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wside420

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  1. Is this bug known? Fixed? Theres gotta be a Fix for it its quite the problem.
  2. 17 Hour uptime, 500ppl online, Only errors. Not Clean. But Only minor changes like spell_disabled Revision: * * 10353 7e1971c2e65426fda5f5a45a1a2e3c0e585237c1 Date 13:8:2010. Time 18:48 //===================================================== *** Hardware *** Processor: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz Number Of Processors: 24 Physical Memory: 50322240 KB (Available: 14389260 KB) Commit Charge Limit: 54135604 KB *** Operation System *** Microsoft Windows Server 2003 Enterprise Edition Service Pack 2 (Version 5.2, Build 3790) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 0000000140024AB7 01:0000000000023AB7 C:\\server\\CCA SERVER\\3.3a Beta\\mangosd.exe Registers: RAX:00DC5000000000D8 RBX:0000000008F5FB90 RCX:000007FFD7ED42C0 RDX:000000000B72F858 RSI:000007FFEC8C0C70 RDI:000000014034BB30 R8: 0000000000000000 R9: 000000000000002B R10:000000005098F0D5 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000B72F210 CS:RIP:0033:0000000140024AB7 SS:RSP:002B:000000000B72F7B0 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 0000000140024AB7 000000000B72F7D0 std::_Tree<std::_Tmap_traits<unsigned int,SpellAuraHolder * __ptr64,std::less<unsigned int>,std::allocator<std::Pair<unsigned int const ,SpellAuraHolder * __ptr64> >,1> >::_Ubound+17 c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1350 00000001400C2100 000000000B732900 Unit::DelaySpellAuraHolder+40 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 4758 00000001404C5A69 000000000B732980 DynamicObject::Delay+F9 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\dynamicobject.cpp line 153 000000014045AFA2 000000000B733A90 Spell::DelayedChannel+4C2 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spell.cpp line 6218 00000001400AF145 000000000B73E2A0 Unit::DealDamage+2EB5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 1045 00000001403FA372 000000000B751D80 Aura::PeriodicTick+D72 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 6546 00000001403E0005 000000000B752E30 Aura::Update+2B5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 611 000000014007512D 000000000B752E60 Aura::UpdateAura+5D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.h line 420 0000000140404DA1 000000000B757FB0 SpellAuraHolder::Update+61 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 8826 00000001400BB0AE 000000000B758150 Unit::_UpdateSpells+1FE c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 3373 00000001400AA6AA 000000000B75F290 Unit::Update+5A c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 287 000000014016086B 000000000B76B680 Player::Update+CB c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\player.cpp line 1222 00000001401195B6 000000000B76FA90 Map::Update+1B6 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\map.cpp line 521 000000014012196D 000000000B76FAC0 InstanceMap::Update+1D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\map.cpp line 1814 0000000140638D1D 000000000B76FB40 MapInstanced::Update+16D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\mapinstanced.cpp line 64 00000001403B3BE2 000000000B76FC30 MapManager::Update+192 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\mapmanager.cpp line 250 0000000140318F2C 000000000B76FE20 World::Update+82C c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\world.cpp line 1513 0000000140071B15 000000000B76FE60 WorldRunnable::run+A5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\worldrunnable.cpp line 61 000000014034BB53 000000000B76FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000B76FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000B76FF40 _endthreadex+47 0000000078623080 000000000B76FF70 _endthreadex+E8 0000000077D6B71A 000000000B76FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A3A 000000000042F880 ZwWaitForSingleObject+A 0000000077D704FF 000000000042F920 WaitForSingleObjectEx+DF 000000000064B54A 000000000042F950 __WSAFDIsSet+FFFFFFFFFFF6AE9E 00000000006CE863 000000000042F9D0 __WSAFDIsSet+FFFFFFFFFFFEE1B7 000000014034D763 000000000042FA10 WorldSocketMgr::Wait+63 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\worldsocketmgr.cpp line 316 0000000140041508 000000000042FDE0 Master::Run+9C8 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\master.cpp line 330 000000014003FCAA 000000000042FF40 main+6CA c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\main.cpp line 179 00000001400725E6 000000000042FF70 __tmainCRTStartup+11A f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 582 0000000077D596AC 000000000042FFA0 BaseProcessStart+2C Call stack: Address Frame Function SourceFile 0000000077EF0D3A 0000000002DBFC80 NtDelayExecution+A 0000000077D70616 0000000002DBFD20 SleepEx+96 000000014034BDB9 0000000002DBFD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 238 00000001406014BF 0000000002DBFE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\database\\sqldelaythread.cpp line 45 000000014034BB53 0000000002DBFED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000002DBFF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000002DBFF40 _endthreadex+47 0000000078623080 0000000002DBFF70 _endthreadex+E8 0000000077D6B71A 0000000002DBFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D3A 000000000323FC80 NtDelayExecution+A 0000000077D70616 000000000323FD20 SleepEx+96 000000014034BDB9 000000000323FD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 238 00000001406014BF 000000000323FE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\database\\sqldelaythread.cpp line 45 000000014034BB53 000000000323FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000323FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000323FF40 _endthreadex+47 0000000078623080 000000000323FF70 _endthreadex+E8 0000000077D6B71A 000000000323FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D3A 000000000363FC80 NtDelayExecution+A 0000000077D70616 000000000363FD20 SleepEx+96 000000014034BDB9 000000000363FD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 238 00000001406014BF 000000000363FE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\database\\sqldelaythread.cpp line 45 000000014034BB53 000000000363FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000363FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000363FF40 _endthreadex+47 0000000078623080 000000000363FF70 _endthreadex+E8 0000000077D6B71A 000000000363FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF13FA 000000000B72CDE0 NtGetContextThread+A 0000000077DBFB5A 000000000B72CE10 GetThreadContext+A 00000001400703B9 000000000B72D350 WheatyExceptionReport::PrintTracesForAllThreads+C9 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\wheatyexceptionreport.cpp line 370 0000000140070786 000000000B72E3C0 WheatyExceptionReport::GenerateExceptionReport+396 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\wheatyexceptionreport.cpp line 468 000000014006FA1A 000000000B72E670 WheatyExceptionReport::WheatyUnhandledExceptionFilter+18A c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\wheatyexceptionreport.cpp line 109 0000000077DC0053 000000000B72EA60 UnhandledExceptionFilter+223 0000000077DBC4FF 000000000B72EA90 SetThreadStackGuarantee+1CF 0000000077EE6593 000000000B72EB20 RtlUnwindEx+213 0000000077EE459D 000000000B72EB50 RtlSizeHeap+7D 0000000077EE60A7 000000000B72F200 RtlLookupFunctionEntry+607 0000000077EF31ED 000000000B72F7A0 KiUserExceptionDispatcher+2D 0000000140024AB7 000000000B72F7D0 std::_Tree<std::_Tmap_traits<unsigned int,SpellAuraHolder * __ptr64,std::less<unsigned int>,std::allocator<std::Pair<unsigned int const ,SpellAuraHolder * __ptr64> >,1> >::_Ubound+17 c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1350 00000001400C2100 000000000B732900 Unit::DelaySpellAuraHolder+40 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 4758 00000001404C5A69 000000000B732980 DynamicObject::Delay+F9 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\dynamicobject.cpp line 153 000000014045AFA2 000000000B733A90 Spell::DelayedChannel+4C2 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spell.cpp line 6218 00000001400AF145 000000000B73E2A0 Unit::DealDamage+2EB5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 1045 00000001403FA372 000000000B751D80 Aura::PeriodicTick+D72 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 6546 00000001403E0005 000000000B752E30 Aura::Update+2B5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 611 000000014007512D 000000000B752E60 Aura::UpdateAura+5D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.h line 420 0000000140404DA1 000000000B757FB0 SpellAuraHolder::Update+61 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 8826 00000001400BB0AE 000000000B758150 Unit::_UpdateSpells+1FE c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 3373 00000001400AA6AA 000000000B75F290 Unit::Update+5A c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 287 000000014016086B 000000000B76B680 Player::Update+CB c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\player.cpp line 1222 00000001401195B6 000000000B76FA90 Map::Update+1B6 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\map.cpp line 521 000000014012196D 000000000B76FAC0 InstanceMap::Update+1D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\map.cpp line 1814 0000000140638D1D 000000000B76FB40 MapInstanced::Update+16D c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\mapinstanced.cpp line 64 00000001403B3BE2 000000000B76FC30 MapManager::Update+192 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\mapmanager.cpp line 250 0000000140318F2C 000000000B76FE20 World::Update+82C c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\world.cpp line 1513 0000000140071B15 000000000B76FE60 WorldRunnable::run+A5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\worldrunnable.cpp line 61 000000014034BB53 000000000B76FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000B76FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000B76FF40 _endthreadex+47 0000000078623080 000000000B76FF70 _endthreadex+E8 0000000077D6B71A 000000000B76FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0C1A 000000000DB6F770 ZwRequestWaitReplyPort+A 0000000077EF5A91 000000000DB6F7A0 CsrClientCallServer+61 0000000077DDD63D 000000000DB6F910 GetConsoleInputWaitHandle+39D 0000000077DDD7C2 000000000DB6F9E0 ReadConsoleA+72 0000000077DA795E 000000000DB6FA80 FindNextStreamW+16E 000000007866DC36 000000000DB6FB20 realloc+72A 000000007866E29D 000000000DB6FB80 _read+10D 000000007862E7E3 000000000DB6FBC0 _filbuf+8F 000000007862DC6C 000000000DB6FC30 fgets+198 0000000140017189 000000000DB6FE60 CliRunnable::run+B9 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\clirunnable.cpp line 618 000000014034BB53 000000000DB6FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000DB6FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000DB6FF40 _endthreadex+47 0000000078623080 000000000DB6FF70 _endthreadex+E8 0000000077D6B71A 000000000DB6FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D3A 000000000DF6FD30 NtDelayExecution+A 0000000077D70616 000000000DF6FDD0 SleepEx+96 000000014034BDB9 000000000DF6FE20 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 238 0000000140041B01 000000000DF6FE60 FreezeDetectorRunnable::run+91 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\mangosd\\master.cpp line 76 000000014034BB53 000000000DF6FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000DF6FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000DF6FF40 _endthreadex+47 0000000078623080 000000000DF6FF70 _endthreadex+E8 0000000077D6B71A 000000000DF6FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A3A 000000000E36F9A0 ZwWaitForSingleObject+A 000007FF771B4E3D 000000000E36FB70 0001:0000000000003E3D C:\\WINDOWS\\system32\\MSWSOCK.dll 000007FF77312375 000000000E36FC00 select+105 00000000006580F2 000000000E36FC80 __WSAFDIsSet+FFFFFFFFFFF77A46 00000000006D0D90 000000000E36FCF0 __WSAFDIsSet+FFFFFFFFFFFF06E4 00000000006AE46D 000000000E36FD20 __WSAFDIsSet+FFFFFFFFFFFCDDC1 000000014034D021 000000000E36FE60 ReactorRunnable::svc+E1 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\worldsocketmgr.cpp line 167 00000000006CA0F1 000000000E36FE90 __WSAFDIsSet+FFFFFFFFFFFE9A45 00000000006CA6AB 000000000E36FED0 __WSAFDIsSet+FFFFFFFFFFFE9FFF 00000000006CA7D1 000000000E36FF10 __WSAFDIsSet+FFFFFFFFFFFEA125 0000000078622FDF 000000000E36FF40 _endthreadex+47 0000000078623080 000000000E36FF70 _endthreadex+E8 0000000077D6B71A 000000000E36FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A3A 000000000E76F9A0 ZwWaitForSingleObject+A 000007FF771B4E3D 000000000E76FB70 0001:0000000000003E3D C:\\WINDOWS\\system32\\MSWSOCK.dll 000007FF77312375 000000000E76FC00 select+105 00000000006580F2 000000000E76FC80 __WSAFDIsSet+FFFFFFFFFFF77A46 00000000006D0D90 000000000E76FCF0 __WSAFDIsSet+FFFFFFFFFFFF06E4 00000000006AE46D 000000000E76FD20 __WSAFDIsSet+FFFFFFFFFFFCDDC1 000000014034D021 000000000E76FE60 ReactorRunnable::svc+E1 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\worldsocketmgr.cpp line 167 00000000006CA0F1 000000000E76FE90 __WSAFDIsSet+FFFFFFFFFFFE9A45 00000000006CA6AB 000000000E76FED0 __WSAFDIsSet+FFFFFFFFFFFE9FFF 00000000006CA7D1 000000000E76FF10 __WSAFDIsSet+FFFFFFFFFFFEA125 0000000078622FDF 000000000E76FF40 _endthreadex+47 0000000078623080 000000000E76FF70 _endthreadex+E8 0000000077D6B71A 000000000E76FFA0 BaseThreadStart+3A ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 0000000140024AB7 000000000B72F7D0 std::_Tree<std::_Tmap_traits<unsigned int,SpellAuraHolder * __ptr64,std::less<unsigned int>,std::allocator<std::Pair<unsigned int const ,SpellAuraHolder * __ptr64> >,1> >::_Ubound+17 c:\\program files (x86)\\microsoft visual studio 9.0\\vc\\include\\xtree line 1350 Local <user defined> 'this' Local <user defined> '_Keyval' Local <user defined> '_Pnode' Local <user defined> '_Wherenode' 00000001400C2100 000000000B732900 Unit::DelaySpellAuraHolder+40 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 4758 Local <user defined> 'this' Local unsigned int 'spellId' = F8B3EAA0 Local int 'delaytime' = 5 Local <user defined> 'bounds' 00000001404C5A69 000000000B732980 DynamicObject::Delay+F9 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\dynamicobject.cpp line 153 Local <user defined> 'iunit' Local <user defined> 'this' Local int 'delaytime' = FFF87F20 000000014045AFA2 000000000B733A90 Spell::DelayedChannel+4C2 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spell.cpp line 6218 Local int 'j' = 1 Local <user defined> 'ihit' Local <user defined> 'this' Local int 'delayReduce' = 0 Local int 'delaytime' = 0 00000001400AF145 000000000B73E2A0 Unit::DealDamage+2EB5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\unit.cpp line 1045 Local unsigned int 'channelInterruptFlags' = A3 Local <user defined> 'spell' Local <user defined> 'next' Local <user defined> 'i' Local unsigned int 'morphSpell' = EC7D4150 Local <user defined> 'vAuras' Local <user defined> 'this' Local <user defined> 'pVictim' Local unsigned int 'damage' = B748B68 Local <user defined> 'cleanDamage' Local <user defined> 'damagetype' Local <user defined> 'damageSchoolMask' Local <user defined> 'spellProto' Local bool 'durabilityLoss' = 52 Local bool 'duel_hasEnded' = FF Local unsigned int 'health' = FA519810 00000001403FA372 000000000B751D80 Aura::PeriodicTick+D72 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 6546 Local unsigned int 'pdamage' = 0 Local unsigned int 'resist' = 0 Local bool 'isCrit' = 0 Local unsigned int 'amount' = 0 Local <user defined> 'pInfo' Local <user defined> 'cleanDamage' Local <user defined> 'pCaster' Local unsigned int 'absorb' = 0 Local unsigned int 'procVictim' = 7FF Local unsigned int 'procAttacker' = E4FA4000 Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'spellProto' 00000001403E0005 000000000B752E30 Aura::Update+2B5 c:\\documents and settings\\administrator\\desktop\\update attempt\\src\\game\\spellauras.cpp line 611 Local <user defined> 'this' Local unsigned int 'diff' = 40004452
  3. Yes I've also been getting complaints regarding this
  4. Hi How would I Rename Mangosd.exe So it succesfully loads. When i rename Mangosd.exe it Crashes at Loading Scripts. This is really important as I need to Distinguish The Executables (Have more then one Realm). To allow my Crash Checking Program to Know which ones which. --EDIT Nevermind found a Workaround without reanaming Mangosd.exe
  5. Just a quick Question. Where is this Core Patch At currently? Like Does it Behave pretty much Blizzlike. Or is it like a Huge mess and not something to bother with yet?
  6. Maybe this is Directly Related to a Commit or Processor? Its quite the Bug non the less. Forced to Run in win32
  7. I've gotten this Crash too. The Mind Control however Is now fixed.
  8. Using the unload grid option Fixes This. However Unload grid has problems of its own. The Bug happens with about 400-500 People online. Basically freezes up every min. Server 2003, 24 Gigs of RAM, x64, Xeon CPU.
  9. Same problem here x64 Windows Serer 2003. Do you unload maps?
  10. Revision: * * 10188 e43c1d9c910cad7c8355161c1db0a97c6dc1fec5 Date 13:7:2010. Time 8:53 //===================================================== *** Hardware *** Processor: Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Number Of Processors: 8 Physical Memory: 25164104 KB (Available: 19958220 KB) Commit Charge Limit: 26463608 KB *** Operation System *** Microsoft Windows Server 2003 Standard Edition Service Pack 2 (Version 5.2, Build 3790) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 000000014045DF7A 01:000000000045CF7A C:\\server\\CCA SERVER\\3.3a Beta\\mangosd.exe Registers: RAX:000007FFFAD6CEC4 RBX:0000000008C671B0 RCX:000007FFF94C1168 RDX:000000000032640C RSI:000007FFEBF4FA60 RDI:00000001403415B0 R8: 000007FFDE3F4000 R9: 0000000000000002 R10:000007FFC4DB6480 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000F3F9C50 CS:RIP:0033:000000014045DF7A SS:RSP:002B:000000000F3FA1F0 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010293 Call stack: Address Frame Function SourceFile 000000014045DF7A 000000000F3FA220 IsNoStackAuraDueToAura+FA c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spellmgr.cpp line 308 00000001400BF1AB 000000000F3FA400 Unit::RemoveNoStackAurasDueToAuraHolder+86B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4224 00000001400BDF16 000000000F3FA860 Unit::AddSpellAuraHolder+996 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 3990 00000001404332CF 000000000F3FF9E0 Spell::DoSpellHitOnUnit+B6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 1250 0000000140431AFD 000000000F401CB0 Spell::DoAllEffectOnTarget+3AD c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 989 000000014043BC4C 000000000F401D70 Spell::handle_immediate+19C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2985 000000014043B939 000000000F404F30 Spell::cast+CF9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2961 000000014043C7C3 000000000F407080 Spell::update+363 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 3158 000000014044B94B 000000000F407130 SpellEvent::Execute+4B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 6394 0000000140751DFE 000000000F4071E0 EventProcessor::Update+15E c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\framework\\utilities\\eventprocessor.cpp line 47 00000001400AA8E6 000000000F40E320 Unit::Update+46 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 285 000000014016011B 000000000F41B730 Player::Update+CB c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\player.cpp line 1207 0000000140119456 000000000F41FB40 Map::Update+1B6 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\map.cpp line 521 00000001403A9642 000000000F41FC30 MapManager::Update+192 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\mapmanager.cpp line 250 000000014030ACCC 000000000F41FE20 World::Update+82C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\world.cpp line 1479 0000000140071A15 000000000F41FE60 WorldRunnable::run+A5 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\worldrunnable.cpp line 61 00000001403415D3 000000000F41FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000F41FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000F41FF40 _endthreadex+47 0000000078623080 000000000F41FF70 _endthreadex+E8 0000000077D6B6DA 000000000F41FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A2A 000000000042F880 ZwWaitForSingleObject+A 0000000077D704BF 000000000042F920 WaitForSingleObjectEx+DF 000000000064B54A 000000000042F950 __WSAFDIsSet+FFFFFFFFFFF6AE9E 00000000006CE863 000000000042F9D0 __WSAFDIsSet+FFFFFFFFFFFEE1B7 00000001403431E3 000000000042FA10 WorldSocketMgr::Wait+63 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsocketmgr.cpp line 316 0000000140041408 000000000042FDE0 Master::Run+9C8 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\master.cpp line 330 000000014003FBAA 000000000042FF40 main+6CA c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\main.cpp line 179 00000001400724EE 000000000042FF70 __tmainCRTStartup+11A f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 582 0000000077D5964C 000000000042FFA0 BaseProcessStart+2C Call stack: Address Frame Function SourceFile 0000000077EF0D2A 0000000002A5FC80 ZwDelayExecution+A 0000000077D705D6 0000000002A5FD20 SleepEx+96 0000000140341839 0000000002A5FD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ED15F 0000000002A5FE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415D3 0000000002A5FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000002A5FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000002A5FF40 _endthreadex+47 0000000078623080 0000000002A5FF70 _endthreadex+E8 0000000077D6B6DA 0000000002A5FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D2A 0000000002EDFC80 ZwDelayExecution+A 0000000077D705D6 0000000002EDFD20 SleepEx+96 0000000140341839 0000000002EDFD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ED15F 0000000002EDFE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415D3 0000000002EDFED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000002EDFF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000002EDFF40 _endthreadex+47 0000000078623080 0000000002EDFF70 _endthreadex+E8 0000000077D6B6DA 0000000002EDFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D2A 00000000032DFC80 ZwDelayExecution+A 0000000077D705D6 00000000032DFD20 SleepEx+96 0000000140341839 00000000032DFD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ED15F 00000000032DFE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415D3 00000000032DFED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 00000000032DFF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 00000000032DFF40 _endthreadex+47 0000000078623080 00000000032DFF70 _endthreadex+E8 0000000077D6B6DA 00000000032DFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF13EA 000000000F3F7820 NtGetContextThread+A 0000000077DBF8FA 000000000F3F7850 GetThreadContext+A 00000001400702B9 000000000F3F7D90 WheatyExceptionReport::PrintTracesForAllThreads+C9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 370 0000000140070686 000000000F3F8E00 WheatyExceptionReport::GenerateExceptionReport+396 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 468 000000014006F91A 000000000F3F90B0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+18A c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 109 0000000077DBFDF3 000000000F3F94A0 UnhandledExceptionFilter+223 0000000077DBC2BF 000000000F3F94D0 SetThreadStackGuarantee+1CF 0000000077EE6583 000000000F3F9560 RtlUnwindEx+213 0000000077EE455D 000000000F3F9590 RtlSizeHeap+7D 0000000077EE6097 000000000F3F9C40 RtlLookupFunctionEntry+607 0000000077EF31DD 000000000F3FA1E0 KiUserExceptionDispatcher+2D 000000014045DF7A 000000000F3FA220 IsNoStackAuraDueToAura+FA c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spellmgr.cpp line 308 00000001400BF1AB 000000000F3FA400 Unit::RemoveNoStackAurasDueToAuraHolder+86B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4224 00000001400BDF16 000000000F3FA860 Unit::AddSpellAuraHolder+996 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 3990 00000001404332CF 000000000F3FF9E0 Spell::DoSpellHitOnUnit+B6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 1250 0000000140431AFD 000000000F401CB0 Spell::DoAllEffectOnTarget+3AD c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 989 000000014043BC4C 000000000F401D70 Spell::handle_immediate+19C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2985 000000014043B939 000000000F404F30 Spell::cast+CF9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2961 000000014043C7C3 000000000F407080 Spell::update+363 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 3158 000000014044B94B 000000000F407130 SpellEvent::Execute+4B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 6394 0000000140751DFE 000000000F4071E0 EventProcessor::Update+15E c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\framework\\utilities\\eventprocessor.cpp line 47 00000001400AA8E6 000000000F40E320 Unit::Update+46 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 285 000000014016011B 000000000F41B730 Player::Update+CB c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\player.cpp line 1207 0000000140119456 000000000F41FB40 Map::Update+1B6 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\map.cpp line 521 00000001403A9642 000000000F41FC30 MapManager::Update+192 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\mapmanager.cpp line 250 000000014030ACCC 000000000F41FE20 World::Update+82C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\world.cpp line 1479 0000000140071A15 000000000F41FE60 WorldRunnable::run+A5 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\worldrunnable.cpp line 61 00000001403415D3 000000000F41FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000F41FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000F41FF40 _endthreadex+47 0000000078623080 000000000F41FF70 _endthreadex+E8 0000000077D6B6DA 000000000F41FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0C0A 000000001181F770 NtRequestWaitReplyPort+A 0000000077EF5A81 000000001181F7A0 CsrClientCallServer+61 0000000077DDD3CD 000000001181F910 GetConsoleInputWaitHandle+39D 0000000077DDD552 000000001181F9E0 ReadConsoleA+72 0000000077DA77AE 000000001181FA80 FindNextStreamW+16E 000000007866DC36 000000001181FB20 realloc+72A 000000007866E29D 000000001181FB80 _read+10D 000000007862E7E3 000000001181FBC0 _filbuf+8F 000000007862DC6C 000000001181FC30 fgets+198 0000000140017089 000000001181FE60 CliRunnable::run+B9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\clirunnable.cpp line 650 00000001403415D3 000000001181FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 000000001181FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000001181FF40 _endthreadex+47 0000000078623080 000000001181FF70 _endthreadex+E8 0000000077D6B6DA 000000001181FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D2A 0000000011C1FD30 ZwDelayExecution+A 0000000077D705D6 0000000011C1FDD0 SleepEx+96 0000000140341839 0000000011C1FE20 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 0000000140041A01 0000000011C1FE60 FreezeDetectorRunnable::run+91 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\master.cpp line 76 00000001403415D3 0000000011C1FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000011C1FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000011C1FF40 _endthreadex+47 0000000078623080 0000000011C1FF70 _endthreadex+E8 0000000077D6B6DA 0000000011C1FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A2A 000000001201F9A0 ZwWaitForSingleObject+A 000007FF771B4D5D 000000001201FB70 0001:0000000000003D5D C:\\WINDOWS\\system32\\MSWSOCK.dll 000007FF77312375 000000001201FC00 select+105 00000000006580F2 000000001201FC80 __WSAFDIsSet+FFFFFFFFFFF77A46 00000000006D0D90 000000001201FCF0 __WSAFDIsSet+FFFFFFFFFFFF06E4 00000000006AE46D 000000001201FD20 __WSAFDIsSet+FFFFFFFFFFFCDDC1 0000000140342AA1 000000001201FE60 ReactorRunnable::svc+E1 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsocketmgr.cpp line 167 00000000006CA0F1 000000001201FE90 __WSAFDIsSet+FFFFFFFFFFFE9A45 00000000006CA6AB 000000001201FED0 __WSAFDIsSet+FFFFFFFFFFFE9FFF 00000000006CA7D1 000000001201FF10 __WSAFDIsSet+FFFFFFFFFFFEA125 0000000078622FDF 000000001201FF40 _endthreadex+47 0000000078623080 000000001201FF70 _endthreadex+E8 0000000077D6B6DA 000000001201FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A2A 000000001241F9A0 ZwWaitForSingleObject+A 000007FF771B4D5D 000000001241FB70 0001:0000000000003D5D C:\\WINDOWS\\system32\\MSWSOCK.dll 000007FF77312375 000000001241FC00 select+105 00000000006580F2 000000001241FC80 __WSAFDIsSet+FFFFFFFFFFF77A46 00000000006D0D90 000000001241FCF0 __WSAFDIsSet+FFFFFFFFFFFF06E4 00000000006AE46D 000000001241FD20 __WSAFDIsSet+FFFFFFFFFFFCDDC1 0000000140342AA1 000000001241FE60 ReactorRunnable::svc+E1 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsocketmgr.cpp line 167 00000000006CA0F1 000000001241FE90 __WSAFDIsSet+FFFFFFFFFFFE9A45 00000000006CA6AB 000000001241FED0 __WSAFDIsSet+FFFFFFFFFFFE9FFF 00000000006CA7D1 000000001241FF10 __WSAFDIsSet+FFFFFFFFFFFEA125 0000000078622FDF 000000001241FF40 _endthreadex+47 0000000078623080 000000001241FF70 _endthreadex+E8 0000000077D6B6DA 000000001241FFA0 BaseThreadStart+3A ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 000000014045DF7A 000000000F3FA220 IsNoStackAuraDueToAura+FA c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spellmgr.cpp line 308 Local int 'j' = 1 Local int 'i' = 2CD2 Local unsigned int 'spellId_1' = F94C1168 Local unsigned int 'spellId_2' = 2CD2 Local <user defined> 'spellInfo_1' Local <user defined> 'spellInfo_2' 00000001400BF1AB 000000000F3FA400 Unit::RemoveNoStackAurasDueToAuraHolder+86B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4224 Local int 'j' = 7FF Local int 'j' = DE61A2F0 Local <user defined> 'i_spellId_spec' Local bool 'is_spellPerTarget' = 11 Local bool 'is_spellSpecPerTarget' = 68 Local <user defined> 'i_spellProto' Local bool 'is_triggered_by_spell' = 7 Local bool 'is_spellSpecPerTargetPerCaster' = FF Local unsigned int 'i_spellId' = DC2AC268 Local <user defined> 'this' Local <user defined> 'holder' Local <user defined> 'spellId_spec' Local unsigned int 'spellId' = EB890003 Local <user defined> 'spellProto' Local <user defined> 'next' Local <user defined> 'i' 00000001400BDF16 000000000F3FA860 Unit::AddSpellAuraHolder+996 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 3990 Local <user defined> 'this' Local <user defined> 'holder' Local <user defined> 'aurSpellInfo' 00000001404332CF 000000000F3FF9E0 Spell::DoSpellHitOnUnit+B6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 1250 Local int 'effectNumber' = DE84BF10 Local <user defined> 'this' Local <user defined> 'unit' Local <user defined> 'effectMask' Local <user defined> 'realCaster' 0000000140431AFD 000000000F401CB0 Spell::DoAllEffectOnTarget+3AD c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 989 Local <user defined> 'this' Local <user defined> 'target' Local <user defined> 'unit' Local unsigned int 'procEx' = B985EC80 Local <user defined> 'caster' Local <user defined> 'missInfo' Local unsigned int 'mask' = 7FF Local unsigned int 'procVictim' = C4DE9870 Local <user defined> 'real_caster' Local unsigned int 'procAttacker' = B985EC80 000000014043BC4C 000000000F401D70 Spell::handle_immediate+19C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2985 Local <user defined> 'ihit' Local <user defined> 'this' 000000014043B939 000000000F404F30 Spell::cast+CF9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\spell.cpp line 2961 Local <user defined> 'this' Local bool 'skipCheck' = 0 Local <user defined> 'castResult'
  11. Disabled Mind control so not that. I Also get diffferent crash log when using Mind Control. Another Crash log [10188] Basically happened instantly in pvp. Windows x64 - Few patches insalled [Auto Broadcast] nothing related
  12. Code is simply spaced up Different. I get uptime of 24 Hours + With 300ppl on rev < [10150]
  13. void Unit::RemoveAura(Aura *Aur, AuraRemoveMode mode) { SpellEntry const* AurSpellInfo = Aur->GetSpellProto(); // remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order) if (Aur->GetModifier()->m_auraname < TOTAL_AURAS) { m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur); } // Set remove mode Aur->SetRemoveMode(mode); // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura // remove aura from list before to prevent deleting it before ///m_Auras.erase(i); DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Aura %u now is remove mode %d",Aur->GetModifier()->m_auraname, mode); // some auras also need to apply modifier (on caster) on remove if (mode == AURA_REMOVE_BY_DELETE) { switch (Aur->GetModifier()->m_auraname) { // need properly undo any auras with player-caster mover set (or will crash at next caster move packet) case SPELL_AURA_MOD_POSSESS: case SPELL_AURA_MOD_POSSESS_PET: case SPELL_AURA_CONTROL_VEHICLE: Aur->ApplyModifier(false,true); break; default: break; } } else Aur->ApplyModifier(false,true); Aur->GetHolder()->RemoveAura(Aur->GetEffIndex()); // If aura in use (removed from code that plan access to it data after return) // store it in aura list with delayed deletion if (Aur->IsInUse()) m_deletedAuras.push_back(Aur); else delete Aur; <---- Line 4670
  14. Do Commits [10181] - [10184] Apply Here?
  15. No Custom Patch, How do I know which Line it Fails on
  16. Only started after [10151] and up. NO VMAPS, CLEAN Revision: * * 10180 f595ea8bb9ff9f7a20a2dae869379485bebaf777 Date 12:7:2010. Time 1:48 //===================================================== *** Hardware *** Processor: Intel(R) Xeon(R) CPU E5405 @ 2.00GHz Number Of Processors: 8 Physical Memory: 25164104 KB (Available: 18808268 KB) Commit Charge Limit: 28392860 KB *** Operation System *** Microsoft Windows Server 2003 Standard Edition Service Pack 2 (Version 5.2, Build 3790) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 000007FFE0F8E920 00:00000001400175FB Registers: RAX:000007FFE0F8F460 RBX:0000000008C69630 RCX:000007FFE0F8F3A0 RDX:0000000000000001 RSI:000007FFED1C7A10 RDI:0000000140341580 R8: 000000000000007F R9: 000000000000000E R10:000000000F6DABB9 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:000000000F40C440 CS:RIP:0033:000007FFE0F8E920 SS:RSP:002B:000000000F40C9D8 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010206 Call stack: Address Frame Function SourceFile 000007FFE0F8E920 000000000F40C9D0 0000:0000000000000000 00000001400C1BC8 000000000F40CB60 Unit::RemoveAura+2F8 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4670 00000001400C16EF 000000000F40CD20 Unit::RemoveSpellAuraHolder+39F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4597 00000001400C1043 000000000F40CEA0 Unit::RemoveNotOwnSingleTargetAuras+183 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 4531 00000001400D7F39 000000000F40CF20 Unit::RemoveFromWorld+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\unit.cpp line 9161 00000001401644A4 000000000F40CF60 Player::RemoveFromWorld+94 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\player.cpp line 2084 000000014011A01D 000000000F4120F0 Map::Remove+6D c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\map.cpp line 658 0000000140122DDD 000000000F412150 BattleGroundMap::Remove+CD c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\map.cpp line 2026 0000000140163D1B 000000000F41F800 Player::TeleportTo+138B c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\player.cpp line 1955 00000001402FB914 000000000F41F8A0 WorldSession::ExecuteOpcode+134 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsession.cpp line 883 00000001402F7A08 000000000F41FAF0 WorldSession::Update+138 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsession.cpp line 190 000000014030C7CC 000000000F41FC30 World::UpdateSessions+14C c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\world.cpp line 1902 000000014030A873 000000000F41FE20 World::Update+403 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\world.cpp line 1442 0000000140071A15 000000000F41FE60 WorldRunnable::run+A5 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\worldrunnable.cpp line 61 00000001403415A3 000000000F41FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 000000000F41FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 000000000F41FF40 _endthreadex+47 0000000078623080 000000000F41FF70 _endthreadex+E8 0000000077D6B71A 000000000F41FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0A3A 000000000042F880 ZwWaitForSingleObject+A 0000000077D704FF 000000000042F920 WaitForSingleObjectEx+DF 000000000064B54A 000000000042F950 __WSAFDIsSet+FFFFFFFFFFF6AE9E 00000000006CE863 000000000042F9D0 __WSAFDIsSet+FFFFFFFFFFFEE1B7 00000001403431B3 000000000042FA10 WorldSocketMgr::Wait+63 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\game\\worldsocketmgr.cpp line 316 0000000140041408 000000000042FDE0 Master::Run+9C8 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\master.cpp line 330 000000014003FBAA 000000000042FF40 main+6CA c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\mangosd\\main.cpp line 179 00000001400724EE 000000000042FF70 __tmainCRTStartup+11A f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 582 0000000077D596AC 000000000042FFA0 BaseProcessStart+2C Call stack: Address Frame Function SourceFile 0000000077EF0D3A 0000000002A5FC80 NtDelayExecution+A 0000000077D70616 0000000002A5FD20 SleepEx+96 0000000140341809 0000000002A5FD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ECEFF 0000000002A5FE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415A3 0000000002A5FED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000002A5FF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000002A5FF40 _endthreadex+47 0000000078623080 0000000002A5FF70 _endthreadex+E8 0000000077D6B71A 0000000002A5FFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D3A 0000000002EDFC80 NtDelayExecution+A 0000000077D70616 0000000002EDFD20 SleepEx+96 0000000140341809 0000000002EDFD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ECEFF 0000000002EDFE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415A3 0000000002EDFED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 0000000002EDFF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 0000000002EDFF40 _endthreadex+47 0000000078623080 0000000002EDFF70 _endthreadex+E8 0000000077D6B71A 0000000002EDFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF0D3A 00000000032DFC80 NtDelayExecution+A 0000000077D70616 00000000032DFD20 SleepEx+96 0000000140341809 00000000032DFD70 ACE_Based::Thread::Sleep+39 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 238 00000001405ECEFF 00000000032DFE60 SqlDelayThread::run+6F c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\database\\sqldelaythread.cpp line 45 00000001403415A3 00000000032DFED0 ACE_Based::Thread::ThreadTask+23 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\threading.cpp line 190 00000000006A139B 00000000032DFF10 __WSAFDIsSet+FFFFFFFFFFFC0CEF 0000000078622FDF 00000000032DFF40 _endthreadex+47 0000000078623080 00000000032DFF70 _endthreadex+E8 0000000077D6B71A 00000000032DFFA0 BaseThreadStart+3A Call stack: Address Frame Function SourceFile 0000000077EF13FA 000000000F40A010 NtGetContextThread+A 0000000077DBFB5A 000000000F40A040 GetThreadContext+A 00000001400702B9 000000000F40A580 WheatyExceptionReport::PrintTracesForAllThreads+C9 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 370 0000000140070686 000000000F40B5F0 WheatyExceptionReport::GenerateExceptionReport+396 c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 468 000000014006F91A 000000000F40B8A0 WheatyExceptionReport::WheatyUnhandledExceptionFilter+18A c:\\documents and settings\\administrator\\desktop\\copy (3) of 335 2 do not touch lol\\src\\shared\\wheatyexceptionreport.cpp line 109
  17. Yasuno. If your sanctuarys Arent working Due To Having > Level 80. Thats Unsupported. Theres Ways to Force Zones to be Sanctuarys by editing the code. The Mind Control bug will get fixed when it gets fixed...They Revamped A lot of stuff be happy. If its such a problem disable the spell.
  18. I Don't Have Anticheat enabled? Level cap 80. Problem with mind control = Crash
  19. Yes I recommend either spell_disabling It (If you have that) or waiting lol
  20. Not Crashing For me using YTDB, x64,Windows, [10175]
  21. Confirm to Mind control Crashing server. Dalaran/Sanctuary is Fine For me. [x64][Windows] Newest Build [vmaps]
  22. I coded this once way back for Arcemu. Its quite easily actually. You just make an entry into a SQL database Give it a timestamp. Announce it to server that Player is vote kicked. and if x > 5 then kick nothing to it
  23. It would be so kick ass if this was supported
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