Arcalypse
-
Posts
2 -
Joined
-
Last visited
-
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Posts posted by Arcalypse
-
-
I have been looking for days now. I am sure the answer is somewhere, but the emulation community is quite convoluted and I'm genuinely having trouble locating the answer to this question. So as a last-ditch effort, I will ask here with hopes of getting help from the experts.
Of the TBC Mangos devs out there, does anyone have an estimation of how much of TBC raids/dungeons are scripted properly?
I am not quite an expert in being able to navigate Github, so the best I can do is look at updates and try to determine if the project is still active or not (which it appears that it still is).
Does anyone have a good estimate, or know if any glaring issues still actively plaguing the core? (As all cores have issues from my understanding from the whole "labor of love" aspect).
Mangos One (TBC) Question
in Community Cafe
Posted
Thanks @antz. Glad to hear.
I'll take a look into some of the dungeons / raids and take a gander at the scripting etc.
I appreciate your reply.