space to the player while moving and afterwards. So theoretically range attacks would be possible from the beginning of a battle. Sometimes, when I stop walking, she glitches. It looks like she gets a command to move which is immediately taken back. So she is sometimes kind of twitching. But that is only an optical issue.