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Marko

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  1. Feel free to post any examples and edits you make I'm sure peeps will like and use it. I'm not so expert with eluna as to make any advanced edits here, just basic stuff anyone can do
  2. function buff(event, player, message, Type, lang) if(message:lower() == "buff")then player:AddAura(48074, player) player:AddAura(35912, player) player:AddAura(38734, player) player:AddAura(65075, player) player:AddAura(65077, player) player:AddAura(43223, player) player:AddAura(15366, player) player:AddAura(36880, player) player:AddAura(36880, player) player:AddAura(16609, player) player:AddAura(48073, player) player:AddAura(48469, player) player:AddAura(26035, player) player:SendBroadcastMessage("You have been Buffed!") end end RegisterPlayerEvent(42, buff) You can use this simple script and add any spells as buffs you want. Can also change here whatever broadcast message you want when player gets buffed, and can even change the default .buff command to something else. Enjoy The original code i have found long time ago somewhere on Emudevs forums which are lost now. Ofc i edited the code slightly and you can too, to fit your needs.
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