Tequila
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What bug does the patch fix? What features does the patch add? Rogue talent "Waylay" still only proccs on ambush crits. As of 3.3.3 it should proc on ambush and backstab, no matter if its a crit. (Patchnotes) For which repository revision was the patch created? 9771/latest Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. Couldn't finde one. Who has been writing this patch? Please include either forum user names or email addresses. me DELETE FROM `spell_proc_event` WHERE `entry` IN (51692,51696); INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES ('51692','0','8','516','0','0','0','0','0','0','0'), ('51696','0','8','516','0','0','0','0','0','0','0');
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What bug does the patch fix? What features does the patch add? Envenom gains not enough bonus from Attackpower. (wowwiki envenom page has outdated formulars, see wowhead, official servers) For which repository revision was the patch created? 8353 Who has been writing this patch? Please include either forum user names or email addresses. Me, Tequila diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index c42ecbf..fa5371e 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -535,7 +535,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) for (int i=0; i< doses; i++) unitTarget->RemoveSingleSpellAurasFromStack(spellId); damage *= doses; - damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.03f * doses); + damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.07f * doses); } // Eviscerate and Envenom Bonus Damage (item set effect) if(m_caster->GetDummyAura(37169))
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It's not md5 it's SHA1. Most people have some kind of registration page for their server, you could obtain the password in plaintext there with php. If you just have the hash, you could try to brute force it, but it would take you hundreds of years if it's a good password.
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According to this Thorns don't scale with spellpower. But with the Talent Brambles.
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This should explain some things.
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