wilibald09
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I can confirm with the same revision :-/.
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What bug does the patch fix? What features does the patch add? Recently, I noticed that there's a problem with gameobjects castbarcaption localization. For which repository revision was the patch created? Any compatible with 3.0.9 version. Who has been writing this patch? Wilibald09 Patch : diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 135270f..7275a85 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -5303,7 +5303,7 @@ void ObjectMgr::LoadGameObjectLocales() std::string str = fields[i].GetCppString(); if(!str.empty()) { - int idx = GetOrNewIndexForLocale(LocaleConstant(i)); + int idx = GetOrNewIndexForLocale(LocaleConstant(i % MAX_LOCALE + 1)); if(idx >= 0) { if(data.CastBarCaption.size() <= idx) Have a good day.
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Index: src/shared/Database/SQLStorage.cpp =================================================================== --- src/shared/Database/SQLStorage.cpp (révision 6325) +++ src/shared/Database/SQLStorage.cpp (copie de travail) @@ -27,7 +27,7 @@ extern DatabaseMysql WorldDatabase; #endif -const char CreatureInfofmt[]="iiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiliiiiiiiiiiiiiiiiisiilliiis"; +const char CreatureInfofmt[]="iiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiis"; const char CreatureDataAddonInfofmt[]="iiiiiiis"; const char CreatureModelfmt[]="iffbi"; const char CreatureInfoAddonInfofmt[]="iiiiiiis"; EDIT : Fix in rev 6326 . You can delete my topic.
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