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Neveruary

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    Neveruary#1738
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  1. Changed Sub-Category to Show Stopper
  2. Reference Video (mind exhaustion used to be 90 seconds):
  3. During the Magtheridon's Lair fight, it is possible to apply a damage buff to Magtheridon for a short period of time. This is accomplished by having 5 players all click a Manticron Cube simultaneously, within a short timeframe (references vary on the timing between 8-10sec). While a player is channeling on the Manticron Cube, a debuff called Shadow Grasp is applied that deals 400 DPS (800 damage per tick) to the caster. This debuff is also applied to Magtheridon, but does no damage. After 5 players all start channeling, then the damage buff is applied. Additionally, regardless of if the channel completes successfully, once the channel is ended or forcibly stopped, a player will gain a debuff that prevents them from using a Manticron Cube again for 30 seconds. Current behavior: Shadow Cage is not being applied after 5 players individually channel on Manticron Cubes in the fight room. Manticron Cubes are not applying Mind Exhaustion to players after channelling. Expected behavior: Shadow Cage should apply one tick after all 5 instances of Shadow Grasp (dummy effect?) are on Magtheridon. Manticron Cubes should apply Mind Exhaustion to players after channel terminates.
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