Trying to sort out some issues with Ranged mobs (Archers/Casters) being OUT OF RANGE to melee and fleeing mob corpses skating after death and being unlootable.
CORE = Mangos 7408 w/out AHBOT
DATABASE = YTDB 7379-Rev138 & ScriptDev 901 / ACID 007 rev. 26
Vmaps LOS/Height ON
POSCollision ON
I regenerated dbc/map/vmaps today to verify not a corruption issue. Any ideas on how to narrow down the cause and possible remedies?
Server is Dedicated Test Box running Win2003 - latency 20ms/60FPS
Problem most noticeable with Feared/Fleeing MOBS - corpses skate to their original position before aggro - unable to loot
Hellfire Citadel - MOB Casters and Archers cannot be attacked - they walk thru walls and other odd behavior, auto-attack on and running around will some times allow you to attack mid air to hit them
Mod: Please move ot General Help if this is not best place to ask.