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tortosterone

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Posts posted by tortosterone

  1. i'm not getting those crashes anymore, at least i cant reproduce it. It just happened once after testing tasssadar's latest push. I checked your error log after it happened and noted SpellAuras.cpp:2937. i moved default: break; so they were on the same line and now cant reproduce the crash, though i doubt that really did anything...

  2. nope, sorry to say Daviper i'm only running horde / alliance merged and ahbot... both which have been running on my server for days without an issue. with a clean core + tasssadar's i still get the issues.

    both issues are different, the crash i cant seem to reproduce - i was riding around on a salvaged chopper (or was just previously riding) when it crashed... possibly caused when leaving the vehicle?

  3. can anyone confirm a few persistent issues with this patch?

    1. grouping with a hunter / warlock / class with summoned 'pet' standing on a different map to the rest of the group causes client critical errors

    2. server crashes - http://paste2.org/p/937668 (this may have been fixed)

    they seem to be the 2 problems that need urgent attention... If someone with the knowledge can step in and show us noobs what to do and organise us towards a goal i may let them have my babies.

  4. *raises hand* I'm interested in learning more about this vehicle patch, especially since progress has halted. I commend you guys for slaving over outdated code and getting it to a working state :).

    If anyone wants to work together, learn more about the system and eventually contribute a working patch for the community count me in. I've got a fair bit of time i can devote to this, just not a load of experience with c++...

  5. two sided interaction in the configs doesnt let you group as far as i know... i've used merged group core mods to achieve the problem and allow grouping, heals, trade etc.

    git pull git://github.com/missproject/mangos.git interfactionpatch

    or follow the ally and horde group thread

  6. Urgh, having issues with tassadar's vehicle repo + traponinet's fix :( everything compiles up until spell.cpp (line 1751)

    case TARGET_AREAEFFECT_CUSTOM2

    running xeross' AHbot and merged groups (which shouldnt affect spell.cpp)

    last modified by tassadar 1 day ago - Restore build

    anyone else have this error on compile with vc90 win32?

  7. howdy iceis2, i just noticed after compiling your vehicle.git master branch that the issue with salja's repo still persists. Rogues do not gain combo points nor can warlocks accumulate soul shards... the vehicles do work and the occulus drakes dont have the spells linked with them.

  8. On my Mangos [9763] with AHBot only the Seller works. Buyer is enable but he´s nothing buy or bid. I test it with various prices and with the same Item :(

    cheers, after mrelfire said its working i recompiled about 6 times and nearly pulled some hair out thinking something had gone wrong or conflicted with ahbot. do you run any other patches to your core SyriosOne?

  9. So what big projects insiders branch include, or that only some bug fixes?
    please, dont hijack this thread. You've asked the same question under multiple topics and already got the best answer from Przemratajczak - "over 120 patches from variant topics" from multiple sources. If i had a list of every difference to the mangos master branch i'd tell you, but your best bet is to look at the commits made to http://github.com/insider42/mangos

    EDIT: traced the problem back to salja's vehicle repo.

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