vic751
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You have to enter character's guid into receiver not its name because it's a bigint row.
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DON'T PANIC ! Balacas I think you should use the translator called Reverso ( http://www.reverso.net/text_translation.asp?lang=FR ). Its work is often better than google translator -> Balacas je pense que vous devriez utiliser le traducteur appelé Reverso (http: // www.reverso.net/text_translation.asp ? Lang=FR). Son travail est souvent meilleur que le traducteur de Google
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Is your core's version >= [8699] ?
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Core : 8745 Sd2 : 1484 DB: YTDB 515 HEISEI: 51 Custom patch: interfaction,vehicle,dk Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". Core was generated by `./mangos-worldd'. Program terminated with signal 6, Aborted. #0 0xffffe430 in __kernel_vsyscall () #0 0xffffe430 in __kernel_vsyscall () No symbol table info available. #1 0xb7644811 in raise () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #2 0xb7645fb9 in abort () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #3 0xb763dfbf in __assert_fail () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #4 0x0817a239 in Creature::AddToWorld (this=0x147ddaa8) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 st = {static SYMBUFSIZ = 4096, buf_ = "\\b\\036å²\\bÎB°ì,\\204\\022\\230.å²}\\033@\\bXþc\\b\\000\\000\\000\\000 \\031\\000\\000\\001\\000\\000\\000\\001\\000\\000\\000\\bÎB°(\\036å²\\232\\231I@ì,\\204\\022\\200*z\\001è.å²ç\\016@\\bÐ.å²\\001\\001\\204\\000\\232\\231I@è,\\204\\022 \\000\\020\\000\\002\\000\\000\\000\\000\\000\\000\\000\\001\\000\\000\\000ì,\\204\\022Ø.å²S\\001\\000\\000Ð.å²\\f`b\\021\\000\\000\\000\\000¨\\036å²ù¬\\023\\b\\f`b\\021\\f`b\\021\\224\\036å²\\232\\036岸:g\\021\\232\\005\\000\\000è\\036å²ÄÛ$\\b\\030)\\216\\016T\\001\\000\\000V\\001\\000\\000\\f`b\\021W\\001\\000\\000V\\001\\000\\000ø.å²S\\001\\000\\000W\\001\\000\\000"..., buflen_ = 129081, static UNSUPPORTED = 0xb8002440 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb8002464 "<unable to get trace>"} #5 0x08292f9c in LoadHelper<Creature> (guid_set=@0xcf01b48, cell=@0xb2e52e64, m=@0x11626ffc, count=@0xb2e53f64, map=0xe8e2918) at ../../../src/game/ObjectGridLoader.cpp:146 guid = <value optimized out> obj = (class Creature *) 0x147ddaa8 bg = (class BattleGround *) 0x0 #6 0x08291c69 in ObjectGridLoader::Visit (this=0xb2e53f54, m=@0x11626ffc) at ../../../src/game/ObjectGridLoader.cpp:207 x = <value optimized out> y = 137216 cell_pair = {x_coord = 384, y_coord = 268} cell_guids = (const CellObjectGuids &) @0x0:
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