Jump to content

Ranger

Members
  • Posts

    14
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

About Ranger

  • Birthday 01/01/1970

Ranger's Achievements

Member

Member (2/3)

0

Reputation

  1. laise, please update your patch - add glyph support =)
  2. other procs: -- (67653) Coliseum 5 Tank Trinket () DELETE FROM `spell_proc_event` WHERE `entry` IN (67653); INSERT INTO `spell_proc_event` VALUES (67653, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000008, 0x00000000, 0.000000, 0.000000, 45); -- (67670) Coliseum 5 CasterTrinket () DELETE FROM `spell_proc_event` WHERE `entry` IN (67670); INSERT INTO `spell_proc_event` VALUES (67670, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0.000000, 0.000000, 45); -- (67672) Coliseum 5 Melee Trinket () DELETE FROM `spell_proc_event` WHERE `entry` IN (67672); INSERT INTO `spell_proc_event` VALUES (67672, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000044, 0x00000000, 0.000000, 0.000000, 45); -- (67667) Coliseum 5 Healer Trinket () DELETE FROM `spell_proc_event` WHERE `entry` IN (67667); INSERT INTO `spell_proc_event` VALUES (67667, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00004000, 0x00000000, 0.000000, 0.000000, 45);
  3. // Check for immune if (pVictim->IsImmunedToSpell(spell)) { if (spell->Id == 64382) pVictim->RemoveAurasBySpellMechanic(MECHANIC_IMMUNE_SHIELD); else return SPELL_MISS_IMMUNE; } void Unit::RemoveAurasBySpellMechanic(uint32 mechMask) { Unit::AuraMap& auras = GetAuras(); for(Unit::AuraMap::iterator iter = auras.begin(); iter != auras.end() { SpellEntry const *spell = iter->second->GetSpellProto(); if (spell->Mechanic & mechMask) { RemoveAurasDueToSpell(spell->Id); if(auras.empty()) break; else iter = auras.begin(); } else ++iter; } } void RemoveAurasBySpellMechanic(uint32 mechMask);
  4. Glyph of Life Tap ??? maybe Glyph of Divine Storm (spell 63220)
  5. mns, maybe: for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { Map *map = itr->getSource()->GetMap(); if (map && map->IsDungeon() && (player->GetBoundInstance(itr->getSource()->GetMapId(),itr->getSource()->GetDifficulty(true)) && !itr->getSource()->GetBoundInstance(itr->getSource()->GetMapId(),itr->getSource()->GetDifficulty(true)) || player->GetBoundInstance(itr->getSource()->GetMapId(),itr->getSource()->GetDifficulty(false)) && !itr->getSource()->GetBoundInstance(itr->getSource()->GetMapId(),itr->getSource()->GetDifficulty(false)))) { return; } } ?
  6. 2>..\\..\\src\\game\\GroupHandler.cpp: error C2660: 'Player::GetDifficulty' : function does not take 0 arguments 2>..\\..\\src\\game\\GroupHandler.cpp: error C2660: 'Player::GetDifficulty' : function does not take 0 arguments rev 9100
  7. if (apply) { GameObject* obj = m_target->GetGameObject(48018); if (obj [b]&& m_target->GetDistance(obj) <= 40.0f[/b]) ((Player*)m_target)->TeleportTo(obj->GetMapId(),obj->GetPositionX(),obj->GetPositionY(),obj->GetPositionZ(),obj->GetOrientation()); } yep
  8. http://www.deathsoft.com/forum/index.php?showtopic=11555 guide?
  9. go to Unit.cpp and find: Nourish Heal Boost ...rewrite code and apply SQL fix
  10. DELETE FROM spell_bonus_data WHERE entry IN (33763); INSERT INTO spell_bonus_data VALUES (33763, 0.516, 0.09518, 0, 'Druid - Lifebloom'); Work fine for me.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use