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Woweur

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Everything posted by Woweur

  1. What bug does the patch fix? What features does the patch add? Paladins can get as many blessings as they wish. My patch fix this problem. For which repository revision was the patch created? im sorry but i havn't git and i can't write the patch. I just post the code. Who has been writing this patch? Please include either forum user names or email addresses. Woweur. In SpellMGR.cpp delete : if (IsSealSpell(spellInfo)) return SPELL_SEAL; if (spellInfo->SpellFamilyFlags & 0x10000100LL) return SPELL_BLESSING;; and add : if ((spellInfo->Attributes == 0x50000) && (spellInfo->SpellIconID == 206 || spellInfo->SpellIconID == 561 || spellInfo->SpellIconID == 2292 || spellInfo->SpellIconID == 2292 || spellInfo->SpellIconID == 25 || spellInfo->SpellIconID == 307 || spellInfo->SpellIconID ==299)) return SPELL_SEAL; if ((spellInfo->Attributes == 0x50000) && (spellInfo->SpellIconID == 298 || spellInfo->SpellIconID == 306 || spellInfo->SpellIconID == 1802|| spellInfo->SpellIconID ==1805|| spellInfo->SpellIconID ==1800|| spellInfo->SpellIconID ==1804 || spellInfo->SpellIconID == 332 )) return SPELL_BLESSING;
  2. it's easy to do. It's just Flags GO for life, and many display id for Visual Destruction of Building .... The hard work is for the vehicule's spell ...
  3. Hello, I wish I could selected (the class) of GameObject which lies in front of a player. If anyone of you has an idea ... Thank you.
  4. Hi, I coded a script database for Mangos. I know that there ScriptDev2, but I do not want to use it. There is no compilation error (which is either Linux or Windows). The problem is when I want to access a function in my class MilleniumScript, the server crash. Here is the link to the patch : http://94.23.6.9/MilleniumScript.patch
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