Bullfface
-
Posts
2 -
Joined
-
Last visited
-
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Posts posted by Bullfface
-
-
I am new to compiling MaNGOS but I have been working with Trinitycore for a few years now so I have a grasp on my way around. I am having an issue with compiling extractors. When ever I build the full solution after CMAKE I get multiple errors from MapDbcExtractor and VMapExtractor - "Cannot open include file: 'StormLib.h': No such file or directory"
I had read on another forum that you may have to build StormLib separate or make a path for StormLib in CMAKE but I am unsure how to build it separately for it to work nor do I know which path I should specify in CMAKE for it to work.
If anyone has any ideas about which way I can go next would be awesome!
Thanks in advance
Errors when compiling Cata
in Archived Help and support
Posted
Hey all!
Getting the following output when building mangos three on windows. Any help would be awesome!!
1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
1> Checking Build System
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/utf8cpp/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_assembler/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date.
2>------ Build started: Project: RevisionGenerator, Configuration: Release Win32 ------
3>------ Build started: Project: framework, Configuration: Release Win32 ------
2> Building Custom Rule C:/Mangos/mangos/CMakeLists.txt
2> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/CMakeFiles/generate.stamp is up-to-date.
3> Building Custom Rule C:/Mangos/mangos/src/framework/CMakeLists.txt
3> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/framework/CMakeFiles/generate.stamp is up-to-date.
2> genrevision.cpp
3> ObjectLifeTime.cpp
3> EventProcessor.cpp
3> framework.vcxproj -> C:\Mangos\mangos\bin\buildir\src\framework\Release\framework.lib
2> RevisionGenerator.vcxproj -> C:\Mangos\mangos\bin\buildir\Release\RevisionGenerator.exe
4>------ Build started: Project: zlib, Configuration: Release Win32 ------
5>------ Build started: Project: detour, Configuration: Release Win32 ------
5> Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Detour/Source/CMakeLists.txt
4> Building Custom Rule C:/Mangos/mangos/dep/src/zlib/CMakeLists.txt
4> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date.
5> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Detour/Source/CMakeFiles/generate.stamp is up-to-date.
5> DetourAlloc.cpp
4> adler32.c
5> DetourCommon.cpp
4> compress.c
4> crc32.c
4> deflate.c
4> gzclose.c
4> gzlib.c
4> gzread.c
4> gzwrite.c
4> infback.c
4> inffast.c
4> inflate.c
4> inftrees.c
4> trees.c
5> DetourNavMeshBuilder.cpp
5> DetourNavMesh.cpp
5> DetourNavMeshQuery.cpp
5> DetourNode.cpp
4> uncompr.c
4> zutil.c
5> detour.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Detour\Source\Release\detour.lib
6>------ Build started: Project: recast, Configuration: Release Win32 ------
4> Generating Code...
6> Building Custom Rule C:/Mangos/mangos/dep/recastnavigation/Recast/Source/CMakeLists.txt
6> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/recastnavigation/Recast/Source/CMakeFiles/generate.stamp is up-to-date.
6> Recast.cpp
6> RecastAlloc.cpp
6> RecastArea.cpp
6> RecastContour.cpp
6> RecastFilter.cpp
6> RecastMesh.cpp
6> RecastMeshDetail.cpp
6> RecastRasterization.cpp
6> RecastRegion.cpp
4> z.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\zlib\Release\z.lib
7>------ Build started: Project: g3dlite, Configuration: Release Win32 ------
6> recast.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\recastnavigation\Recast\Source\Release\recast.lib
8>------ Build started: Project: Shared, Configuration: Release Win32 ------
8> Building Custom Rule C:/Mangos/mangos/src/shared/CMakeLists.txt
8> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/shared/CMakeFiles/generate.stamp is up-to-date.
8> AuthCrypt.cpp
7> Building Custom Rule C:/Mangos/mangos/dep/src/g3dlite/CMakeLists.txt
7> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date.
8> BigNumber.cpp
8> HMACSHA1.cpp
7> AABox.cpp
7> Any.cpp
7> BinaryFormat.cpp
8> SARC4.cpp
7> BinaryInput.cpp
7> BinaryOutput.cpp
8> Sha1.cpp
8> Config.cpp
7> Box.cpp
7> Capsule.cpp
8> Database.cpp
7> CollisionDetection.cpp
7> CoordinateFrame.cpp
7> Crypto.cpp
7> Cylinder.cpp
7> FileSystem.cpp
7> Line.cpp
8> DatabaseMysql.cpp
7> LineSegment.cpp
7> Log.cpp
7> Matrix3.cpp
8> DatabasePostgre.cpp
8> Field.cpp
8> QueryResultMysql.cpp
7> Matrix4.cpp
8> QueryResultPostgre.cpp
8> SqlDelayThread.cpp
7> MemoryManager.cpp
7> PhysicsFrame.cpp
8> SqlOperations.cpp
8> SqlPreparedStatement.cpp
7> Plane.cpp
7> Quat.cpp
7> Random.cpp
7> Ray.cpp
8> SQLStorage.cpp
7> ReferenceCount.cpp
8> DB2FileLoader.cpp
7> RegistryUtil.cpp
7> Sphere.cpp
8> DBCFileLoader.cpp
7> System.cpp
7> TextInput.cpp
8> Log.cpp
7> Port System::memcpy SIMD to all platforms
7> Port System::memfill SIMD to all platforms
8> ByteBuffer.cpp
7> TextOutput.cpp
7> Triangle.cpp
8> ProgressBar.cpp
7> UprightFrame.cpp
8> Util.cpp
7> Vector2.cpp
7> Vector3.cpp
8> PacketBuffer.cpp
7> Vector4.cpp
8> Socket.cpp
7> debugAssert.cpp
7> fileutils.cpp
7> format.cpp
7> g3dfnmatch.cpp
7> g3dmath.cpp
7> prompt.cpp
7> stringutils.cpp
7> uint128.cpp
8> Common.cpp
7> g3dlite.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\g3dlite\Release\g3dlite.lib
8> Threading.cpp
9>------ Build started: Project: gsoap, Configuration: Release Win32 ------
8> ServiceWin32.cpp
8> WheatyExceptionReport.cpp
8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(1544): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp)
8>C:\Program Files\Windows Kits\8.1\Include\um\dbghelp.h(3190): warning C4091: 'typedef ': ignored on left of '' when no variable is declared (compiling source file C:\Mangos\mangos\src\shared\WheatyExceptionReport.cpp)
9> Building Custom Rule C:/Mangos/mangos/dep/src/gsoap/CMakeLists.txt
9> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date.
9> stdsoap2.cpp
8> shared.vcxproj -> C:\Mangos\mangos\bin\buildir\src\shared\Release\shared.lib
10>------ Build started: Project: Game, Configuration: Release Win32 ------
10> Building Custom Rule C:/Mangos/mangos/src/game/CMakeLists.txt
10> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/game/CMakeFiles/generate.stamp is up-to-date.
9> gsoap.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\gsoap\Release\gsoap.lib
11>------ Build started: Project: storm, Configuration: Release Win32 ------
11> Building Custom Rule C:/Mangos/mangos/dep/src/StormLib/CMakeLists.txt
11> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/StormLib/CMakeFiles/generate.stamp is up-to-date.
11> adpcm.cpp
11> huff.cpp
11> sparse.cpp
11> FileStream.cpp
11> SBaseCommon.cpp
11> SBaseDumpData.cpp
10> pchdef.cpp
11> SBaseFileTable.cpp
11> SCompression.cpp
11> SFileAddFile.cpp
11> SFileAttributes.cpp
11> SFileCompactArchive.cpp
11> SFileCreateArchive.cpp
11> SFileExtractFile.cpp
11> SFileFindFile.cpp
11> SFileListFile.cpp
11> SFileOpenArchive.cpp
11> SFileOpenFileEx.cpp
11> SFilePatchArchives.cpp
11> SFileReadFile.cpp
11> SFileVerify.cpp
11> lookup3.c
11> LzFind.c
11> LzmaDec.c
11> LzmaEnc.c
11> explode.c
11> implode.c
11> blocksort.c
11> bzlib.c
11> compress.c
11> crctable.c
11> decompress.c
11> huffman.c
11> randtable.c
11> adler32.c
11> compress2.c
11> crc32.c
11> deflate.c
11> inffast.c
11> inflate.c
11> inftrees.c
11> trees.c
11> zutil.c
11> hash_memory.c
11> md5.c
11> sha1.c
11> ltm_desc.c
11> multi.c
11> rand_prime.c
11> base64_decode.c
11> crypt_argchk.c
11> crypt_find_hash.c
11> crypt_find_prng.c
11> crypt_hash_descriptor.c
11> crypt_hash_is_valid.c
11> crypt_libc.c
11> crypt_ltc_mp_descriptor.c
11> crypt_prng_descriptor.c
11> crypt_prng_is_valid.c
11> crypt_register_hash.c
11> crypt_register_prng.c
11> zeromem.c
11> der_decode_bit_string.c
11> der_decode_boolean.c
11> der_decode_choice.c
11> der_decode_ia5_string.c
11> der_decode_integer.c
11> der_decode_object_identifier.c
11> der_decode_octet_string.c
11> der_decode_printable_string.c
11> der_decode_sequence_ex.c
11> der_decode_sequence_flexi.c
11> der_decode_sequence_multi.c
11> der_decode_short_integer.c
11> der_decode_utctime.c
11> der_decode_utf8_string.c
11> der_length_bit_string.c
11> der_length_boolean.c
11> der_length_ia5_string.c
11> der_length_integer.c
11> der_length_object_identifier.c
11> der_length_octet_string.c
11> der_length_printable_string.c
11> der_length_sequence.c
11> der_length_utctime.c
11> der_sequence_free.c
11> der_length_utf8_string.c
11> der_length_short_integer.c
11> ltc_ecc_map.c
11> ltc_ecc_mul2add.c
11> ltc_ecc_mulmod.c
11> ltc_ecc_points.c
11> ltc_ecc_projective_add_point.c
11> ltc_ecc_projective_dbl_point.c
11> pkcs_1_mgf1.c
11> pkcs_1_oaep_decode.c
11> pkcs_1_pss_decode.c
11> pkcs_1_v1_5_decode.c
11> rsa_exptmod.c
11> rsa_free.c
11> rsa_import.c
11> rsa_make_key.c
11> rsa_verify_hash.c
11> rsa_verify_simple.c
11> bncore.c
11> bn_fast_mp_invmod.c
11> bn_fast_mp_montgomery_reduce.c
11> bn_fast_s_mp_mul_digs.c
11> bn_fast_s_mp_mul_high_digs.c
11> bn_fast_s_mp_sqr.c
11> bn_mp_2expt.c
11> bn_mp_abs.c
11> bn_mp_add.c
11> bn_mp_addmod.c
11> bn_mp_add_d.c
11> bn_mp_and.c
11> bn_mp_clamp.c
11> bn_mp_clear.c
11> bn_mp_clear_multi.c
11> bn_mp_cmp.c
11> bn_mp_cmp_d.c
11> bn_mp_cmp_mag.c
11> bn_mp_cnt_lsb.c
11> bn_mp_copy.c
11> bn_mp_count_bits.c
11> bn_mp_div.c
11> bn_mp_div_2.c
11> bn_mp_div_2d.c
11> bn_mp_div_3.c
11> bn_mp_div_d.c
11> bn_mp_dr_is_modulus.c
11> bn_mp_dr_reduce.c
11> bn_mp_dr_setup.c
11> bn_mp_exch.c
11> bn_mp_exptmod.c
11> bn_mp_exptmod_fast.c
11> bn_mp_expt_d.c
11> bn_mp_exteuclid.c
11> bn_mp_fread.c
11> bn_mp_fwrite.c
11> bn_mp_gcd.c
11> bn_mp_get_int.c
11> bn_mp_grow.c
11> bn_mp_init.c
11> bn_mp_init_copy.c
11> bn_mp_init_multi.c
11> bn_mp_init_set.c
11> bn_mp_init_set_int.c
11> bn_mp_init_size.c
11> bn_mp_invmod.c
11> bn_mp_invmod_slow.c
11> bn_mp_is_square.c
11> bn_mp_jacobi.c
11> bn_mp_karatsuba_mul.c
11> bn_mp_karatsuba_sqr.c
11> bn_mp_lcm.c
11> bn_mp_lshd.c
11> bn_mp_mod.c
11> bn_mp_mod_2d.c
11> bn_mp_mod_d.c
11> bn_mp_montgomery_calc_normalization.c
11> bn_mp_montgomery_reduce.c
11> bn_mp_montgomery_setup.c
11> bn_mp_mul.c
11> bn_mp_mulmod.c
11> bn_mp_mul_2.c
11> bn_mp_mul_2d.c
11> bn_mp_mul_d.c
11> bn_mp_neg.c
11> bn_mp_n_root.c
11> bn_mp_or.c
11> bn_mp_prime_fermat.c
11> bn_mp_prime_is_divisible.c
11> bn_mp_prime_is_prime.c
11> bn_mp_prime_miller_rabin.c
11> bn_mp_prime_next_prime.c
11> bn_mp_prime_rabin_miller_trials.c
11> bn_mp_prime_random_ex.c
11> bn_mp_radix_size.c
11> bn_mp_radix_smap.c
11> bn_mp_rand.c
11> bn_mp_read_radix.c
11> bn_mp_read_signed_bin.c
11> bn_mp_read_unsigned_bin.c
11> bn_mp_reduce.c
11> bn_mp_reduce_2k.c
11> bn_mp_reduce_2k_l.c
11> bn_mp_reduce_2k_setup.c
11> bn_mp_reduce_2k_setup_l.c
11> bn_mp_reduce_is_2k.c
11> bn_mp_reduce_is_2k_l.c
11> bn_mp_reduce_setup.c
11> bn_mp_rshd.c
11> bn_mp_set.c
11> bn_mp_set_int.c
11> bn_mp_shrink.c
11> bn_mp_signed_bin_size.c
11> bn_mp_sqr.c
11> bn_mp_sqrmod.c
11> bn_mp_sqrt.c
11> bn_mp_sub.c
11> bn_mp_submod.c
11> bn_mp_sub_d.c
11> bn_mp_toom_mul.c
11> bn_mp_toom_sqr.c
11> bn_mp_toradix.c
11> bn_mp_toradix_n.c
11> bn_mp_to_signed_bin.c
11> bn_mp_to_signed_bin_n.c
11> bn_mp_to_unsigned_bin.c
11> bn_mp_to_unsigned_bin_n.c
11> bn_mp_unsigned_bin_size.c
11> bn_mp_xor.c
11> bn_mp_zero.c
11> bn_prime_tab.c
11> bn_reverse.c
11> bn_s_mp_add.c
11> bn_s_mp_exptmod.c
11> bn_s_mp_mul_digs.c
11> bn_s_mp_mul_high_digs.c
11> bn_s_mp_sqr.c
11> bn_s_mp_sub.c
10> AggressorAI.cpp
10> CreatureAI.cpp
10> GameObjectAI.cpp
10> GuardAI.cpp
10> GuardianAI.cpp
10> NullCreatureAI.cpp
11> storm.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\StormLib\Release\StormLib.dll
10> PetAI.cpp
10> ReactorAI.cpp
10> TotemAI.cpp
12>------ Build started: Project: vmaplib, Configuration: Release Win32 ------
10> CreatureAIRegistry.cpp
10> CreatureAISelector.cpp
10> CreatureEventAI.cpp
10> CreatureEventAIMgr.cpp
10> ScriptDevAIMgr.cpp
10> escort_ai.cpp
10> follower_ai.cpp
10> guard_ai.cpp
10> pet_ai.cpp
10> precompiled.cpp
10> sc_creature.cpp
10> sc_grid_searchers.cpp
12> Building Custom Rule C:/Mangos/mangos/contrib/mmap/CMakeLists.txt
10> sc_instance.cpp
12> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/mmap/CMakeFiles/generate.stamp is up-to-date.
10> battlegrounds.cpp
10> alterac_mountains.cpp
12> BIH.cpp
12> VMapManager2.cpp
10> arathi_highlands.cpp
10> instance_baradin_hold.cpp
10> ascendant_council.cpp
10> boss_chogall.cpp
10> boss_halfus_wyrmbreaker.cpp
10> boss_sinestra.cpp
12> MapTree.cpp
10> boss_valiona_and_theralion.cpp
10> instance_bastion_of_twilight.cpp
10> boss_beauty.cpp
12> TileAssembler.cpp
10> boss_corla.cpp
10> boss_karsh_steelbender.cpp
10> boss_lord_obsidius.cpp
10> boss_romogg.cpp
12> WorldModel.cpp
10> instance_blackrock_caverns.cpp
10> blackrock_depths.cpp
10> boss_ambassador_flamelash.cpp
10> boss_coren_direbrew.cpp
10> boss_emperor_dagran_thaurissan.cpp
12> ModelInstance.cpp
10> boss_general_angerforge.cpp
10> boss_high_interrogator_gerstahn.cpp
10> instance_blackrock_depths.cpp
10> boss_gyth.cpp
10> boss_overlord_wyrmthalak.cpp
10> boss_pyroguard_emberseer.cpp
10> instance_blackrock_spire.cpp
10> boss_atramedes.cpp
10> boss_chimaeron.cpp
10> boss_magmaw.cpp
10> boss_maloriak.cpp
10> boss_nefarian_descent.cpp
10> instance_blackwing_descent.cpp
10> omnotron_defense.cpp
10> boss_broodlord_lashlayer.cpp
10> boss_chromaggus.cpp
10> boss_ebonroc.cpp
10> boss_firemaw.cpp
10> boss_flamegor.cpp
10> boss_nefarian.cpp
10> boss_razorgore.cpp
10> boss_vaelastrasz.cpp
10> boss_victor_nefarius.cpp
10> instance_blackwing_lair.cpp
10> boss_baron_geddon.cpp
10> boss_garr.cpp
10> boss_gehennas.cpp
12> vmaplib.vcxproj -> C:\Mangos\mangos\bin\buildir\contrib\mmap\Release\vmaplib.lib
10> boss_golemagg.cpp
10> boss_lucifron.cpp
13>------ Build started: Project: MoveMapGen, Configuration: Release Win32 ------
10> boss_magmadar.cpp
10> boss_majordomo_executus.cpp
10> boss_ragnaros.cpp
10> boss_shazzrah.cpp
10> boss_sulfuron_harbinger.cpp
10> instance_molten_core.cpp
10> molten_core.cpp
10> blasted_lands.cpp
10> burning_steppes.cpp
10> boss_mr_smite.cpp
10> deadmines.cpp
10> instance_deadmines.cpp
10> dun_morogh.cpp
10> eastern_plaguelands.cpp
10> elwynn_forest.cpp
10> eversong_woods.cpp
10> ghostlands.cpp
13> IntermediateValues.cpp
13> generator.cpp
13> MapBuilder.cpp
13> TerrainBuilder.cpp
10> gilneas.cpp
13> VMapExtensions.cpp
10> gilneas_city.cpp
10> boss_thermaplugg.cpp
10> gnomeregan.cpp
10> instance_gnomeregan.cpp
10> boss_drahga_shadowburner.cpp
10> boss_erudax.cpp
10> boss_forgemaster_throngus.cpp
10> boss_general_umbriss.cpp
10> instance_grim_batol.cpp
10> hinterlands.cpp
10> ironforge.cpp
10> isle_of_queldanas.cpp
10> boss_curator.cpp
10> boss_maiden_of_virtue.cpp
13> MoveMapGen.vcxproj -> C:\Mangos\mangos\bin\Win32_Release\Extractors\MoveMapGen.exe
10> boss_midnight.cpp
10> boss_moroes.cpp
10> boss_netherspite.cpp
10> boss_nightbane.cpp
10> boss_prince_malchezaar.cpp
14>------ Build started: Project: MapDbcExtractor, Configuration: Release Win32 ------
10> boss_shade_of_aran.cpp
10> boss_terestian_illhoof.cpp
10> bosses_opera.cpp
10> chess_event.cpp
10> instance_karazhan.cpp
14> Building Custom Rule C:/Mangos/mangos/contrib/extractor/CMakeLists.txt
14> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/extractor/CMakeFiles/generate.stamp is up-to-date.
14> loadlib.cpp
14> adt.cpp
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\adt.cpp)
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\loadlib.cpp)
10> karazhan.cpp
14> wdt.cpp
14> dbcfile.cpp
14>c:\mangos\mangos\contrib\extractor\loadlib\loadlib.h(8): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\loadlib\wdt.cpp)
14> System.cpp
14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\dbcfile.cpp)
10> loch_modan.cpp
10> boss_felblood_kaelthas.cpp
10> boss_priestess_delrissa.cpp
10> boss_selin_fireheart.cpp
14>c:\mangos\mangos\contrib\extractor\dbcfile.h(10): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\extractor\System.cpp)
10> boss_vexallus.cpp
10> instance_magisters_terrace.cpp
10> magisters_terrace.cpp
10> redridge_mountains.cpp
10> ebon_hold.cpp
10> world_map_ebon_hold.cpp
10> boss_arcanist_doan.cpp
10> boss_headless_horseman.cpp
10> boss_herod.cpp
10> boss_mograine_and_whitemane.cpp
15>------ Build started: Project: bzip2, Configuration: Release Win32 ------
10> instance_scarlet_monastery.cpp
10> boss_darkmaster_gandling.cpp
15> Building Custom Rule C:/Mangos/mangos/dep/src/bzip2/CMakeLists.txt
15> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/dep/src/bzip2/CMakeFiles/generate.stamp is up-to-date.
10> boss_jandice_barov.cpp
10> instance_scholomance.cpp
15> compress.c
10> scholomance.cpp
10> searing_gorge.cpp
15> crctable.c
10> boss_hummel.cpp
15> decompress.c
10> instance_shadowfang_keep.cpp
10> shadowfang_keep.cpp
15> huffman.c
10> silvermoon_city.cpp
10> silverpine_forest.cpp
15> randtable.c
10> stormwind_city.cpp
10> stranglethorn_vale.cpp
15> blocksort.c
10> boss_baroness_anastari.cpp
10> boss_cannon_master_willey.cpp
10> boss_dathrohan_balnazzar.cpp
15> bzlib.c
15> Generating Code...
10> boss_maleki_the_pallid.cpp
10> boss_order_of_silver_hand.cpp
10> instance_stratholme.cpp
10> stratholme.cpp
10> instance_sunken_temple.cpp
10> sunken_temple.cpp
10> boss_brutallus.cpp
10> boss_eredar_twins.cpp
10> boss_felmyst.cpp
15> bzip2.vcxproj -> C:\Mangos\mangos\bin\buildir\dep\src\bzip2\Release\bzip2.lib
16>------ Build started: Project: AuthServer, Configuration: Release Win32 ------
10> boss_kalecgos.cpp
10> boss_kiljaeden.cpp
16> Building Custom Rule C:/Mangos/mangos/src/realmd/CMakeLists.txt
16> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/realmd/CMakeFiles/generate.stamp is up-to-date.
10> boss_muru.cpp
10> instance_sunwell_plateau.cpp
16> AuthSocket.cpp
10> swamp_of_sorrows.cpp
16> Main.cpp
10> boss_commander_ulthok.cpp
10> boss_erunak_and_ghursha.cpp
10> boss_lady_nazjar.cpp
10> boss_ozumat.cpp
10> instance_throne_of_the_tides.cpp
10> tirisfal_glades.cpp
10> twilight_highlands.cpp
10> boss_archaedas.cpp
10> instance_uldaman.cpp
10> uldaman.cpp
10> undercity.cpp
10> vashjir.cpp
10> western_plaguelands.cpp
10> westfall.cpp
10> wetlands.cpp
10> boss_akilzon.cpp
16> RealmList.cpp
10> boss_halazzi.cpp
10> boss_janalai.cpp
10> boss_malacrass.cpp
10> boss_nalorakk.cpp
10> boss_zuljin.cpp
10> instance_zulaman.cpp
10> zulaman.cpp
10> boss_arlokk.cpp
10> boss_hakkar.cpp
10> boss_hazzarah.cpp
10> boss_jeklik.cpp
10> boss_jindo.cpp
10> boss_mandokir.cpp
10> boss_marli.cpp
10> boss_renataki.cpp
10> boss_thekal.cpp
10> boss_venoxis.cpp
10> instance_zulgurub.cpp
16>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc140-mt-x32-1_67.lib'
17>------ Build started: Project: VMapAssembler, Configuration: Release Win32 ------
10> zulgurub.cpp
10> example_creature.cpp
10> example_escort.cpp
10> example_gossip_codebox.cpp
10> example_misc.cpp
10> ashenvale.cpp
10> azshara.cpp
10> azuremyst_isle.cpp
10> instance_blackfathom_deeps.cpp
10> bloodmyst_isle.cpp
10> boss_azuregos.cpp
10> culling_of_stratholme.cpp
10> instance_culling_of_stratholme.cpp
10> boss_aeonus.cpp
10> boss_chrono_lord_deja.cpp
10> boss_temporus.cpp
10> dark_portal.cpp
10> instance_dark_portal.cpp
10> boss_deathwing.cpp
10> boss_hagara.cpp
10> boss_morchok.cpp
10> boss_ultraxion.cpp
10> boss_warlord_zonozz.cpp
10> boss_warmaster_blackhorn.cpp
10> boss_yorsahj.cpp
10> dragon_soul.cpp
10> instance_dragon_soul.cpp
10> end_of_time.cpp
10> instance_end_of_time.cpp
10> boss_archbishop_benedictus.cpp
10> boss_arcurion.cpp
10> boss_asira_dawnslayer.cpp
18>------ Build started: Project: VMapExtractor, Configuration: Release Win32 ------
10> instance_hour_of_twilight.cpp
10> boss_archimonde.cpp
10> hyjal.cpp
10> hyjalAI.cpp
10> instance_hyjal.cpp
10> instance_old_hillsbrad.cpp
10> old_hillsbrad.cpp
18> Building Custom Rule C:/Mangos/mangos/contrib/vmap_extractor/vmapextract/CMakeLists.txt
18> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/contrib/vmap_extractor/vmapextract/CMakeFiles/generate.stamp is up-to-date.
10> boss_mannoroth_and_varothen.cpp
18> adtfile.cpp
18> dbcfile.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.cpp)
18> gameobject_extract.cpp
10> boss_perotharn.cpp
10> boss_queen_azshara.cpp
10> instance_well_of_eternity.cpp
10> darkshore.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\gameobject_extract.cpp)
10> desolace.cpp
18> model.cpp
10> dire_maul.cpp
18> vmapexport.cpp
10> instance_dire_maul.cpp
10> durotar.cpp
18>c:\mangos\mangos\contrib\vmap_extractor\vmapextract\dbcfile.h(23): fatal error C1083: Cannot open include file: 'StormLib.h': No such file or directory (compiling source file C:\Mangos\mangos\contrib\vmap_extractor\vmapextract\vmapexport.cpp)
18> wdtfile.cpp
10> dustwallow_marsh.cpp
18> wmo.cpp
10> felwood.cpp
10> feralas.cpp
10> boss_alysrazor.cpp
10> boss_baleroc.cpp
10> boss_bethtilac.cpp
10> boss_lord_rhyolith.cpp
10> boss_majordomo_staghelm.cpp
10> boss_ragnaros_firelands.cpp
10> boss_shannox.cpp
10> instance_firelands.cpp
10> boss_general_husam.cpp
10> boss_lockmaw.cpp
10> boss_prophet_barim.cpp
10> boss_siamat.cpp
10> instance_lost_city_of_tolvir.cpp
10> boss_noxxion.cpp
10> molten_front.cpp
10> moonglade.cpp
10> mount_hyjal.cpp
10> mulgore.cpp
10> boss_onyxia.cpp
10> instance_onyxias_lair.cpp
10> orgrimmar.cpp
10> instance_razorfen_downs.cpp
10> razorfen_downs.cpp
10> instance_razorfen_kraul.cpp
10> razorfen_kraul.cpp
10> boss_ayamiss.cpp
10> boss_buru.cpp
10> boss_kurinnaxx.cpp
10> boss_moam.cpp
10> boss_ossirian.cpp
10> boss_rajaxx.cpp
10> instance_ruins_of_ahnqiraj.cpp
10> ruins_of_ahnqiraj.cpp
10> silithus.cpp
10> stonetalon_mountains.cpp
10> tanaris.cpp
10> teldrassil.cpp
10> boss_bug_trio.cpp
10> boss_cthun.cpp
10> boss_fankriss.cpp
10> boss_huhuran.cpp
10> boss_ouro.cpp
10> boss_sartura.cpp
10> boss_skeram.cpp
10> boss_twinemperors.cpp
10> boss_viscidus.cpp
10> instance_temple_of_ahnqiraj.cpp
10> mob_anubisath_sentinel.cpp
10> the_barrens.cpp
10> thousand_needles.cpp
10> boss_alakir.cpp
10> conclave_of_the_wind.cpp
10> instance_throne_of_the_four_winds.cpp
10> thunder_bluff.cpp
10> uldum.cpp
10> ungoro_crater.cpp
10> boss_altairus.cpp
10> boss_asaad.cpp
10> boss_grand_vizier_ertan.cpp
10> instance_vortex_pinnacle.cpp
10> instance_wailing_caverns.cpp
10> wailing_caverns.cpp
10> winterspring.cpp
10> boss_zumrah.cpp
10> instance_zulfarrak.cpp
10> zulfarrak.cpp
10> deepholm.cpp
10> kezan.cpp
10> lost_isles.cpp
10> boss_corborus.cpp
10> boss_ozruk.cpp
10> boss_priestess_azil.cpp
10> boss_slabhide.cpp
10> instance_stonecore.cpp
10> boss_amanitar.cpp
10> boss_jedoga.cpp
10> boss_nadox.cpp
10> boss_taldaram.cpp
10> boss_volazj.cpp
10> instance_ahnkahet.cpp
10> boss_anubarak.cpp
10> boss_hadronox.cpp
10> boss_krikthir.cpp
10> instance_azjol-nerub.cpp
10> borean_tundra.cpp
10> boss_argent_challenge.cpp
10> boss_black_knight.cpp
10> boss_grand_champions.cpp
10> instance_trial_of_the_champion.cpp
10> trial_of_the_champion.cpp
10> boss_anubarak_trial.cpp
10> boss_faction_champions.cpp
10> boss_jaraxxus.cpp
10> boss_northrend_beasts.cpp
10> boss_twin_valkyr.cpp
10> instance_trial_of_the_crusader.cpp
10> trial_of_the_crusader.cpp
10> dalaran.cpp
10> dragonblight.cpp
10> boss_novos.cpp
10> boss_tharonja.cpp
10> boss_trollgore.cpp
10> instance_draktharon_keep.cpp
10> grizzly_hills.cpp
10> boss_colossus.cpp
10> boss_eck.cpp
10> boss_galdarah.cpp
10> boss_moorabi.cpp
10> boss_sladran.cpp
10> instance_gundrak.cpp
10> howling_fjord.cpp
10> icecrown.cpp
10> boss_bronjahm.cpp
10> boss_devourer_of_souls.cpp
10> instance_forge_of_souls.cpp
10> boss_falric.cpp
10> boss_lich_king.cpp
10> boss_marwyn.cpp
10> halls_of_reflection.cpp
10> instance_halls_of_reflection.cpp
10> boss_forgemaster_garfrost.cpp
10> boss_krick_and_ick.cpp
10> boss_scourgelord_tyrannus.cpp
10> instance_pit_of_saron.cpp
10> pit_of_saron.cpp
10> blood_prince_council.cpp
10> boss_blood_queen_lanathel.cpp
10> boss_deathbringer_saurfang.cpp
10> boss_festergut.cpp
10> boss_lady_deathwhisper.cpp
10> boss_lord_marrowgar.cpp
10> boss_professor_putricide.cpp
10> boss_rotface.cpp
10> boss_sindragosa.cpp
10> boss_the_lich_king.cpp
10> boss_valithria_dreamwalker.cpp
10> gunship_battle.cpp
10> icecrown_citadel.cpp
10> instance_icecrown_citadel.cpp
10> boss_anubrekhan.cpp
10> boss_faerlina.cpp
10> boss_four_horsemen.cpp
10> boss_gluth.cpp
10> boss_gothik.cpp
10> boss_grobbulus.cpp
10> boss_heigan.cpp
10> boss_kelthuzad.cpp
10> boss_loatheb.cpp
10> boss_maexxna.cpp
10> boss_noth.cpp
10> boss_patchwerk.cpp
10> boss_razuvious.cpp
10> boss_sapphiron.cpp
10> boss_thaddius.cpp
10> instance_naxxramas.cpp
10> boss_malygos.cpp
10> instance_eye_of_eternity.cpp
10> boss_anomalus.cpp
10> boss_keristrasza.cpp
10> boss_ormorok.cpp
10> boss_telestra.cpp
10> instance_nexus.cpp
10> boss_eregos.cpp
10> boss_urom.cpp
10> boss_varos.cpp
10> instance_oculus.cpp
10> oculus.cpp
10> boss_sartharion.cpp
10> instance_obsidian_sanctum.cpp
10> boss_baltharus.cpp
10> boss_halion.cpp
10> boss_saviana.cpp
10> boss_zarithrian.cpp
10> instance_ruby_sanctum.cpp
10> sholazar_basin.cpp
10> storm_peaks.cpp
10> boss_bjarngrim.cpp
10> boss_ionar.cpp
10> boss_loken.cpp
10> boss_volkhan.cpp
10> instance_halls_of_lightning.cpp
10> boss_maiden_of_grief.cpp
10> boss_sjonnir.cpp
10> halls_of_stone.cpp
10> instance_halls_of_stone.cpp
10> assembly_of_iron.cpp
10> boss_algalon.cpp
10> boss_auriaya.cpp
10> boss_flame_leviathan.cpp
10> boss_freya.cpp
10> boss_general_vezax.cpp
10> boss_hodir.cpp
10> boss_ignis.cpp
10> boss_kologarn.cpp
10> boss_mimiron.cpp
10> boss_razorscale.cpp
10> boss_thorim.cpp
10> boss_xt_002.cpp
10> boss_yogg_saron.cpp
10> instance_ulduar.cpp
10> ulduar.cpp
10> boss_ingvar.cpp
10> boss_keleseth.cpp
10> boss_skarvald_and_dalronn.cpp
10> instance_utgarde_keep.cpp
10> utgarde_keep.cpp
10> boss_gortok.cpp
10> boss_skadi.cpp
10> boss_svala.cpp
10> boss_ymiron.cpp
10> instance_utgarde_pinnacle.cpp
10> boss_archavon.cpp
10> boss_emalon.cpp
10> boss_koralon.cpp
10> boss_toravon.cpp
10> instance_vault_of_archavon.cpp
10> boss_erekem.cpp
10> boss_ichoron.cpp
10> instance_violet_hold.cpp
10> violet_hold.cpp
10> zuldrak.cpp
10> boss_exarch_maladaar.cpp
10> boss_shirrak.cpp
10> boss_nexusprince_shaffar.cpp
10> boss_pandemonius.cpp
10> mana_tombs.cpp
10> boss_anzu.cpp
10> boss_darkweaver_syth.cpp
10> boss_talon_king_ikiss.cpp
10> instance_sethekk_halls.cpp
10> boss_ambassador_hellmaw.cpp
10> boss_blackheart_the_inciter.cpp
10> boss_grandmaster_vorpil.cpp
10> boss_murmur.cpp
10> instance_shadow_labyrinth.cpp
10> black_temple.cpp
10> boss_bloodboil.cpp
10> boss_illidan.cpp
10> boss_mother_shahraz.cpp
10> boss_reliquary_of_souls.cpp
10> boss_shade_of_akama.cpp
10> boss_supremus.cpp
10> boss_teron_gorefiend.cpp
10> boss_warlord_najentus.cpp
10> illidari_council.cpp
10> instance_black_temple.cpp
10> blades_edge_mountains.cpp
10> boss_doomlord_kazzak.cpp
10> boss_doomwalker.cpp
10> boss_fathomlord_karathress.cpp
10> boss_hydross_the_unstable.cpp
10> boss_lady_vashj.cpp
10> boss_leotheras_the_blind.cpp
10> boss_morogrim_tidewalker.cpp
10> boss_the_lurker_below.cpp
10> instance_serpent_shrine.cpp
10> boss_ahune.cpp
10> boss_hydromancer_thespia.cpp
10> boss_mekgineer_steamrigger.cpp
10> boss_warlord_kalithresh.cpp
10> instance_steam_vault.cpp
10> boss_hungarfen.cpp
10> boss_gruul.cpp
10> boss_high_king_maulgar.cpp
10> instance_gruuls_lair.cpp
10> boss_broggok.cpp
10> boss_kelidan_the_breaker.cpp
10> boss_the_maker.cpp
10> instance_blood_furnace.cpp
10> boss_nazan_and_vazruden.cpp
10> boss_omor_the_unscarred.cpp
10> boss_watchkeeper_gargolmar.cpp
10> instance_hellfire_ramparts.cpp
10> boss_magtheridon.cpp
10> instance_magtheridons_lair.cpp
10> boss_nethekurse.cpp
10> boss_warbringer_omrogg.cpp
10> boss_warchief_kargath_bladefist.cpp
10> instance_shattered_halls.cpp
10> hellfire_peninsula.cpp
10> nagrand.cpp
10> netherstorm.cpp
10> shadowmoon_valley.cpp
10> shattrath_city.cpp
10> arcatraz.cpp
10> boss_dalliah.cpp
10> boss_harbinger_skyriss.cpp
10> boss_soccothrates.cpp
10> instance_arcatraz.cpp
10> boss_high_botanist_freywinn.cpp
10> boss_laj.cpp
10> boss_thorngrin_the_tender.cpp
10> boss_warp_splinter.cpp
10> boss_alar.cpp
10> boss_astromancer.cpp
10> boss_kaelthas.cpp
10> boss_void_reaver.cpp
10> instance_the_eye.cpp
10> boss_mechano_lord_capacitus.cpp
10> boss_nethermancer_sepethrea.cpp
10> boss_pathaleon_the_calculator.cpp
10> instance_mechanar.cpp
10> terokkar_forest.cpp
10> zangarmarsh.cpp
10> areatrigger_scripts.cpp
10> bosses_emerald_dragons.cpp
10> go_scripts.cpp
10> guards.cpp
10> item_scripts.cpp
10> mob_generic_creature.cpp
10> npc_professions.cpp
10> npcs_special.cpp
10> spell_scripts.cpp
10> world_map_scripts.cpp
10> ScriptLoader.cpp
10> system.cpp
10> AccountMgr.cpp
10> AchievementMgr.cpp
10> ArenaTeam.cpp
10> ArenaTeamHandler.cpp
10> AuctionHouseHandler.cpp
10> AuctionHouseMgr.cpp
10> AuctionHouseBot.cpp
10> BattleGround.cpp
10> BattleGroundAA.cpp
10> BattleGroundAB.cpp
10> BattleGroundAV.cpp
10> BattleGroundBE.cpp
10> BattleGroundDS.cpp
10> BattleGroundEY.cpp
10> BattleGroundHandler.cpp
10> BattleGroundIC.cpp
10> BattleGroundMgr.cpp
10> BattleGroundNA.cpp
10> BattleGroundRB.cpp
10> BattleGroundRL.cpp
10> BattleGroundRV.cpp
10> BattleGroundSA.cpp
10> BattleGroundWS.cpp
10> Calendar.cpp
10> CalendarHandler.cpp
10> Channel.cpp
10> ChannelHandler.cpp
10> ChannelMgr.cpp
10> Chat.cpp
10> ChatHandler.cpp
10> Level0.cpp
10> Level1.cpp
10> Level2.cpp
10> Level3.cpp
10> debugcmds.cpp
10> CombatHandler.cpp
10> DuelHandler.cpp
10> HostileRefManager.cpp
10> ThreatManager.cpp
10> ScriptMgr.cpp
10> Bag.cpp
10> Camera.cpp
10> CharacterHandler.cpp
10> Corpse.cpp
10> Creature.cpp
10> CreatureLinkingMgr.cpp
10> DynamicObject.cpp
10> GameObject.cpp
10> GossipDef.cpp
10> Item.cpp
10> ItemEnchantmentMgr.cpp
10> ItemHandler.cpp
10> MiscHandler.cpp
10> NPCHandler.cpp
10> Object.cpp
10> ObjectGuid.cpp
10> Pet.cpp
10> PetHandler.cpp
10> PetitionsHandler.cpp
10> Player.cpp
10> QueryHandler.cpp
10> Relations.cpp
10> SkillHandler.cpp
10> StatSystem.cpp
10>C:\Mangos\mangos\src\game\Entities\Player.cpp(18066): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10> TemporarySpawn.cpp
10> Totem.cpp
10> Transports.cpp
10> Unit.cpp
10>C:\Mangos\mangos\src\game\Entities\Unit.cpp(3646): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10> UpdateData.cpp
10> Vehicle.cpp
10> VehicleHandler.cpp
10> GMTicketHandler.cpp
10> GMTicketMgr.cpp
10> GameEventMgr.cpp
10> ObjectAccessor.cpp
10> ObjectMgr.cpp
10> GridNotifiers.cpp
10> GridStates.cpp
10> ObjectGridLoader.cpp
10> Group.cpp
10> GroupHandler.cpp
10> GroupReference.cpp
10> Guild.cpp
10> GuildHandler.cpp
10> GuildMgr.cpp
10> LFGHandler.cpp
10> LootHandler.cpp
10> LootMgr.cpp
10> Mail.cpp
10> MailHandler.cpp
10> MassMailMgr.cpp
10> GridMap.cpp
10> InstanceData.cpp
10> Map.cpp
10> MapManager.cpp
10> MapPersistentStateMgr.cpp
10> ObjectPosSelector.cpp
10> TaxiHandler.cpp
10> TransportSystem.cpp
10> ConfusedMovementGenerator.cpp
10> FleeingMovementGenerator.cpp
10> FollowerReference.cpp
10> HomeMovementGenerator.cpp
10> IdleMovementGenerator.cpp
10> MotionMaster.cpp
10> MoveMap.cpp
10> MovementGenerator.cpp
10> MovementHandler.cpp
10> PathFinder.cpp
10> PointMovementGenerator.cpp
10> RandomMovementGenerator.cpp
10> TargetedMovementGenerator.cpp
10> WaypointManager.cpp
10> WaypointMovementGenerator.cpp
10> MoveSpline.cpp
10> MoveSplineInit.cpp
10> packet_builder.cpp
10> spline.cpp
10> util.cpp
10> OutdoorPvP.cpp
10> OutdoorPvPEP.cpp
10> OutdoorPvPGH.cpp
10> OutdoorPvPHP.cpp
10> OutdoorPvPMgr.cpp
10> OutdoorPvPNA.cpp
10> OutdoorPvPSI.cpp
10> OutdoorPvPTF.cpp
10> OutdoorPvPZM.cpp
10> PoolManager.cpp
10> QuestDef.cpp
10> QuestHandler.cpp
10> ReputationMgr.cpp
10>C:\Mangos\mangos\src\game\Reputation\ReputationMgr.cpp(106): warning C4800: 'uint32': forcing value to bool 'true' or 'false' (performance warning)
10> DB2Stores.cpp
10> DBCStores.cpp
10> DBCStructure.cpp
10> Opcodes.cpp
10> SQLStorages.cpp
10> WorldSession.cpp
10> WorldSocket.cpp
10> SkillDiscovery.cpp
10> SkillExtraItems.cpp
10> SocialMgr.cpp
10> Spell.cpp
10> SpellAuras.cpp
10> SpellEffects.cpp
10> SpellHandler.cpp
10> SpellMgr.cpp
10> UnitAuraProcHandler.cpp
10> CharacterDatabaseCleaner.cpp
10> PlayerDump.cpp
10> TradeHandler.cpp
10> BIH.cpp
10> DynamicTree.cpp
10> GameObjectModel.cpp
10> MapTree.cpp
10> ModelInstance.cpp
10> TileAssembler.cpp
10> VMapFactory.cpp
10> VMapManager2.cpp
10> WorldModel.cpp
10> VoiceChatHandler.cpp
10> Weather.cpp
10> World.cpp
10>precompiled.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
10> game.vcxproj -> C:\Mangos\mangos\bin\buildir\src\game\Release\game.lib
19>------ Build started: Project: WorldServer, Configuration: Release Win32 ------
19> Building Custom Rule C:/Mangos/mangos/src/mangosd/CMakeLists.txt
19> CMake does not need to re-run because C:/Mangos/mangos/bin/buildir/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
19> CliRunnable.cpp
19> MaNGOSsoap.cpp
19> Main.cpp
19> Master.cpp
19> RASocket.cpp
19> WorldRunnable.cpp
19> soapC.cpp
19> soapServer.cpp
19>LINK : fatal error LNK1104: cannot open file 'libboost_system-vc140-mt-x32-1_67.lib'
20>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
21>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
21>Project not selected to build for this solution configuration
========== Build: 16 succeeded, 4 failed, 0 up-to-date, 1 skipped ==========