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9034 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x4300a950 (LWP 10869)] 0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499 499 bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); } #0 0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499 #1 0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526 #2 0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, pHostileReference=<value optimized out>) at ../../../src/game/Unit.cpp:13726 #3 0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, threatRefStatusChangeEvent=<value optimized out>) at ../../../src/game/ThreatManager.cpp:534 #4 0x0000000000723c0a in HostileReference::removeReference ( this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195 #5 0x0000000000585db8 in HostileRefManager::DeleteReferences ( this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104 #6 0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550) at ../../../src/game/HostileRefManager.cpp:27 #7 0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040) at ../../../src/game/Unit.cpp:192 #8 0x0000000000689c34 in ~Player (this=0x7fd1687d5040) at ../../../src/game/Player.cpp:533 #9 0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781 #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439 #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0) at ../../../src/game/WorldSession.cpp:275 #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214) at ../../../src/game/World.cpp:2164 #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214) at ../../../src/game/World.cpp:1648 #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550) at ../../../src/shared/Threading.cpp:183 #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0 #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6 #18 0x0000000000000000 in ?? () #0 0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499 No locals. #1 0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526 p = {x_coord = 511, y_coord = 511} cell = {data = {Part = {grid_x = 31, grid_y = 31, cell_x = 15, cell_y = 15, nocreate = 1, reserved = 31}, All = 1060960223}} post_man = {i_phaseMask = 0, i_message = 0x0} message = {i_visitor = @0x7fd1687d6a48} cell_lock = {i_cell = @0x1002, i_cellPair = @0x0} #2 0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, pHostileReference=<value optimized out>) at ../../../src/game/Unit.cpp:13726 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 11, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7fd185a68400 "ù\\001Ŷv@ñ\\amg\\004", _M_finish = 0x7fd185a68410 "ð\\033߯Ñ\\177", _M_end_of_storage = 0x7fd185a68410 "ð\\033߯Ñ\\177"}}, <No data fields>}}, m_opcode = 1156} #3 0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, threatRefStatusChangeEvent=<value optimized out>) at ../../../src/game/ThreatManager.cpp:534 hostileReference = (HostileReference *) 0x7fd190a7d430 #4 0x0000000000723c0a in HostileReference::removeReference ( this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195 event = {<UnitBaseEvent> = {iType = 4}, iHostileReference = 0x7fd190a7d430, {iFValue = -2.06389268e-13, iIValue = -1436000344, iBValue = 168}, iThreatManager = 0x236e1be8} #5 0x0000000000585db8 in HostileRefManager::DeleteReferences ( this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104 nextRef = (class HostileReference *) 0xb436e0 ref = (class HostileReference *) 0x7fd190a7d430 #6 0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550) at ../../../src/game/HostileRefManager.cpp:27 No locals. #7 0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040) at ../../../src/game/Unit.cpp:192 No locals. #8 0x0000000000689c34 in ~Player (this=0x7fd1687d5040) at ../../../src/game/Player.cpp:533 No locals. #9 0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781 p = {x_coord = 296, y_coord = 399} cell = {data = {Part = {grid_x = 18, grid_y = 24, cell_x = 8, cell_y = 15, nocreate = 0, reserved = 0}, All = 3966482}} grid = <value optimized out> __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)" #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439 guild = <value optimized out> _map = (class Map *) 0x7fd162990550 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 7488, _wpos = 140539846973192, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x20000 <Address 0x20000 out of bounds>, _M_finish = 0x7fd1c0000020 "", _M_end_of_storage = 0x7fd17e8ddf58 ""}}, <No data fields>}}, m_opcode = 1} #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0) at ../../../src/game/WorldSession.cpp:275 packet = (WorldPacket *) 0x7fd1f400eaa0 currTime = 1984 #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214) at ../../../src/game/World.cpp:2164 itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x0, _M_cur_bucket = 0x4300a040}, <No data fields>} sess = <value optimized out> #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214) at ../../../src/game/World.cpp:1648 autobroadcaston = 0 #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 214 realCurrTime = 3156584998 realPrevTime = <value optimized out> prevSleepTime = 0 #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7fd1e122af00 #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6 No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available. 14 Thread 0x46811950 (LWP 10876) 0x00007fd1fbad7b78 in epoll_wait () from /lib/libc.so.6 13 Thread 0x46010950 (LWP 10875) 0x00007fd1fbad7b78 in epoll_wait () from /lib/libc.so.6 12 Thread 0x4580f950 (LWP 10874) 0x00007fd1fc50edb1 in send () from /lib/libpthread.so.0 11 Thread 0x4500e950 (LWP 10873) 0x00007fd1fbad7b78 in epoll_wait () from /lib/libc.so.6 10 Thread 0x4480d950 (LWP 10872) 0x00007fd1fbad7b78 in epoll_wait () from /lib/libc.so.6 9 Thread 0x4400c950 (LWP 10871) 0x00007fd1fc50f0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x4380b950 (LWP 10870) 0x00007fd1fbaa5ff1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x4300a950 (LWP 10869) 0x00000000005d3452 in Map::loaded ( this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499 6 Thread 0x42809950 (LWP 10834) 0x00007fd1fc50f0e1 in nanosleep () from /lib/libpthread.so.0 5 Thread 0x42008950 (LWP 10812) 0x00007fd1fc50f0e1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x40b5d950 (LWP 10811) 0x00007fd1fc50e7db in read () from /lib/libpthread.so.0 3 Thread 0x41807950 (LWP 10810) 0x00007fd1fc50f0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7fd1fde896f0 (LWP 10806) 0x00007fd1fc508715 in pthread_join () from /lib/libpthread.so.0
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core 9034 How GetMap() can be NULL ? During Teleport ? ../../../src/game/Object.h:501: Error: Assertion in GetMap failed: m_currMap Stack Trace: /home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf] /home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2] /home/git/core/bin/mangos-worldd(_ZN6Player6UpdateEj+0x574) [0x69b824] /home/git/core/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x5c) [0x5e11ec] /home/git/core/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x87) [0x5f0107] /home/git/core/bin/mangos-worldd(_ZN5World6UpdateEj+0x616) [0x75d936] /home/git/core/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xd1) [0x4eb1b1] /home/git/core/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x80119c] /lib/libpthread.so.0 [0x7ff6bedc4fc7] /lib/libc.so.6(clone+0x6d) [0x7ff6be3945ad] [Thread 0x413d1950 (LWP 8733) exited] [New Thread 0x413d1950 (LWP 8734)] [New Thread 0x42394950 (LWP 8735)] [New Thread 0x42b95950 (LWP 8736)] [New Thread 0x43396950 (LWP 8793)] [New Thread 0x40a48950 (LWP 8794)] [New Thread 0x43b97950 (LWP 8795)] [New Thread 0x44398950 (LWP 8796)] [New Thread 0x44b99950 (LWP 8797)] [New Thread 0x4539a950 (LWP 8798)] [New Thread 0x45b9b950 (LWP 8799)] [New Thread 0x4639c950 (LWP 8800)] [New Thread 0x46b9d950 (LWP 8801)] Program received signal SIGABRT, Aborted. [switching to Thread 0x40a48950 (LWP 8794)] 0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6 #0 0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6 #1 0x00007ff6be2f83f3 in abort () from /lib/libc.so.6 #2 0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6 #3 0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>) at ../../../src/game/Object.h:501 #4 0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0) at ../../../src/game/Player.cpp:18586 #5 0x000000000057e6cf in Group::UpdatePlayerOutOfRange ( this=<value optimized out>, pPlayer=0x7ff649f0f970) at ../../../src/game/Group.cpp:1041 #6 0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers ( this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950 #7 0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114) at ../../../src/game/Player.cpp:1382 #8 0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec) at ../../../src/game/Map.cpp:595 #9 0x00000000005f0107 in MapManager::Update (this=0xb86c590, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114) at ../../../src/game/World.cpp:1690 #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209) at ../../../src/shared/Threading.cpp:183 #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0 #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6 #15 0x0000000000000000 in ?? () #0 0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007ff6be2f83f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>) at ../../../src/game/Object.h:501 st = {static SYMBUFSIZ = 4096, buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf]\\n/home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2]\\n/home/gi"..., buflen_ = 720, static UNSUPPORTED = 0x7ff6c02e84a0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7ff6c02e84d0 "<unable to get trace>"} __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* WorldObject::GetMap() const" #4 0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0) at ../../../src/game/Player.cpp:18586 viewPoint = (const class WorldObject *) 0x7ff6573aeca0 far_sight = 17388398644142538753 #5 0x000000000057e6cf in Group::UpdatePlayerOutOfRange ( this=<value optimized out>, pPlayer=0x7ff649f0f970) at ../../../src/game/Group.cpp:1041 itr = (class GroupReference *) 0x7ff6573b1520 player = (class Player *) 0x7ff6573aeca0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 10, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7ff63a2fb840 "\\aÅÛ\\003\\200", _M_finish = 0x7ff63a2fb84a "%\\001ö\\177", _M_end_of_storage = 0x7ff63a2fb84e ""}}, <No data fields>}}, m_opcode = 126} #6 0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers ( this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950 group = (Group *) 0x2209 #7 0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114) at ../../../src/game/Player.cpp:1382 now = 1261564121 pet = <value optimized out> #8 0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec) at ../../../src/game/Map.cpp:595 plr = (class Player *) 0x2209 updater = {i_timeDiff = 1084521452} grid_object_update = {i_visitor = @0x72} world_object_update = {i_visitor = @0x40a47b90} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #9 0x00000000005f0107 in MapManager::Update (this=0xb86c590, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114) at ../../../src/game/World.cpp:1690 autobroadcaston = 0 #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 114 realCurrTime = 3138703624 realPrevTime = <value optimized out> prevSleepTime = 0 #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7ff6b8e40e10 #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6 No symbol table info available. #15 0x0000000000000000 in ?? () No symbol table info available. 14 Thread 0x46b9d950 (LWP 8801) 0x00007ff6be394b78 in epoll_wait () from /lib/libc.so.6 13 Thread 0x4639c950 (LWP 8800) 0x00007ff6be394b78 in epoll_wait () from /lib/libc.so.6 12 Thread 0x45b9b950 (LWP 8799) 0x00007ff6be394b78 in epoll_wait () from /lib/libc.so.6 11 Thread 0x4539a950 (LWP 8798) 0x00007ff6bedcb7db in read () from /lib/libpthread.so.0 10 Thread 0x44b99950 (LWP 8797) 0x00007ff6be394b78 in epoll_wait () from /lib/libc.so.6 9 Thread 0x44398950 (LWP 8796) 0x00007ff6bedcc0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x43b97950 (LWP 8795) 0x00007ff6be362ff1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x40a48950 (LWP 8794) 0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6 6 Thread 0x43396950 (LWP 8793) 0x00007ff6bedcc0e1 in nanosleep () from /lib/libpthread.so.0 5 Thread 0x42b95950 (LWP 8736) 0x00007ff6bedcc0e1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x42394950 (LWP 8735) 0x00007ff6bedcc0e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x413d1950 (LWP 8734) 0x00007ff6bedcc0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7ff6c07466f0 (LWP 8713) 0x00007ff6bedc5715 in pthread_join () from /lib/libpthread.so.0
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MaNGOS 9042 ../../../src/game/Object.h:171: Error: Assertion in GetUInt32Value failed: index < m_valuesCount || PrintIndexError( index , false) Stack Trace: /home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d6cd1] /home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x18a) [0x6e114a] /home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEmj+0x57) [0x6e2a87] /home/git/core/bin/mangos-worldd(_ZN14EventProcessor6UpdateEj+0x6f) [0x81bd1f] /home/git/core/bin/mangos-worldd(_ZN4Unit6UpdateEj+0x2c) [0x73208c] /home/git/core/bin/mangos-worldd(_ZN6Player6UpdateEj+0x43) [0x69a013] /home/git/core/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x5c) [0x5dff3c] /home/git/core/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x87) [0x5eee27] /home/git/core/bin/mangos-worldd(_ZN5World6UpdateEj+0x616) [0x75c8a6] /home/git/core/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xd1) [0x4eb1b1] /home/git/core/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x80142c] /lib/libpthread.so.0 [0x7fd59fca7fc7] /lib/libc.so.6(clone+0x6d) [0x7fd59f2775ad] [New Thread 0x41f6c950 (LWP 4883)] [New Thread 0x40ea8950 (LWP 4884)] [New Thread 0x416a9950 (LWP 4885)] [New Thread 0x4276d950 (LWP 4920)] [New Thread 0x42f6e950 (LWP 4932)] [New Thread 0x4376f950 (LWP 4933)] [New Thread 0x43f70950 (LWP 4934)] [New Thread 0x44771950 (LWP 4935)] [New Thread 0x44f72950 (LWP 4936)] [New Thread 0x45773950 (LWP 4937)] [New Thread 0x45f74950 (LWP 4938)] [New Thread 0x46775950 (LWP 4939)] Program received signal SIGABRT, Aborted. [switching to Thread 0x42f6e950 (LWP 4932)] 0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6 #0 0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6 #1 0x00007fd59f1db3f3 in abort () from /lib/libc.so.6 #2 0x00007fd59f1d2dc9 in __assert_fail () from /lib/libc.so.6 #3 0x00000000004f5bbf in Object::GetUInt32Value (this=0x7fd554514060, index=<value optimized out>) at ../../../src/game/Object.h:171 #4 0x00000000006d0431 in Spell::CheckItems (this=0x7fd5714503c0) at ../../../src/game/Object.h:143 #5 0x00000000006d6cd1 in Spell::CheckCast (this=0x7fd5714503c0, strict=false) at ../../../src/game/Spell.cpp:4379 #6 0x00000000006e114a in Spell::cast (this=0x7fd5714503c0, skipCheck=false) at ../../../src/game/Spell.cpp:2682 #7 0x00000000006e2a87 in SpellEvent::Execute (this=0x7fd536267920, e_time=134460, p_time=6) at ../../../src/game/Spell.cpp:6219 #8 0x000000000081bd1f in EventProcessor::Update (this=0x7fd5459706f0, p_time=20934) at ../../../src/framework/Utilities/EventProcessor.cpp:47 #9 0x000000000073208c in Unit::Update (this=0x7fd5459705e0, p_time=20934) at ../../../src/game/Unit.cpp:209 #10 0x000000000069a013 in Player::Update (this=0x7fd5459705e0, p_time=20934) at ../../../src/game/Player.cpp:1086 #11 0x00000000005dff3c in Map::Update (this=0x4ea9070, t_diff=@0x42f6dbec) at ../../../src/game/Map.cpp:595 #12 0x00000000005eee27 in MapManager::Update (this=0xb56b1e0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #13 0x000000000075c8a6 in World::Update (this=0x7fd598019210, diff=20934) at ../../../src/game/World.cpp:1690 #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #15 0x000000000080142c in ACE_Based::Thread::ThreadTask (param=0x1309) at ../../../src/shared/Threading.cpp:183 #16 0x00007fd59fca7fc7 in start_thread () from /lib/libpthread.so.0 #17 0x00007fd59f2775ad in clone () from /lib/libc.so.6 #18 0x0000000000000000 in ?? () #0 0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fd59f1db3f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fd59f1d2dc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00000000004f5bbf in Object::GetUInt32Value (this=0x7fd554514060, index=<value optimized out>) at ../../../src/game/Object.h:171 st = {static SYMBUFSIZ = 4096, buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d6cd1]\\n/home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x18a) [0x6e114a]\\n/home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEm"..., buflen_ = 893, static UNSUPPORTED = 0x7fd5a11bd4a0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7fd5a11bd4d0 "<unable to get trace>"} __FUNCTION__ = "GetUInt32Value" __PRETTY_FUNCTION__ = "const uint32& Object::GetUInt32Value(uint16) const" #4 0x00000000006d0431 in Spell::CheckItems (this=0x7fd5714503c0) at ../../../src/game/Object.h:143 proto = <value optimized out> p_caster = (class Player *) 0x7fd5459705e0 isScrollItem = false isVellumTarget = <value optimized out> totems = <value optimized out> TotemCategory = <value optimized out> #5 0x00000000006d6cd1 in Spell::CheckCast (this=0x7fd5714503c0, strict=false) at ../../../src/game/Spell.cpp:4379 castResult = <value optimized out> zone = 4395 area = 4395 locRes = <value optimized out> #6 0x00000000006e114a in Spell::cast (this=0x7fd5714503c0, skipCheck=false) at ../../../src/game/Spell.cpp:2682 castResult = SPELL_FAILED_SUCCESS #7 0x00000000006e2a87 in SpellEvent::Execute (this=0x7fd536267920, e_time=134460, p_time=6) at ../../../src/game/Spell.cpp:6219 No locals. #8 0x000000000081bd1f in EventProcessor::Update (this=0x7fd5459706f0, p_time=20934) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7fd536267920 #9 0x000000000073208c in Unit::Update (this=0x7fd5459705e0, p_time=20934) at ../../../src/game/Unit.cpp:209 No locals. #10 0x000000000069a013 in Player::Update (this=0x7fd5459705e0, p_time=20934) at ../../../src/game/Player.cpp:1086 now = <value optimized out> pet = <value optimized out> #11 0x00000000005dff3c in Map::Update (this=0x4ea9070, t_diff=@0x42f6dbec) at ../../../src/game/Map.cpp:595 plr = (class Player *) 0x1309 updater = {i_timeDiff = 20934} grid_object_update = {i_visitor = @0x42f6db90} world_object_update = {i_visitor = @0x42f6db90} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x00000000005eee27 in MapManager::Update (this=0xb56b1e0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #13 0x000000000075c8a6 in World::Update (this=0x7fd598019210, diff=20934) at ../../../src/game/World.cpp:1690 autobroadcaston = 0 #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 20934 realCurrTime = 2970860504 realPrevTime = <value optimized out> prevSleepTime = 0 #15 0x000000000080142c in ACE_Based::Thread::ThreadTask (param=0x1309) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7fd59915bf50 #16 0x00007fd59fca7fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0x00007fd59f2775ad in clone () from /lib/libc.so.6 No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available. 14 Thread 0x46775950 (LWP 4939) 0x00007fd59f277b78 in epoll_wait () from /lib/libc.so.6 13 Thread 0x45f74950 (LWP 4938) 0x00007fd59f21dc20 in ?? () from /lib/libc.so.6 12 Thread 0x45773950 (LWP 4937) 0x00007fd59f277b78 in epoll_wait () from /lib/libc.so.6 11 Thread 0x44f72950 (LWP 4936) 0x00007fd59f277b78 in epoll_wait () from /lib/libc.so.6 10 Thread 0x44771950 (LWP 4935) 0x00007fd59f277b78 in epoll_wait () from /lib/libc.so.6 9 Thread 0x43f70950 (LWP 4934) 0x00007fd59fcaf0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x4376f950 (LWP 4933) 0x00007fd59f245ff1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x42f6e950 (LWP 4932) 0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6 6 Thread 0x4276d950 (LWP 4920) 0x00007fd59fcaf0e1 in nanosleep () from /lib/libpthread.so.0 5 Thread 0x416a9950 (LWP 4885) 0x00007fd59fcaf0e1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x40ea8950 (LWP 4884) 0x00007fd59fcae7db in read () from /lib/libpthread.so.0 3 Thread 0x41f6c950 (LWP 4883) 0x00007fd59fcaf0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7fd5a161b6f0 (LWP 4873) 0x00007fd59fca8715 in pthread_join () from /lib/libpthread.so.0
-
MaNGOS [9034] Uptime : ~6 hours CrashLog 1 : Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x432d0950 (LWP 7175)] MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438) at ../../../src/game/../framework/Utilities/LinkedList.h:40 40 bool isInList() const { return(iNext != NULL && iPrev != NULL); } #0 MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438) at ../../../src/game/../framework/Utilities/LinkedList.h:40 #1 0x00000000005ebfca in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::ObjectMessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x7f5b3546fb70, cell=@0x432cf4d0, visitor=@0x432cf550) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 #2 0x00000000005dcd3d in Map::MessageBroadcast (this=0x7f5b3546fb70, obj=0x1f4ec870, msg=0x432cf610) at ../../../src/game/CellImpl.h:193 #3 0x0000000000739e6a in Unit::SendThreatRemove (this=0x1f4ec870, pHostileReference=<value optimized out>) at ../../../src/game/Unit.cpp:13726 #4 0x00000000007229c5 in ThreatManager::ProcessThreatEvent (this=0x1f4ee218, threatRefStatusChangeEvent=<value optimized out>) at ../../../src/game/ThreatManager.cpp:534 #5 0x0000000000722caa in HostileReference::removeReference ( this=0x7f5b7ba1d550) at ../../../src/game/ThreatManager.cpp:195 #6 0x0000000000584a38 in HostileRefManager::DeleteReferences ( this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104 #7 0x0000000000747b00 in Unit::DealDamage (this=0x2ee4d690, pVictim=0x7f5b8a5ba490, damage=21845, cleanDamage=<value optimized out>, damagetype=DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:640 #8 0x000000000074aa5c in Unit::DealMeleeDamage (this=0x2ee4d690, damageInfo=0x432cf900, durabilityLoss=32) at ../../../src/game/Unit.cpp:1561 #9 0x000000000074b67b in Unit::AttackerStateUpdate (this=0x2ee4d690, pVictim=<value optimized out>, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2308 #10 0x0000000000795707 in CreatureEventAI::DoMeleeAttackIfReady ( this=0x19c9af40) at ../../../src/game/CreatureEventAI.cpp:1330 #11 0x000000000052f831 in Creature::Update (this=0x2ee4d690, diff=1013) at ../../../src/game/Creature.cpp:444 #12 0x00000000005e5666 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0x432cfb40, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 #13 0x00000000005e082c in Map::Update (this=0x3150c020, t_diff=@0x432cfbec) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 #14 0x00000000005e0cd9 in InstanceMap::Update (this=0x432cf4e0, t_diff=@0x869438) at ../../../src/game/Map.cpp:2494 #15 0x00000000007b8cc9 in MapInstanced::Update (this=0x7f5b9235b820, t=@0x432cfbec) at ../../../src/game/MapInstanced.cpp:63 #16 0x00000000005eefe7 in MapManager::Update (this=0x4ee57f0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #17 0x000000000075c9d0 in World::Update (this=0x7f5bbc023670, diff=1013) at ../../../src/game/World.cpp:1688 #18 0x00000000004eb181 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #19 0x000000000080144c in ACE_Based::Thread::ThreadTask (param=0x432cf4e0) at ../../../src/shared/Threading.cpp:183 #20 0x00007f5bc5487fc7 in start_thread () from /lib/libpthread.so.0 #21 0x00007f5bc4a575ad in clone () from /lib/libc.so.6 #22 0x0000000000000000 in ?? () #0 MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438) at ../../../src/game/../framework/Utilities/LinkedList.h:40 No locals. #1 0x00000000005ebfca in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::ObjectMessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x7f5b3546fb70, cell=@0x432cf4d0, visitor=@0x432cf550) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 x = 32 y = 31 cell_x = 0 cell_y = 7 #2 0x00000000005dcd3d in Map::MessageBroadcast (this=0x7f5b3546fb70, obj=0x1f4ec870, msg=0x432cf610) at ../../../src/game/CellImpl.h:193 p = {x_coord = 256, y_coord = 255} cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 0, cell_y = 7, nocreate = 1, reserved = 31}, All = 1058801632}} post_man = {i_phaseMask = 1, i_message = 0x432cf610} message = {i_visitor = @0x432cf4e0} cell_lock = {i_cell = @0x432cf5c0, i_cellPair = @0x432cf570} #3 0x0000000000739e6a in Unit::SendThreatRemove (this=0x1f4ec870, pHostileReference=<value optimized out>) at ../../../src/game/Unit.cpp:13726 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 11, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x16cda970 "ù\\002\\220er@ñ\\aÈ\\234\\002", _M_finish = 0x16cda980 "", _M_end_of_storage = 0x16cda980 ""}}, <No data fields>}}, m_opcode = 1156} #4 0x00000000007229c5 in ThreatManager::ProcessThreatEvent (this=0x1f4ee218, threatRefStatusChangeEvent=<value optimized out>) at ../../../src/game/ThreatManager.cpp:534 hostileReference = (HostileReference *) 0x7f5b7ba1d550 #5 0x0000000000722caa in HostileReference::removeReference ( this=0x7f5b7ba1d550) at ../../../src/game/ThreatManager.cpp:195 event = {<UnitBaseEvent> = {iType = 4}, iHostileReference = 0x7f5b7ba1d550, {iFValue = 0, iIValue = 0, iBValue = false}, iThreatManager = 0x1f4ee218} #6 0x0000000000584a38 in HostileRefManager::DeleteReferences ( this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104 nextRef = (class HostileReference *) 0x7f5b7ba1d550 ref = (class HostileReference *) 0x7f5b7ba1d550 #7 0x0000000000747b00 in Unit::DealDamage (this=0x2ee4d690, pVictim=0x7f5b8a5ba490, damage=21845, cleanDamage=<value optimized out>, damagetype=DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:640 player = (class Player *) 0x0 damageFromSpiritOfRedemtionTalent = <value optimized out> spiritOfRedemtionTalentReady = <value optimized out> health = 12446 duel_hasEnded = false __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)" #8 0x000000000074aa5c in Unit::DealMeleeDamage (this=0x2ee4d690, damageInfo=0x432cf900, durabilityLoss=32) at ../../../src/game/Unit.cpp:1561 pVictim = (Unit *) 0x7f5b8a5ba490 cleanDamage = {damage = 31462, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} #9 0x000000000074b67b in Unit::AttackerStateUpdate (this=0x2ee4d690, pVictim=<value optimized out>, attType=BASE_ATTACK, extra=false) at ../../../src/game/Unit.cpp:2308 extraAttacks = 0 damageInfo = {attacker = 0x2ee4d690, target = 0x7f5b8a5ba490, damageSchoolMask = SPELL_SCHOOL_MASK_NORMAL, damage = 21845, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, procEx = 1, cleanDamage = 31462, hitOutCome = MELEE_HIT_NORMAL} #10 0x0000000000795707 in CreatureEventAI::DoMeleeAttackIfReady ( this=0x19c9af40) at ../../../src/game/CreatureEventAI.cpp:1330 No locals. #11 0x000000000052f831 in Creature::Update (this=0x2ee4d690, diff=1013) at ../../../src/game/Creature.cpp:444 No locals. #12 0x00000000005e5666 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0x432cfb40, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #13 0x00000000005e082c in Map::Update (this=0x3150c020, t_diff=@0x432cfbec) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 pair = {x_coord = 258, y_coord = 255} cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 2, cell_y = 7, nocreate = 1, reserved = 16}, All = 555493344}} y = 255 x = 258 plr = <value optimized out> area = {right_offset = 2, left_offset = 2, upper_offset = 2, lower_offset = 1} updater = {i_timeDiff = 1013} grid_object_update = {i_visitor = @0x432cfb40} world_object_update = {i_visitor = @0x432cfb40} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x00000000005e0cd9 in InstanceMap::Update (this=0x432cf4e0, t_diff=@0x869438) at ../../../src/game/Map.cpp:2494 No locals. #15 0x00000000007b8cc9 in MapInstanced::Update (this=0x7f5b9235b820, t=@0x432cfbec) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x1f5ee030, _M_cur_bucket = 0x7f5b91ede518}, <No data fields>} #16 0x00000000005eefe7 in MapManager::Update (this=0x4ee57f0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #17 0x000000000075c9d0 in World::Update (this=0x7f5bbc023670, diff=1013) at ../../../src/game/World.cpp:1688 autobroadcaston = 0 #18 0x00000000004eb181 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 1013 realCurrTime = 2907847296 realPrevTime = <value optimized out> prevSleepTime = 0 #19 0x000000000080144c in ACE_Based::Thread::ThreadTask (param=0x432cf4e0) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7f5bbcc945e0 #20 0x00007f5bc5487fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0x00007f5bc4a575ad in clone () from /lib/libc.so.6 No symbol table info available. #22 0x0000000000000000 in ?? () No symbol table info available. 14 Thread 0x462d6950 (LWP 7182) 0xffffffffff6001b7 in ?? () 13 Thread 0x45ad5950 (LWP 7181) 0x00007f5bc4a57b78 in epoll_wait () from /lib/libc.so.6 12 Thread 0x452d4950 (LWP 7180) 0xffffffffff6001b7 in ?? () 11 Thread 0x409f4950 (LWP 7179) 0xffffffffff6001b7 in ?? () 10 Thread 0x44ad3950 (LWP 7178) 0x00007f5bc4a57b78 in epoll_wait () from /lib/libc.so.6 9 Thread 0x442d2950 (LWP 7177) 0x00007f5bc548f0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x43ad1950 (LWP 7176) 0x00007f5bc4a25ff1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x432d0950 (LWP 7175) MaNGOS::ObjectMessageDeliverer::Visit ( this=0x432cf4e0, m=@0x869438) at ../../../src/game/../framework/Utilities/LinkedList.h:40 6 Thread 0x42acf950 (LWP 7174) 0x00007f5bc548f0e1 in nanosleep () from /lib/libpthread.so.0 5 Thread 0x422ce950 (LWP 7157) 0x00007f5bc548f0e1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x41acd950 (LWP 7156) 0x00007f5bc548f0e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x412cc950 (LWP 7155) 0x00007f5bc548f0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7f5bc6dfb6f0 (LWP 7146) 0x00007f5bc5488715 in pthread_join () from /lib/libpthread.so.0 CrashLog 2 : Program received signal SIGABRT, Aborted. [switching to Thread 0x43ccd950 (LWP 27824)] 0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6 #0 0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6 #1 0x00007fb7ca4b53f3 in abort () from /lib/libc.so.6 #2 0x00007fb7ca4acdc9 in __assert_fail () from /lib/libc.so.6 #3 0x00000000004f5f8f in Object::GetUInt32Value (this=0x7fb728764200, index=<value optimized out>) at ../../../src/game/Object.h:171 #4 0x00000000006d0811 in Spell::CheckItems (this=0x7fb7205f09b0) at ../../../src/game/Object.h:143 #5 0x00000000006d70b1 in Spell::CheckCast (this=0x7fb7205f09b0, strict=false) at ../../../src/game/Spell.cpp:4378 #6 0x00000000006e14e2 in Spell::cast (this=0x7fb7205f09b0, skipCheck=false) at ../../../src/game/Spell.cpp:2682 #7 0x00000000006e2de7 in SpellEvent::Execute (this=0x7fb737c93230, e_time=8413240, p_time=6) at ../../../src/game/Spell.cpp:6218 #8 0x000000000081bf0f in EventProcessor::Update (this=0x7fb7a671afc0, p_time=1605) at ../../../src/framework/Utilities/EventProcessor.cpp:47 #9 0x00000000007323fc in Unit::Update (this=0x7fb7a671aeb0, p_time=1605) at ../../../src/game/Unit.cpp:209 #10 0x000000000069a463 in Player::Update (this=0x7fb7a671aeb0, p_time=1605) at ../../../src/game/Player.cpp:1086 #11 0x00000000005e022c in Map::Update (this=0x52c6430, t_diff=@0x43cccc1c) at ../../../src/game/Map.cpp:595 #12 0x00000000005ef167 in MapManager::Update (this=0x4eae450, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 #13 0x000000000075cc53 in World::Update (this=0x7fb7c4006d40, diff=1605) at ../../../src/game/World.cpp:1680 #14 0x00000000004eb581 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #15 0x000000000080161c in ACE_Based::Thread::ThreadTask (param=0x6c96) at ../../../src/shared/Threading.cpp:183 #16 0x00007fb7caf81fc7 in start_thread () from /lib/libpthread.so.0 #17 0x00007fb7ca5515ad in clone () from /lib/libc.so.6 #18 0x0000000000000000 in ?? () #0 0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fb7ca4b53f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fb7ca4acdc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x00000000004f5f8f in Object::GetUInt32Value (this=0x7fb728764200, index=<value optimized out>) at ../../../src/game/Object.h:171 st = {static SYMBUFSIZ = 4096, buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d70b1]\\n/home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x142) [0x6e14e2]\\n/home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEm"..., buflen_ = 893, static UNSUPPORTED = 0x7fb7cc4974a0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7fb7cc4974d0 "<unable to get trace>"} __FUNCTION__ = "GetUInt32Value" __PRETTY_FUNCTION__ = "const uint32& Object::GetUInt32Value(uint16) const" #4 0x00000000006d0811 in Spell::CheckItems (this=0x7fb7205f09b0) at ../../../src/game/Object.h:143 proto = <value optimized out> p_caster = (class Player *) 0x7fb7a671aeb0 isScrollItem = false isVellumTarget = <value optimized out> totems = <value optimized out> TotemCategory = <value optimized out> #5 0x00000000006d70b1 in Spell::CheckCast (this=0x7fb7205f09b0, strict=false) at ../../../src/game/Spell.cpp:4378 castResult = <value optimized out> zone = 1637 area = 1637 locRes = <value optimized out> #6 0x00000000006e14e2 in Spell::cast (this=0x7fb7205f09b0, skipCheck=false) at ../../../src/game/Spell.cpp:2682 castResult = SPELL_FAILED_SUCCESS #7 0x00000000006e2de7 in SpellEvent::Execute (this=0x7fb737c93230, e_time=8413240, p_time=6) at ../../../src/game/Spell.cpp:6218 No locals. #8 0x000000000081bf0f in EventProcessor::Update (this=0x7fb7a671afc0, p_time=1605) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7fb737c93230 #9 0x00000000007323fc in Unit::Update (this=0x7fb7a671aeb0, p_time=1605) at ../../../src/game/Unit.cpp:209 No locals. #10 0x000000000069a463 in Player::Update (this=0x7fb7a671aeb0, p_time=1605) at ../../../src/game/Player.cpp:1086 now = <value optimized out> pet = <value optimized out> #11 0x00000000005e022c in Map::Update (this=0x52c6430, t_diff=@0x43cccc1c) at ../../../src/game/Map.cpp:595 plr = (class Player *) 0x6c96 updater = {i_timeDiff = 1137495068} grid_object_update = {i_visitor = @0x645} world_object_update = {i_visitor = @0x2104581f} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x00000000005ef167 in MapManager::Update (this=0x4eae450, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 No locals. #13 0x000000000075cc53 in World::Update (this=0x7fb7c4006d40, diff=1605) at ../../../src/game/World.cpp:1680 autobroadcaston = 0 #14 0x00000000004eb581 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 1605 realCurrTime = 2900732870 realPrevTime = <value optimized out> prevSleepTime = 0 #15 0x000000000080161c in ACE_Based::Thread::ThreadTask (param=0x6c96) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0x7fb7c4f3bdf0 #16 0x00007fb7caf81fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0x00007fb7ca5515ad in clone () from /lib/libc.so.6 No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available. 14 Thread 0x474d4950 (LWP 27831) 0x00007fb7ca551b78 in epoll_wait () from /lib/libc.so.6 13 Thread 0x46cd3950 (LWP 27830) 0x00007fb7ca551b78 in epoll_wait () from /lib/libc.so.6 12 Thread 0x464d2950 (LWP 27829) 0x00007fb7ca551b78 in epoll_wait () from /lib/libc.so.6 11 Thread 0x45cd1950 (LWP 27828) 0x00007fb7ca551b78 in epoll_wait () from /lib/libc.so.6 10 Thread 0x454d0950 (LWP 27827) 0x00007fb7ca551b78 in epoll_wait () from /lib/libc.so.6 9 Thread 0x44ccf950 (LWP 27826) 0x00007fb7caf890e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x444ce950 (LWP 27825) 0x00007fb7ca51fff1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x43ccd950 (LWP 27824) 0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6 6 Thread 0x434cc950 (LWP 27823) 0x00007fb7caf890e1 in nanosleep () from /lib/libpthread.so.0 5 Thread 0x42ccb950 (LWP 27805) 0x00007fb7caf890e1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x424ca950 (LWP 27803) 0x00007fb7caf887db in read () from /lib/libpthread.so.0 3 Thread 0x4178b950 (LWP 27802) 0x00007fb7caf890e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7fb7cc8f56f0 (LWP 27798) 0x00007fb7caf82715 in pthread_join () from /lib/libpthread.so.0
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core : 8993 sd2 : 1515 (gdb) bt full #0 0x00007fa186408acb in ?? () from /lib/libc.so.6 No symbol table info available. #1 0x00007fa18640b2c6 in ?? () from /lib/libc.so.6 No symbol table info available. #2 0x00007fa18640ca78 in malloc () from /lib/libc.so.6 No symbol table info available. #3 0x00007fa186c48c4b in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #4 0x00007fa188330757 in ACE_New_Allocator::malloc ( this=<value optimized out>, nbytes=284774432) at ../../../../dep/ACE_wrappers/ace/Malloc_Allocator.cpp:118 No locals. #5 0x00007fa188331bc5 in ACE_Data_Block (this=0x11006140, size=65536, msg_type=284774432, msg_data=0x0, allocator_strategy=0x10f93fa0, locking_strategy=0x7fa1866e3a08, flags=0, data_block_allocator=0x7fa1885f9270) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:368 No locals. #6 0x00007fa18833245c in ACE_Message_Block::init_i (this=0x1133dc10, size=65536, msg_type=1, msg_cont=<value optimized out>, msg_data=0x0, allocator_strategy=0x0, locking_strategy=0x0, flags=0, priority=0, execution_time=@0xb36580, deadline_time=@0xb363c0, db=0x11006140, data_block_allocator=0x7fa1885f9270, message_block_allocator=0x0) ---Type <return> to continue, or q <return> to quit---bt full at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:727 No locals. #7 0x00007fa188332a2d in ACE_Message_Block (this=0x7fa1866e39e0, size=65536, msg_type=284774432, msg_cont=0x3, msg_data=0x10f93fa0 "Pà0\\021", allocator_strategy=0x7fa1866e3a08, locking_strategy=0x0, priority=0, execution_time=@0xb36580, deadline_time=@0xb363c0, data_block_allocator=0x0, message_block_allocator=0x0) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:453 No locals. #8 0x00000000007590a1 in WorldSocket::open (this=0x10c14b20, a=<value optimized out>) at ../../../src/game/WorldSocket.cpp:233 remote_addr = {<ACE_Addr> = {_vptr.ACE_Addr = 0xb36580, static sap_any = {_vptr.ACE_Addr = 0x7fa1885e38d0, static sap_any = <same as static member of an already seen type>, addr_type_ = -1, addr_size_ = -1}, addr_type_ = 2050, addr_size_ = 0}, inet_addr_ = {in4_ = {sin_family = 276, sin_port = 0, sin_addr = { s_addr = 0}, sin_zero = "ãÔ1\\210¡\\177\\000"}}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data field s>}, _M_start = 0x0, It's possible it that happen because i havn't the last ACE lib ? If yes, how i can update the lib on my debian ? (because ACE is already in MaNGOS src ...)
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You can't, it's not id or other, it's a memory adress of the pointer to spellInfo struct ...
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It's possible of course, but if you delete a items and directly reload, the server crash.
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Hi, i have one little question : In singelton, how OnDeadReference function can be call ? it's call when a thread try to call singelton::Instance() but another thread have already call the singleton ? Thanks you.
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I think that crash happen because pVictim is NULL. Just add a code like : ' if(!pVictim) return'; But the better is to find why pVictim can be NULL. ThreatContainer::addThreat (this=0x7f79b468dc30, [color=Red]pVictim=0x0[/color], pThreat=<value optimized out>)
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For your crash, just add that patch in Pet.cpp void Pet::Update(uint32 diff) { if(m_removed) // pet already removed, just wait in remove queue, no updates return; + // Avoid crash with Map per thread patch + if(m_loading) + return; For me, it's work perfectly. It's normal, for 2 reasons : 1) You launch MaNGOS with GDB, the crash handle can't work with GDB. 2) With that crash, without GDB the server crash because crash happen during World::Update, the crash handler handle only crash in Map::Update.
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For a crash at that line : if (target->processed) // Check target The crash is due to mtmaps, that crash happen if Unit::Update are call during the logging, juste add if(GetSession()->IsUpdating()) return; in Player::Update. Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7faccb9d1950 (LWP 17425)] 0x00000000007ad763 in MaNGOS::ObjectUpdater::Visit<GameObject> ( this=0x7faccb9d1040, m=<value optimized out>) at ../../../src/game/GridNotifiers.cpp:220 220 iter->getSource()->Update(i_timeDiff); For that, i have exactly a same crash with ~ 2 k players every 2-3 hours WITHOUT mtmaps. And i don't know how to fix ...
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For start the server without crash at loading guild, you can just add that little hack : void Map::Update(const uint32 &t_diff) { + // Temp crash fix for guild loading + if(sWorld.GetMaxActiveSessionCount() < 1) + return; But the patch is very very unstable, for the moment we have 30 minutes of uptimes with 1.2k players without any lags.
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Just add StartUpdater(); in constructor of class Map and it's working. I will try the system for catch a crash
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I will try your patch the next week with 2500 players
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MaNGOS 8682 Very strang crash : -------- CRASHLOG 1 -------- Program received signal SIGABRT, Aborted. [switching to Thread 0x44b4d950 (LWP 24082)] 0x00007f2d348c5ed5 in raise () from /lib/libc.so.6 #0 0x00007f2d348c5ed5 in raise () from /lib/libc.so.6 #1 0x00007f2d348c73f3 in abort () from /lib/libc.so.6 #2 0x00007f2d349023a8 in ?? () from /lib/libc.so.6 #3 0x00007f2d34907948 in ?? () from /lib/libc.so.6 #4 0x00007f2d34909888 in ?? () from /lib/libc.so.6 #5 0x00007f2d34909a56 in free () from /lib/libc.so.6 #6 0x00000000007253b8 in ~Unit (this=0x7f2d19cc33d0) at ../../../src/game/Object.h:352 #7 0x000000000052d001 in ~Creature (this=0x7f2d19cc33d0) at ../../../src/game/Creature.cpp:140 #8 0x0000000000601ae9 in ObjectGridUnloader::Visit<Creature> ( this=<value optimized out>, m=@0x7f2c6bf28130) at ../../../src/game/ObjectGridLoader.cpp:288 #9 0x0000000000602501 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x5b74, c=@0x5e12) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 #10 0x00000000005d2ad4 in Map::UnloadGrid (this=0xfae650, x=@0x44b4d04c, y=@0x44b4d048, pForce=<value optimized out>) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 -------- CRASHLOG 2 -------- Program received signal SIGABRT, Aborted. [switching to Thread 0x49802950 (LWP 4746)] 0x00007f702f82ced5 in raise () from /lib/libc.so.6 #0 0x00007f702f82ced5 in raise () from /lib/libc.so.6 #1 0x00007f702f82e3f3 in abort () from /lib/libc.so.6 #2 0x00007f702f8693a8 in ?? () from /lib/libc.so.6 #3 0x00007f702f86e948 in ?? () from /lib/libc.so.6 #4 0x00007f702f87086e in ?? () from /lib/libc.so.6 #5 0x00007f702f870a56 in free () from /lib/libc.so.6 #6 0x00007f7030ca0a51 in ACE_Message_Block::release_i (this=0x7f6fb03e6910, lock=0x0) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:949 #7 0x00007f7030ca2352 in ACE_Message_Block::release (this=0x7f6fb03e6910) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:891 #8 0x000000000075dcfb in WorldSocket::handle_output_queue ( this=0x7f6f690916d0, g=@0x49801f30) at ../../../src/game/WorldSocket.cpp:463 #9 0x000000000075e482 in WorldSocket::handle_output (this=0x7f6f690916d0) at ../../../src/game/WorldSocket.cpp:404 -------- CRASHLOG 3 -------- Program received signal SIGABRT, Aborted. [switching to Thread 0x47e13950 (LWP 10106)] 0x00007f4acbc91ed5 in raise () from /lib/libc.so.6 #0 0x00007f4acbc91ed5 in raise () from /lib/libc.so.6 #1 0x00007f4acbc933f3 in abort () from /lib/libc.so.6 #2 0x00007f4acbcce3a8 in ?? () from /lib/libc.so.6 #3 0x00007f4acbcd3948 in ?? () from /lib/libc.so.6 #4 0x00007f4acbcd6a3b in ?? () from /lib/libc.so.6 #5 0x00007f4acbcd7a78 in malloc () from /lib/libc.so.6 #6 0x00007f4acc513b9d in operator new () from /usr/lib/libstdc++.so.6 #7 0x00000000004f0d00 in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0x17b57f20, __position= {_M_current = 0x1ac32386 ""}, __n=179, __x=@0xffffffffffffffff) at /usr/include/c++/4.3/ext/new_allocator.h:92 #8 0x0000000000746d11 in UpdateData::AddUpdateBlock (this=0x17b57ed8, block=<value optimized out>) at /usr/include/c++/4.3/bits/stl_vector.h:792 #9 0x0000000000600352 in Object::BuildValuesUpdateBlockForPlayer ( this=0x7f4a19cad130, data=0x17b57ed8, target=0x7f4a258dae20) at ../../../src/game/Object.cpp:263 #10 0x00000000005f1181 in ObjectAccessor::_buildPacket (pl=0x7f4a258dae20, obj=0x7f4a19cad130, update_players=@0x47e12a40) at ../../../src/game/ObjectAccessor.cpp:313
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When wow.exe is compiled in debug mode, you can found the enum of the opcode. The opcode id are in wow.exe, try to dessasamble why Ida pro
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With 2200 players, i havn't crash cause by this patch. (debian64) But my CPU usage is the same
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Post your mangosd.conf, and i maybe can help you ( i have 2k players without any lag)
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777X revision, but that change nothing : i need know why this crash can happen, it's illogic
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Hi, i have a crash every ~15 hours, but i dont understand how this crash can happen, because it's an illogic error. MaNGOS crash when line "iter->getSource()->Update(i_timeDiff);" is call, but pointer for iter->GetSource() is valid ( i have add one line for check is pointer is ok : "if(iter->getSource() && iter->getSource()->IsInWorld())" before my error). I can see only one solution to my crash : the pointer of creature is delete, but it's impossible because i have'nt mtmaps or other multi-thread ... It's possible to check if pointer is delete or not ? You can see another problem in this code ? Thanks you for your helps. Link for a crashlog : http://paste2.org/p/443870
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I can't see any problem with ~800 players, but the CPU usage is the same
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MaNGOS 8228 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 8523)] 0x00002b05c8ef5a35 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 #0 0x00002b05c8ef5a35 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 #1 0x000000000067e2a5 in Player::_SaveQuestStatus (this=0x2aaaf595d1c0) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:182 #2 0x00000000006c10f6 in Player::SaveToDB (this=0x2aaaf595d1c0) at ../../../src/game/Player.cpp:15735 #3 0x00000000006c8726 in Player::Update (this=0x2aaaf595d1c0, p_time=136) at ../../../src/game/Player.cpp:1487 #4 0x0000000000614243 in ObjectAccessor::UpdatePlayers ( this=<value optimized out>, diff=136) at ../../../src/game/ObjectAccessor.cpp:506 #5 0x000000000060b770 in MapManager::Update (this=0x2aaac73ee6e0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252 #6 0x0000000000787624 in World::Update (this=0xb066d0, diff=136) at ../../../src/game/World.cpp:1604 #7 0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:65 #8 0x00002b05c8c6a371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, impl=0x1665ff0, task=@0x428041a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #9 0x00002b05c8c6c876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fffe2b3f180) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #10 0x00002b05c8c701ce in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #11 0x00002b05c8d82f1a in start_thread () from /lib/libpthread.so.0 #12 0x00002b05c93e95d2 in clone () from /lib/libc.so.6 #13 0x0000000000000000 in ?? () #0 0x00002b05c8ef5a35 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x000000000067e2a5 in Player::_SaveQuestStatus (this=0x2aaaf595d1c0) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:182 No locals. #2 0x00000000006c10f6 in Player::SaveToDB (this=0x2aaaf595d1c0) at ../../../src/game/Player.cpp:15735 tmp_bytes = 0 tmp_bytes2 = 452987136 tmp_flags = 131080 tmp_pflags = 32 tmp_displayid = 21244 inworld = true sql_name = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x142a67e8 "Zartafak"}} ss = <incomplete type> i = <value optimized out> #3 0x00000000006c8726 in Player::Update (this=0x2aaaf595d1c0, p_time=136) at ../../../src/game/Player.cpp:1487 owner = <value optimized out> u = (class Unit *) 0x0 pVictim = (class Unit *) 0x0 now = 1248895328 pet = <value optimized out> #4 0x0000000000614243 in ObjectAccessor::UpdatePlayers ( this=<value optimized out>, diff=136) at ../../../src/game/ObjectAccessor.cpp:506 iter = {_M_cur = 0x3513d00, _M_ht = 0xab3a60} #5 0x000000000060b770 in MapManager::Update (this=0x2aaac73ee6e0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252 No locals. #6 0x0000000000787624 in World::Update (this=0xb066d0, diff=136) at ../../../src/game/World.cpp:1604 next = {_M_cur = 0x58, _M_ht = 0x2b05c8c6b87e} autobroadcaston = 1 #7 0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 136 realCurrTime = 3354812802 realPrevTime = <value optimized out> prevSleepTime = 88 #8 0x00002b05c8c6a371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, impl=0x1665ff0, task=@0x428041a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #9 0x00002b05c8c6c876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fffe2b3f180) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #10 0x00002b05c8c701ce in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #11 0x00002b05c8d82f1a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0x00002b05c93e95d2 in clone () from /lib/libc.so.6 No symbol table info available. #13 0x0000000000000000 in ?? () No symbol table info available. 13 Thread 1166059872 (LWP 8530) 0x00002b05c93e99ac in epoll_wait () from /lib/libc.so.6 12 Thread 1157667168 (LWP 8529) 0x00002b05c93e99ac in epoll_wait () from /lib/libc.so.6 11 Thread 1149274464 (LWP 8528) 0x00002b05c93e99ac in epoll_wait () from /lib/libc.so.6 10 Thread 1140881760 (LWP 8527) 0x00002b05c93e99ac in epoll_wait () from /lib/libc.so.6 9 Thread 1132489056 (LWP 8526) 0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 8 Thread 1124096352 (LWP 8525) 0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1107310944 (LWP 8524) 0x00002b05c93b1df5 in nanosleep () from /lib/libc.so.6 * 6 Thread 1115703648 (LWP 8523) 0x00002b05c8ef5a35 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 4 Thread 1098918240 (LWP 8197) 0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1090525536 (LWP 8196) 0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 2 Thread 1082132832 (LWP 8195) 0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 47303859812384 (LWP 8183) 0x00002b05c8d840f5 in pthread_join () from /lib/libpthread.so.0
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MaNGOS 8228 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 19020)] 0x00002b022ed7370d in free () from /lib/libc.so.6 #0 0x00002b022ed7370d in free () from /lib/libc.so.6 #1 0x00002b022ed7516d in malloc () from /lib/libc.so.6 #2 0x00002b022e93393d in operator new () from /usr/lib/libstdc++.so.6 #3 0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803960, __n=330676640) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88 #4 0x000000000077699e in UpdateData::BuildPacket (this=0x8adad00, packet=<value optimized out>, hasTransport=<value optimized out>) at ../../../src/game/../shared/ByteBuffer.h:40 #5 0x00000000007d9351 in MaNGOS::VisibleNotifier::Notify (this=0x42803a90) at ../../../src/game/GridNotifiers.cpp:106 #6 0x00000000005f3ee6 in Map::UpdateObjectsVisibilityFor (this=0x1333cf0, player=0x10b, cell=@0x42803ca0, cellpair=@0x42803c50) at ../../../src/game/Map.cpp:1815 #7 0x00000000005f5911 in Map::PlayerRelocation (this=0x1333cf0, player=0x2aaae150ba20, x=<value optimized out>, y=<value optimized out>, z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/Map.cpp:811 #8 0x00000000006b43d6 in Player::SetPosition (this=0x2aaae150ba20, x=5734.33008, y=614.48468, z=659.419983, orientation=5.68672705, teleport=false) at ../../../src/game/Player.cpp:5674 #9 0x00000000007f3600 in WorldSession::HandleMovementOpcodes ( this=0x2aaadbd2c570, recv_data=@0x2aaae4c38850) at ../../../src/game/MovementHandler.cpp:575 #10 0x0000000000790036 in WorldSession::Update (this=0x2aaadbd2c570) at ../../../src/game/WorldSession.cpp:205 #11 0x0000000000786c9c in World::UpdateSessions (this=0xb06bd0, diff=120) at ../../../src/game/World.cpp:2767 #12 0x0000000000787561 in World::Update (this=0xb06bd0, diff=120) at ../../../src/game/World.cpp:1565 #13 0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:65 #14 0x00002b022e651371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, impl=0x165cf00, task=@0x428041a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #15 0x00002b022e653876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fff7d1597a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #16 0x00002b022e6571ce in _dispatch (arg=0x2b022ef40188) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #17 0x00002b022e769f1a in start_thread () from /lib/libpthread.so.0 #18 0x00002b022edd05d2 in clone () from /lib/libc.so.6 #19 0x0000000000000000 in ?? () #0 0x00002b022ed7370d in free () from /lib/libc.so.6 No symbol table info available. #1 0x00002b022ed7516d in malloc () from /lib/libc.so.6 No symbol table info available. #2 0x00002b022e93393d in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803960, __n=330676640) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88 __old_size = 0 __tmp = <value optimized out> #4 0x000000000077699e in UpdateData::BuildPacket (this=0x8adad00, packet=<value optimized out>, hasTransport=<value optimized out>) at ../../../src/game/../shared/ByteBuffer.h:40 buf = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}} pSize = <value optimized out> __PRETTY_FUNCTION__ = "bool UpdateData::BuildPacket(WorldPacket*, bool)" #5 0x00000000007d9351 in MaNGOS::VisibleNotifier::Notify (this=0x42803a90) at ../../../src/game/GridNotifiers.cpp:106 packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 0} #6 0x00000000005f3ee6 in Map::UpdateObjectsVisibilityFor (this=0x1333cf0, player=0x10b, cell=@0x42803ca0, cellpair=@0x42803c50) at ../../../src/game/Map.cpp:1815 notifier = {i_player = @0x2aaae150ba20, i_data = {m_blockCount = 94, m_outOfRangeGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x16a04bc0, _M_left = 0x17923360, _M_right = 0xff06f00}, _M_node_count = 21}}}, m_data = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20227, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xe0c97c0 "\\002��, _M_finish = 0xe0ce6c3 "Ut", _M_end_of_storage = 0xe0d1256 ""}}, <No data fields>}}}, i_data_updates = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x6305090, _M_finish = 0x6305698, _M_end_of_storage = 0x6305698}}, <No data fields>}, _M_num_elements = 26}}, i_clientGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x1c4ef5b0, _M_left = 0x120189b0, _M_right = 0x185987a0}, _M_node_count = 16}}}, i_visibleNow = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x13f6e3d0, _M_left = 0xfd59a50, _M_right = 0x5da1760}, _M_node_count = 94}}}} #7 0x00000000005f5911 in Map::PlayerRelocation (this=0x1333cf0, player=0x2aaae150ba20, x=<value optimized out>, y=<value optimized out>, z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/Map.cpp:811 old_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, cell_y = 1, nocreate = 0, reserved = 4}, All = 8476778}} new_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, cell_y = 1, nocreate = 0, reserved = 8}, All = 16869482}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #8 0x00000000006b43d6 in Player::SetPosition (this=0x2aaae150ba20, x=5734.33008, y=614.48468, z=659.419983, orientation=5.68672705, teleport=false) at ../../../src/game/Player.cpp:5674 m = (class Map *) 0x1333cf0 old_x = 5728.94678 old_y = 618.139832 old_z = <value optimized out> old_r = <value optimized out> #9 0x00000000007f3600 in WorldSession::HandleMovementOpcodes ( this=0x2aaadbd2c570, recv_data=@0x2aaae4c38850) at ../../../src/game/MovementHandler.cpp:575 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 37, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x10145120 "\\003001", _M_finish = 0x10145145 "", _M_end_of_storage = 0x10145145 ""}}, <No data fields>}}, m_opcode = 857} opcode = <value optimized out> movementInfo = {flags = 54525953, unk1 = 0, time = 123407973, x = 5734.33008, y = 614.48468, z = 659.419983, o = 5.68672705, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\\0', s_pitch = -0.2076938, fallTime = 203, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} mover = <value optimized out> plMover = (class Player *) 0x2aaae150ba20 check_passed = <value optimized out> #10 0x0000000000790036 in WorldSession::Update (this=0x2aaadbd2c570) at ../../../src/game/WorldSession.cpp:205 opHandle = (OpcodeHandler &) @0x0: 13 Thread 1166059872 (LWP 19027) 0x00002b022edd09ac in epoll_wait () from /lib/libc.so.6 12 Thread 1157667168 (LWP 19026) 0x00002b022edd09ac in epoll_wait () from /lib/libc.so.6 11 Thread 1149274464 (LWP 19025) 0x00002b022edd09ac in epoll_wait () from /lib/libc.so.6 10 Thread 1140881760 (LWP 19024) 0x00002b022edd09ac in epoll_wait () from /lib/libc.so.6 9 Thread 1132489056 (LWP 19023) 0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 8 Thread 1124096352 (LWP 19022) 0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1107310944 (LWP 19021) 0x00002b022ed98df5 in nanosleep () from /lib/libc.so.6 * 6 Thread 1115703648 (LWP 19020) 0x00002b022ed7370d in free () from /lib/libc.so.6 4 Thread 1098918240 (LWP 18748) 0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1090525536 (LWP 18747) 0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 2 Thread 1082132832 (LWP 18746) 0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 47288384825376 (LWP 18734) 0x00002b022e76b0f5 in pthread_join () from /lib/libpthread.so.0
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MaNGOS 8228 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 26172)] 0x00002b4382ce470d in free () from /lib/libc.so.6 #0 0x00002b4382ce470d in free () from /lib/libc.so.6 #1 0x00002b4382ce616d in malloc () from /lib/libc.so.6 #2 0x00002b43828a493d in operator new () from /usr/lib/libstdc++.so.6 #3 0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803e40, __n=46913500175488) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88 #4 0x00000000007e1a05 in Guild::Roster (this=<value optimized out>, session=0x2aaae15308a0) at ../../../src/game/../shared/ByteBuffer.h:40 #5 0x0000000000790036 in WorldSession::Update (this=0x2aaae15308a0) at ../../../src/game/WorldSession.cpp:205 #6 0x0000000000786c9c in World::UpdateSessions (this=0xb06bd0, diff=120) at ../../../src/game/World.cpp:2767 #7 0x0000000000787561 in World::Update (this=0xb06bd0, diff=120) at ../../../src/game/World.cpp:1565 #8 0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:65 #9 0x00002b43825c2371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, impl=0x1548df0, task=@0x428041a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #10 0x00002b43825c4876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fff291e8830) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #11 0x00002b43825c81ce in _dispatch (arg=0x2aaac08000e8) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #12 0x00002b43826daf1a in start_thread () from /lib/libpthread.so.0 #13 0x00002b4382d415d2 in clone () from /lib/libc.so.6 #14 0x0000000000000000 in ?? () #0 0x00002b4382ce470d in free () from /lib/libc.so.6 No symbol table info available. #1 0x00002b4382ce616d in malloc () from /lib/libc.so.6 No symbol table info available. #2 0x00002b43828a493d in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803e40, __n=46913500175488) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88 __old_size = 0 __tmp = <value optimized out> #4 0x00000000007e1a05 in Guild::Roster (this=<value optimized out>, session=0x2aaae15308a0) at ../../../src/game/../shared/ByteBuffer.h:40 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 46583} #5 0x0000000000790036 in WorldSession::Update (this=0x2aaae15308a0) at ../../../src/game/WorldSession.cpp:205 opHandle = (OpcodeHandler &) @0x0: 13 Thread 1166059872 (LWP 26179) 0x00002b4382d419ac in epoll_wait () from /lib/libc.so.6 12 Thread 1157667168 (LWP 26178) 0x00002b4382d419ac in epoll_wait () from /lib/libc.so.6 11 Thread 1149274464 (LWP 26177) 0x00002b4382d419ac in epoll_wait () from /lib/libc.so.6 10 Thread 1140881760 (LWP 26176) 0x00002b4382d419ac in epoll_wait () from /lib/libc.so.6 9 Thread 1132489056 (LWP 26175) 0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 8 Thread 1124096352 (LWP 26174) 0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1107310944 (LWP 26173) 0x00002b4382d09df5 in nanosleep () from /lib/libc.so.6 * 6 Thread 1115703648 (LWP 26172) 0x00002b4382ce470d in free () from /lib/libc.so.6 4 Thread 1098918240 (LWP 25864) 0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1090525536 (LWP 25863) 0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 2 Thread 1082132832 (LWP 25862) 0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 47568966400032 (LWP 25850) 0x00002b43826dc0f5 in pthread_join () from /lib/libpthread.so.0
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MaNGOS 8228 Crash with free() ...i don't understand, possible to have a any reponse ? [Thread 6 (Thread 1115703648 (LWP 14924)): #0 0x00002b3779a0670d in free () from /lib/libc.so.6 No symbol table info available. #1 0x00002b3779a0816d in malloc () from /lib/libc.so.6 No symbol table info available. #2 0x00002b37795c693d in operator new () from /usr/lib/libstdc++.so.6 No symbol table info available. #3 0x0000000000503b44 in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0x2aaad1403fa8, __position= {_M_current = 0x2aaadf65ab2f ""}, __n=31, __x=@0x4280368f) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88 __old_size = 1983 __len = 3966 __new_finish = <value optimized out> #4 0x00000000007849c1 in UpdateData::AddUpdateBlock (this=0x2aaad1403f60, block=<value optimized out>) at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_vector.h:658 No locals. #5 0x000000000062c174 in Object::BuildValuesUpdateBlockForPlayer ( this=0x14bc3360, data=0x2aaad1403f60, target=0x2aaae14133c0) at ../../../src/game/Object.cpp:247 buf = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 31, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaae57f1c10 "", _M_finish = 0x2aaae57f1c2f "ݴ Dֵz?", _M_end_of_storage = 0x2aaae57f1e04 ""}}, <No data fields>}} updateMask = {mCount = 148, mBlocks = 5, mUpdateMask = 0x2aaaebe84620} #6 0x000000000061c2f2 in ObjectAccessor::_buildPacket (pl=0x2aaae14133c0, obj=0x14bc3360, update_players=<value optimized out>) at ../../../src/game/ObjectAccessor.cpp:304 __PRETTY_FUNCTION__ = "static void ObjectAccessor::_buildPacket(Player*, Object*, UpdateDataMapType&)" #7 0x000000000061d758 in ObjectAccessor::WorldObjectChangeAccumulator::Visit ( this=0x428038f0, m=<value optimized out>) at ../../../src/game/ObjectAccessor.cpp:514 No locals. #8 0x0000000000622e9d in VisitorHelper<ObjectAccessor::WorldObjectChangeAccumulator, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > ( v=@0x2aaaabe000c8, c=@0x2aaacceef310) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x000000000061db2c in ObjectAccessor::_buildChangeObjectForPlayer ( obj=<value optimized out>, update_players=<value optimized out>) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 r_zone = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, cell_y = 2, nocreate = 1, reserved = 0}, All = 1202282}} cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, cell_y = 3, nocreate = 1, reserved = 31}, All = 66283626}} notifier = {i_updateDatas = @0x42803b28, i_object = @0x14bc3360} #10 0x00000000006247b9 in Object::BuildUpdate (this=0x2aaaabe000c8, update_players=@0x2aaacceef310) at ../../../src/game/Object.cpp:212 No locals. #11 0x00000000006d857a in Player::UpdateVisibilityOf<Creature> ( this=0x2aaad0f71840, target=0x14bc3360, data=@0x42803ac8, data_updates=@0x42803b28, visibleNow=@0x42803b80) at ../../../src/game/Player.cpp:18092 No locals. #12 0x0000000000607195 in VisitorHelper<MaNGOS::VisibleNotifier, Creature> ( v=@0x42803ac0, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:36 No locals. #13 0x000000000060742d in VisitorHelper<MaNGOS::VisibleNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x2aaaabe000c8, c=@0x2aaacceef310) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #14 0x00000000005f8753 in Map::UpdateObjectsVisibilityFor (this=0x130c7e0, player=<value optimized out>, cell=@0x42803cd0, cellpair=@0x42803c80) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 r_zone = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, cell_y = 3, nocreate = 1, reserved = 0}, All = 1271914}} notifier = {i_player = @0x2aaad0f71840, i_data = {m_blockCount = 65, m_outOfRangeGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x42803ad8, _M_right = 0x42803ad8}, _M_node_count = 0}}}, m_data = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 13556, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaac4b00030 "\\002��, _M_finish = 0x2aaac4b03524 ")", _M_end_of_storage = 0x2aaac4b03c50 "0<"}}, <No data fields>}}}, i_data_updates = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaad5ba6320, _M_finish = 0x2aaad5ba6928, _M_end_of_storage = 0x2aaad5ba6928}}, <No data fields>}, _M_num_elements = 16}}, i_clientGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x2aaad1ce82a0, _M_left = 0x2aaad1ce82a0, _M_right = 0x2aaad1ce82a0}, _M_node_count = 1}}}, i_visibleNow = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x2aaac22fc650, _M_left = 0x2aaadf1812c0, _M_right = 0x2aaacb115d90}, _M_node_count = 66}}}} #15 0x00000000005fe9e1 in Map::PlayerRelocation (this=0x130c7e0, player=0x2aaad0f71840, x=<value optimized out>, y=<value optimized out>, z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/Map.cpp:811 old_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 4, cell_y = 2, nocreate = 0, reserved = 4}, All = 8538218}} new_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, cell_y = 2, nocreate = 0, reserved = 8}, All = 16930922}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #16 0x00000000006c4665 in Player::SetPosition (this=0x2aaad0f71840, x=5667.18457, y=673.604797, z=651.982605, orientation=5.74403334, teleport=false) at ../../../src/game/Player.cpp:5674 m = (class Map *) 0x130c7e0 old_x = 5661.17773 old_y = 677.198669 old_z = <value optimized out> old_r = <value optimized out> #17 0x00000000008043f5 in WorldSession::HandleMovementOpcodes ( this=0x2aaae65c0920, recv_data=@0x19d400f0) at ../../../src/game/MovementHandler.cpp:575 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaaedc19420 "\\003Lݜ001", _M_finish = 0x2aaaedc19441 "", _M_end_of_storage = 0x2aaaedc19441 ""}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> movementInfo = {flags = 16777217, unk1 = 0, time = 5980445, x = 5667.18457, y = 673.604797, z = 651.982605, o = 5.74403334, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\\0', s_pitch = 0, fallTime = 195, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} mover = <value optimized out> plMover = (class Player *) 0x2aaad0f71840 check_passed = <value optimized out> #18 0x000000000079df16 in WorldSession::Update (this=0x2aaae65c0920) at ../../../src/game/WorldSession.cpp:205 opHandle = (OpcodeHandler &) @0x6c756f684720: Thread 4 (Thread 1098918240 (LWP 14661)): #0 0x00002b37793ffd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 No symbol table info available.
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