xarly
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Posts posted by xarly
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Yep, That adress goes to my custom alert
Do I need to create a folder named "alert" and inside a default.aspx?
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I have the same problem, the box has dissapeared....
I have added the line
xxx.xxx.xxx.xxx launcher.worldofwarcraft.com
in my hosts file and created a file "alert" without extension in my webserver with this content:
SERVERALERT: Jul 8, 2010 10:00 MST Hello Everyone!,..... ....
Any idea¿?
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yep, but it's worth it. I told my testers to save apart their most important macros, after the operation they can create new with no problem.
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Hi!
I have seen that for playing in some servers is needed a custom patch to connect, wich install a custom loader with custom MPQ with i-dont-know-what. You cannot login without it. So testers have to use the launcher to connect.
I wonder how this can be done. It would be interesting after a server upgrade from 3.2.2 to 3.3.3 for example, you could schedule launcher remotely for deleting WTF and Cache folders.
Any idea?
Thank you
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If have found why my server was crashing. It was about Macros.
It looks like macros from 322 were not fully compatible or something like that, I don't know. This is what i have done.
1. Truncate account_data and character_account_data
2. Ask players for delete WTF and Cache folders
After that crashes have dissapeared
And if a player connect was not when I did this maintenance and crash the server. I delete his info from those tables and ask him to delete folders. And problem solved
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diff is that he runs on x64 which is more error-sensitive (yours displays the error and goes on)
Really? I didn't know that. :eek: I thought that would be better in x64 (more performance)
I have more info. How to reproduce it, more or less:
1. Players in instance (For example Forge of souls, or Archavon..)
2. Server crash for any reason
3. Some of those players want to login, server crash with the error i posted above.
Temporal Walkthrough (I hope ):
If the player wich causes the error delete wtf and cache folder then the player can login normally, and goto 1:
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Server crashes after a few minutes, always the same line, about sql query.
I'm going crazy, i have tried everything... I come to you as a last resort, I hope you can help me
Screenshot
http://img62.imageshack.us/img62/5636/servercrash.jpg
(with several guids and types)
Crash report (also always the same):
in Server.log i have many many of this
ERROR:WORLD: CMSG_ITEM_NAME_QUERY for item 48778 failed (item listed in Item.dbc but not exist in DB) ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E) ERROR:SESSION: received unexpected opcode CMSG_NAME_QUERY (0x0050) the player has not logged in yet
Thank you
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Same problem here...
thank you
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well shadow weaving is bugged - it works when you activate this talent, but after relog or teleport, it does not work anymore.
i think leslie's patch in "under review" section will fix this
Sorry but i don't find any patch in under review by "leslie", is that the username?
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Hello!
I am here to comment a very strange fact.
First I explain my environment: I have a virtual machine (vmware) with W2003 R2 Ent 64 where I test every change I do in the core before upload to the online server. My online server has the same W2003 R2 Ent 64. Both have the same DB and the same core (except if I am testing something new)
In this case I test two spells
- * Reign of the Dead / Reign of the Unliving(item spells) . They stack up to 3 times and then trigger another spell
* Shadow Embrance - Increasing all shadow periodic damage and reduces all periodic healing. Stacks up to 3 times.
Well, the fact is in my vmware server both spells stack has the should do, but then, when i upload the core to the online server, spells doesn't work! They stack only one time, never stack up to 3.
Except obviously RAM and CPU, are the same servers. Same core, same DB, same SO... so I wonder if core work may be affected by the CPU, a i7 920 (I don't know what to think yet)
I cannot explain why and it's very frustrating, can you help me?
Thank you
- * Reign of the Dead / Reign of the Unliving(item spells) . They stack up to 3 times and then trigger another spell
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Cast not in Dalaran Should crash on clean core.
I casted from gm island and no crash
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Try .cast 53360
That spell works well...
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Hi, I know my revision is old, but is the last for 3.2.2a....
I have crashes with this line
Map * GetMap() const { ASSERT(m_currMap); return m_currMap; }
I know this because I was able to see the console for just a few seconds and I had no time to copy the backtrace, but this is my main crash.
What would happen if I just remove the assert?
The console was saying something like "C:/..../Object.h:500 assertion fail"
Any idea on how to fix this? a way to ensure that assertion doesn't fail....
Thank you very much
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I want to make an extra check for DeathKnights (If has level > 65 and has the last quest completed), I have written this for include in void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
Replace
QueryResult *result = CharacterDatabase.PQuery("SELECT at_login FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); if (!result) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; }
with this
QueryResult *result = CharacterDatabase.PQuery("SELECT at_login, class, level FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); Field *fields = result->Fetch(); if (!result) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; } else { uint32 clase = fields[1].GetUInt32(); uint32 nivel = fields[2].GetUInt32(); if (clase == 6 && nivel < 65) { WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1); data << uint8(CHAR_CREATE_ERROR); SendPacket( &data ); return; } }
This is much better, although I don't check for quest
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Ok sorry I fogot to add soap extension in apache
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Hi!
Can you help me? If I access via localhost:7878 i get this:
<?xml version="1.0" encoding="UTF-8" ?> - <SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" xmlns:xsi="http://www.w3.org/1999/XMLSchema-instance" xmlns:xsd="http://www.w3.org/1999/XMLSchema" xmlns:ns1="urn:MaNGOS"> - <SOAP-ENV:Body> - <SOAP-ENV:Fault> <faultcode>SOAP-ENV:Client</faultcode> <faultstring>HTTP GET method not implemented</faultstring> </SOAP-ENV:Fault> </SOAP-ENV:Body> </SOAP-ENV:Envelope>
and with example.php
Fatal error: Class 'SoapClient' not found in C:\\AppServ\\www\\example.php on line 14
I'm using Appserv as webserver
# Apache 2.2.8
# PHP 5.2.6
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I think there is a problem with languages, because i have test with a faction change form tauren to elf, and then a race change from elf to gnome. After this changes i have
common, Orc, Darnassian, Gnomish, taurahe.
But in chat console, in Idiom (or Language, I have spanish client) only appear Common and gnomish.
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Two fixes:
-CharacterDatabase.PExecute("UPDATE `character_achievements` set achievement = '%u' where achievement = '%u' AND guid = '%u'", +CharacterDatabase.PExecute("UPDATE `character_achievement` set achievement = '%u' where achievement = '%u' AND guid = '%u'",
-CharacterDatabase.PExecute("UPDATE `item_instance` SET `data`=CONCAT(CAST(SUBSTRING_INDEX(`data`, ' ', 3) AS CHAR), ' ', '%u', ' ', CAST(SUBSTRING_INDEX(`data`, ' ', (3-64))AS CHAR)) WHERE CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ', 4), ' ', '-1') AS UNSIGNED) = '%u' AND ownerguid = '%u'", +CharacterDatabase.PExecute("UPDATE `item_instance` SET `data`=CONCAT(CAST(SUBSTRING_INDEX(`data`, ' ', 3) AS CHAR), ' ', '%u', ' ', CAST(SUBSTRING_INDEX(`data`, ' ', (3-64))AS CHAR)) WHERE CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, ' ', 4), ' ', '-1') AS UNSIGNED) = '%u' AND owner_guid = '%u'",
Thank you
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But... for this patch is needed bd entries in those tables, isn't?
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Just a comment,
I have come back to w2003 and those crashes have disappeared.
I think there must be some incompatibility with w2008, it's very strange
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For me is not working properly.
I get the aura but only one (it doesn't stack, so I never get three)
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I had a Windows 2003 Server x64, and very few crashes, recently I have migrated to a server with Windows 2008 x64, and many crashes are started to happen, i have found that three quest are involved. In Windows Event Viewer i see logs like this:
Name of application errors: mangosd.exe, version 0.0.0.0, time stamp: 0x4bc473ea Name of the module with errors: ntdll.dll, version 6.1.7600.16385, time stamp: 0x4a5be02b Exception code: 0xc0000374 Offset error: 0x00000000000c6cd2 Process ID failed: 0xd3c Start time of application errors: 0x01cae6f4ada6b10e Path of the application with errors: D: \\ 0_WoW322 \\ mangosd.exe Path module errors: C: \\ Windows \\ SYSTEM32 \\ ntdll.dll Report ID: 28c7017c-52E8-11df-bd7f-406186c3f182
ntdll.dll ¿?
The crash can be reproduced with only three quest (at the moment), these are:
http://www.wowhead.com/quest=9692
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Make Visibility.Distance.Instances, Visibility.Distance.Object more (about 150) and map update interval 100-500
yep, that was happening. Thank you
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new branch, again no patches nothing only your change, i get compile error
same branch without your change, 100 % compiled and no errors
Just now I have downloaded lastest revision, with no patches, I have applied the fix, and compiles fine, no errors. So definitely you are doing something wrong.
========== Build: 13 correct, 0 wrong, 0 upgraded, 0 skipped ==========
and that error you say Map.cpp(3487) : error C2065: 'SCRIPT_COMMAND_CREATE_ITEM' has nothing to do with InstanceMap::CanEnter
Sorry, I cannot help you anymore
[10123] Crash on SQL query
in OldBug reports
Posted
I had the same problem, it was because many people didn't delete folders, or some people was not when we did the manteinance. We are still having some crashes with people that doesn't enter everyday...