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  1. Hi there Sorry for the late reply, guess everyone else has bin busy as well during Christmas time For Part6 ...the “ code, well this is when they changed the forum system ...my quotes or code to put this text in bold or whatever has changed to weird stuff....so don't bother with that Part 10... just do whats written, you're trying to go to fast, i'm saying to download the UDB Database and Updates, you will need them later on... I've did this over there simply because i'm asking already to download all the clients patch and apply them, so at the same time you can download thoses....save times....
  2. Got my answer on ScriptDev2 forum "It is compatible but sometimes vc100 files tend to be more vulnerable for errors on sd2 side, but they usally get fixed very soon"
  3. This is why i'm asking people who worked on AHBot here, who's a better place to answer this question? I'm not much into wow, i just wonder from time to time on this website because i made the guide and i have some "free time"....but i wouldnt mind giving my account to an admin here so he could keep it up to date...
  4. Hi Mephostophiel Actualy, the question is, Is Scriptdev2 compatible with 2010 because Mangos is...or at least was a year ago... i could take a look... but i'm not sur what you mean with those details about the sheet project. If you think i am the autor of Mangos, i'll deceived you because i ain't... At the begenning of the year, i wanted to make my own WoW server ...so i got here and i've had soo much trouble to make my installation. The reason is simple, over time, Mangos did change alot and nobody realy kept up to date a guide for multiple reasons. For those who were already following this, it wasn't too much trouble, but for an outsider like me, i was like...ok "what is ScriptDev2, why do i need that and whats the relation with mangos..." So, after asking alot of question, tries and error, i've took some time and wrote myself a guide but then perfect it for them and everyone else to make it easier. We could say it's in some ways, a token of appreciation. Today we can definitivly see that the question related to the installation dropped, witch is great.
  5. DAMNIT! ....thanks Well i prefer the notion of a patch file ...so i like to keep it that way even though pull is a bit quicker.... I'll try to come up with something for the installation soon... but what i'm doiing right now is like writting a guide on how to use a computer without having a computer.... simply because i don't feel like opening my server and testing all of these but i'd like to keep the guide up to date for anyone who needs it
  6. I am correct with this installation? (I'll edit my post when compelte and remove my text so it will take fewer spaces) Like i said, i'm trying to do this without having to open my wow server PART 24 - ADD-ON: AUCTION HOUSE • Create a folder name C:\\AHBotTemp • Right click on the folder and choose "Git Bash" • Type the following commands: git clone git://github.com/cyberium/mangos.git new_ahbot cd new_ahbot git checkout new_ahbot git diff master > ../ahbot.patch • You've just created you're patch file located in C:\\AHBotTemp • Close your GIT window ** AHBot Part 2 – Auction House Patch – Require the software to be re-compile • Create the folders C:\\Mangos\\Addon\\AHBot and put your patch file there • Delete the C:\\AHBotTemp folder if you had to create the patch file • Right click on C:\\Mangos and choose "Git Bash" • You will need to test the patch to make sure your not going to run into trouble, type the following command replacing the X number with the number of the file located at the specified path: git apply --check Addon/AHBot/ahbot.patch • If the patch did not encountered any trouble, you can continue to the next point • Type the following command replacing the X number with the number of the file located at the specified path: git apply Addon/AHBot/ahbot.patch • Close the GIT Bash window when its done ** The next step will required to re-compile mangos. If you're thinking to add more addons wich need to re-compile mangos as well, perhaps it will save you time to take the appropriate action on each add-ons until a re-compile is required • Rebuild Mangos (See PART 8 - Compiling and PART 9 - Installing Mangos) ** Choose to replace the files in your C:\\Mangos REMOVE PART 3? ** AHBot Part 3 – Adding the SQL code in the Database REMOVE PART4? ** AHBot Part 4 – Creating the Account MODIFICATION REQUIRED?? ** AHBot Part 5 – Tuning the Ahbot.conf.dist.in • Tune up theses settings in your C:\\Mangos\\src\\game\\AuctionHouseBot\\ahbot.conf.dist.in file: i dont think we need the following anymore # AuctionHouseBot.Account is the account number (in realmd->account table) of the player you want to run as the auction bot. Note: a value of 0 will disable the bot # AuctionHouseBot.Character is the GUID (in mangos->character table) of the player you want to run as the auction bot. Note: a value of 0 will disable the bot • Change this setting in your C:\\Mangos\\Mangos.conf file: AllowTwoSide.Interaction.Auction = 1 THIS IS IN THE CONF FILE NOW?** AHBot Part 6 – Tuning the SQL Database
  7. So, if i understand well after reading it 6 times... :rolleyes: By using the Hash number, you would only pinpoint a certain commit. Commit witch would mean a change in the software. Threw this hash number you would be able to copy those changes into a patch Now, my question would be, how do i know witch commit is the AHBot since the only thing we want is the AHBot in the patch? And my second question would be: does "master" includes all the commits...since basicly the person only keep in the git repository the AHBot with the basic Mangos, it would indeed, only get the AHBot .... Am i correct? If i would be using your code: #!/bin/bash -x rem what is this line for? git clone git://github.com/mangos/mangos.git cyberium cd cyberium git fetch git://github.com/cyberium/mangos.git ahbot:ahbot rem what is the use of fetch here if i was doiing git checkout -b ahbot origin/ahbot git checkout ahbot HASH=`git log --pretty=oneline | grep -m 1 '\\[1[0-9]\\{4\\}]' | cut -d " " -f 1` rem what all these other stuff fow... --pretty=oneline? git diff $HASH > ahbot.patch oh and yeah before you ask, my knowledge of git is basicly ...nothing...i know other language but i have no idea about this... why i've bin able to make the document with all the information, i've asked questions arround just like now...and i tried until i suceeded. Thanks
  8. Oky, i'll try to update it on my side to match a server installation Does "git diff master ahbot > ../ahbot.patch" works, or you need to put all these numbers? "git diff 4bbb824c8088d28d9736bea51edcda586c471901 ahbot > ../ahbot.patch" If you need the numbers, are they gonna change over time? Also, is the config still the exact same thing as before but in a separate file or things have change in there? If so, can someone perhaps copy past the content here? thanks Oh Xeross, could it be possible to change the example on your first post to match the real installation, i'm having a hard time trying to figure how to get to make the patch file...but i understand that the branch may have changed the example: "How to check out git clone git://github.com/xeross/mangos.git ahbot cd ahbot git checkout -b ahbot origin/ahbot git diff 4bbb824c8088d28d9736bea51edcda586c471901 ahbot > ../ahbot.patch" " what Blueboy wrote #!/bin/bash -x git clone git://github.com/mangos/mangos.git cyberium cd cyberium git fetch git://github.com/cyberium/mangos.git ahbot:ahbot git checkout ahbot HASH=`git log --pretty=oneline | grep -m 1 '\\[1[0-9]\\{4\\}]' | cut -d " " -f 1` git diff $HASH > ahbot.patch what i had: git clone git://github.com/xeross/mangos.git ahbot cd ahbot git checkout -b ahbot origin/ahbot git diff master ahbot > ../ahbot.patch i'm trying to make the changes without having to test it... i'm not home right now and i'm not much into reinstalling everything for fun Thanks
  9. Hi there! Lucky you, i've decided to check the website... Actualy i wrote the guide, reinstalled it 3 times using the guide...everything was perfect at the time...then i shut down the server and never opened it again... i actualy had more fun making the guide and my server than playing, since i realy didnt do anything at all with it. So it would be hard for me to tell you about the AHBot... The concept of mangos shouldnt have change much so i don't think theres anything different about installing Mangos Since the AHBot has not yet bin combine within Mangos and that it is still a Core Addon...this may have change since they are always working on it to make it better... but if i take a look at the first post within xeross155 thread, it still look the same. He updated his post 10 days ago The only difference is creating the patchfile: "git diff 4bbb824c8088d28d9736bea51edcda586c471901 ahbot > ../ahbot.patch" while the line i had at the time was "git diff master ahbot > ../ahbot.patch" i don't know if theres a different outcome out of it For the configuration of the AHBot, perhaps you should take a look at what he wrote... while i beleive the way i've put the information works, i don't know if he changed something within the last ...6 months...
  10. No idea... haven't bin there and i'm not even using my server...lmao
  11. Nice EarthWalker, i didn't though of that but yeah that's probably the best reason for this error to happen
  12. Print Screen and past it in paint! altough you may need a couple of try before you get it a the right moment Well like someone said earlier, if you go in dos mode and launch the file from there, you should see the text but otherwise, i don't know what to tell you if it remains the same exact error message... except delete and restart from skratch... There always a reason behind all this but i'm not in your shoes to find it... i mean if it worked for everyone, there must be something that you did wrong, or missed... I hope you've downloaded everything from the links i've provided... that its not some random stuff that you got on the internet... Unless its visual studio that didnt compile right but i doubt that it would be the case. I'm not sur witch one if the best as of today to use... It was "Visual Studio 2008 Express" a time ago since ScriptDev2 wouldnt support 2010 .... I think Mangos developping team might be working with 2010 now and perhaps converting the version to a lower one for 2008 and 2005 to work ...witch could cause some difference in spaces and ","";" in the code.... but anyway... i doubt the error would come from there
  13. Well this seem hard to answer wen you can't see the files... The file mangosd.exe your running is in the same folder as the mangosd.conf ....right? because it should of course If so, is your folder path anything weird....does it contain any caracters that you would say discutable...such a "!" ...or whatever.... Windows as a lenght of 255 caracters including the name of the file, so if its a very long path, that could cause problem If everything is ok soo far...i would perhaps try to move mangosd.conf somewhere else and try to launch the server again see if you get to the same error message...just to make sur thats realy the problem... Well if Realmd works, i guess he can access his own conf file.... well that would be weird...
  14. I know Xeross I'm not having the problem at 5000 items per AH ...but i was wondering if something like that was possible, was already there or suggesting for the futur...
  15. There is no good reason why you should know that, as all reason leads to something dishonest
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