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[patch]Remove Immunity Effect for Shattering Throw
xXxRRLxXx replied to a topic in ... under reviewOld
Bumb. Commit, works correctly -
[patch]Remove Immunity Effect for Shattering Throw
xXxRRLxXx replied to a topic in ... under reviewOld
Anyone tested it? -
Bumb. It works for me
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What repair this patch: Apply Debuff "Unrelenting Assault" when Overpower hit a caster (Casting healing or Damage Spell). Reduces 25/50% damage or heal for 6 seconds. Autor of this patch: QAston from Trinity Unrelenting Assault http://www.wowhead.com/?spell=46860 http://www.wowhead.com/?spell=46859 diff --git a/src/game/game/SpellAuras.cpp b/src/game/SpellAuras.cpp --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2109,6 +2109,29 @@ void Aura::HandleAuraDummy(bool ap // AT APPLY if(apply) { + // Overpower + if (caster && m_spellProto->SpellFamilyName == SPELLFAMILY_WARRIOR && + m_spellProto->SpellFamilyFlags[0] & 0x4) + { + // Must be casting target + if (!m_target->IsNonMeleeSpellCasted(false)) + return; + if (AuraEffect * aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARRIOR, 2775, 0)) + { + switch (aurEff->GetId()) + { + // Unrelenting Assault, rank 1 + case 46859: + caster->CastSpell(m_target,64849,true,NULL,aurEff); + break; + // Unrelenting Assault, rank 2 + case 46860: + caster->CastSpell(m_target,64850,true,NULL,aurEff); + break; + } + } + return; + } switch(GetId()) {
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Hello... I am looking for a way to add an Aura#xxx to a spell. Example: Add Aura#280 Value: 10 to Battle Stance: http://www.wowhead.com/?spell=2457 WoWHead: Effect #1 Apply Aura: Shapeshift (17) Effect #2 Apply Aura: ?? (Aura #280) Value: 10 Thanks for your help
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