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w12x

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  1. Thanks for reporting, fixed, first post updated. Please make sure to re-apply the SQL part as well.
  2. <div class='quotetop'>QUOTE (Click @ Aug 16 2008, 11:36 AM) <{POST_SNAPBACK}></div> Changing all cinfo to GetCreatureInfo() in the patch will do the trick, there isn't any magic
  3. <div class='quotetop'>QUOTE (durbatuluk @ Aug 15 2008, 03:00 PM) <{POST_SNAPBACK}></div> Apparently you applied this patch twice on the newly added files, for example outdoorpvp.cpp is 727 lines long. <div class='quotetop'>QUOTE </div> If you got lots of errors, then apparently not... <div class='quotetop'>QUOTE </div> There wasn't a rev for 6458.
  4. Updated for 6464, also use trigger npcs instead of go ai for checking players in range, as Wyk3d suggested. Also removed the now defunct acid sql from the archive, the fire bomb target will need a proper sd2 script (and that shouldn't be discussed here).
  5. <div class='quotetop'>QUOTE (Butch3r @ Aug 12 2008, 11:16 AM) <{POST_SNAPBACK}></div> iirc GetMangosString with one argument is now a member of WorldSession, so depending on the context, it's either GetSession()->GetMangosString() or player->GetSession()->GetmangosString().
  6. <div class='quotetop'>QUOTE (GriffonHeart @ Aug 7 2008, 05:26 AM) <{POST_SNAPBACK}></div> 1 and 2 are actually implemented, it's done by changing the npcflags (well, I didn't test recently, when I made the patch, it worked.) Of course this makes Smith Hauthaa unable to repair items as well, but I couldn't find a way to add repair options without vendor loot anyway. About 3, K'iru is spawned, the zone-wide buff should be cast from sd2 in my opinion.
  7. <div class='quotetop'>QUOTE (Xlayer @ Jul 31 2008, 10:01 PM) <{POST_SNAPBACK}></div> I beg to differ, I just updated my source to 6408 without conflict...
  8. <div class='quotetop'>QUOTE (Walim @ Jul 24 2008, 09:01 PM) <{POST_SNAPBACK}></div> Sorry for the late response, I didn't notice you edited. Some quests were not completable for me with the udb release at the time of the first post, it can be solved by adding creature_involvedrelation entries. Check udb wiki for details (though I presume you already did so by now ).
  9. <div class='quotetop'>QUOTE (opper @ Jul 28 2008, 11:34 AM) <{POST_SNAPBACK}></div> <div class='sqlmain'>delete from creature where id = 17209; -- delete the flight master that is spawned by the opvp </div>which has a spawn, creature guid 91885 that will be deleted by the query above but creature guid 91885 also has an entry in creature_addon (guid 91885) which I can't find anywhere else in the sql that removes it? thus get this on startup: ERROR:Creature (GUID: 91885) does not exist but has a record in `creature_addon` is that creature_addon entry suppose to remain there for some reasons or are we suppose to do this? <div class='sqltop'>SQL</div><div class='sqlmain'>DELETE FROM creature_addon WHERE guid IN (SELECT guid FROM creature WHERE id = 17209); </div>[/b] I didn't check if the deleted creatures has addons, sorry about that. Since there is only one spawn of the given creature, I think it should have this addon in creature_template_addon and not in creature_addon.
  10. <div class='quotetop'>QUOTE (Tiretunderl @ Jul 24 2008, 10:39 PM) <{POST_SNAPBACK}></div> In the first post, as usual.
  11. <div class='quotetop'>QUOTE (XeNoW @ Jul 22 2008, 12:39 PM) <{POST_SNAPBACK}></div> http://wiki.udbforums.org/index.php/Game_event_creature <div class='quotetop'>QUOTE </div> Use .event start #id of the first phase ingame.
  12. <div class='quotetop'>QUOTE (Endlesskiss @ Jul 18 2008, 08:00 PM) <{POST_SNAPBACK}></div> Updated for 6355.
  13. <div class='quotetop'>QUOTE (Wyk3d @ Jul 19 2008, 04:36 AM) <{POST_SNAPBACK}></div> http://www.mangosproject.org/forum/index.p...c=21760&hl=
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