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About Themas

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Core Infomation

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  1. The final goal is players just can be resurrected by other players or their own spells like soulstone/reincarnate, also i want to make a 15 minutes limit to simulate body rot, then their bodies turn in to bones and cannot play anymore. The other goal is remove the chat, just /s and /yell must work. I want to do a kind of "realistic" server
  2. Finally I managed to avoid players resurrect by reclaiming corpse or spirit healer, but can still being resurrected by player spells. I do it removing some of opcodes and voids over the code. The problem is they can resurrect if they die inside a instance just going through the instance portal I noticed players can only reclaim their corpses in the instance they died, so I assume there is a "flag" or any kind of marker associated to it, and maybe removing, or avoiding they get it is the way to meet my goal. What is the part of the code associated with that? Another thing
  3. Themas

    Extracting Game Data

    Hi. Where should I move the extracted files exactly? serverZero?serverZeroBuild? serverZeroInstall? Thank you for all the work you do
  4. Thanks Olion. I like your solution of filtering the channels in chat, I think its easier and more stable than removing them. I see the resurrection matter is the most complicated. Maybe a cleaner way to manage the resurrection is simply to avoid the player release the spirit from the corpse. After all there is no point in ghost mode if you cant do nothing being a ghost, with this solution i avoid to deal with every situation in ghost mode and they can be resurrected by player spells and jumper cables. What do you think about this?
  5. Hi, im new to this forum, I reached it looking to do some experiments with vanilla, I have a little experience as programmer and i want to do a special server for me and some friends. My idea is to do a permadead server with no chat, just say and yell must work. I was looking over the code and i find some interesting sections but i want to ask the gods, you, if my hints are right. First I find in corpse.cpp a the line that determines the distance for corpse reclaiming, so I guess I can change that distance for a negative value to make it impossible to reach. About th
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