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PsiDraconis

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  • Birthday 01/01/1

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  1. I have successfully merged ike3's original Playerbot-AI code for MaNGOSZero with the most recent release of the core code (Rel 19, as of now), and the result is a functionally playable product. There are still fairly major glitches, some because of changes to the way the source code was written (e.g. bots can loot corpses, but not gameobjects), and some simply because it needs polishing (e.g. bots often have trouble turning to face an opponent that is attacking them, and therefore cannot attack in return). I will be working on ironing out these bugs as my (limited) time permits, but I am more than happy to open the floor to anyone who wants to help. I will get around to setting up an "Issues" page on Github, but for the moment, please don't contact me simply to report a bug. Chances are I know about it already, and will try to get around to it when I have time. At the same time, I am happy to accept help and suggestions. Get the code at https://github.com/PsiDraconis/MaNGOSZero-AI, and find instructions to compile elsewhere on this forum (it's exactly the same method as MaNGOSZero Rel19). For the basics on actually using Playerbot once compiled, see ike3's very helpful page at MaNGOS-Bot Here's to bug-squishing! PsiDraconis
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