Darkknight900
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About Darkknight900
- Birthday 01/01/1
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[PATCH] Horde & Alliance grouping/trade
Darkknight900 replied to Auntie Mangos's topic in OldCore modifications
Updated Gist + Branch with patches provided by Schmoozerd and current mangos -
[PATCH] Horde & Alliance grouping/trade
Darkknight900 replied to Auntie Mangos's topic in OldCore modifications
I did recognize these parts and i think these are either artifacts or the beginning to check players which factions have been changed in these fields. I don't know the reason or for what part of mangos so for me it's really an artifact. -
yeah its not related to official mangos but just for helping you mangosr2 is a new fork of rsa which is up to date, try this fork and maybe you get it to work with the readmes there you just need to apply a few other updates located in an extra folder
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Thank you traponinet for this new patch saves me alot of time getting key parts out of it... will create another branch called 'vehicle_2' with your patch
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yeah already told you that you couldn't compile it at all
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currently working on one on http://www.github.com/Darkknight900/mangos/tree/vehicle got first apply of cleaned trapionet patch, currently first diff scratching between original mangos and mangosr2 already saw that there is now a Spell-seat-system and also a better way handling the faction (just a short thing) so i need to do it another time since i ignored related changes to some files I would appreciate any help so if anyone can pm me the changes (commits) to the vehicle system and related since mangosr2 was created if someone got an overview on this it would be great this would help me a lot getting the latest changes exactly... btw. branch is not compilable at all since its just a diffing here, got no compiler on my vacation netbook
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Problem: Segmentation fault
Darkknight900 replied to a topic in OldInstallation, configuration & upgrades
i searched a bit with google and found this thread http://www.centos.org/modules/newbb/viewtopic.php?topic_id=16303 as i can see its a problem with yum so reinstalling it could solve the problem maybe also not the 64 bit but the 32 bit can solve this... also the used repo is maybe a fact you can switch but so far i don't know centos so i can't help you further but you can try it As i can see the problem is 32-bit / 64-bit related -
Thank you for this real nice idea, i just searched through different repos to get the last known version which is working and also i applied some codestyle things so far but nothing big... I don't have the time to work on it at my own so i like seeing you back here I also cannot answer this question cause i just scanned the sourcecode for authors which where mentioned to post them here That would be too much, merge fixxes are just small things and no big deal so i think the authors who did bigger jumps or new features should be mentioned here
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In [11630] its fixxed just update the source code via git git pull origin master
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tested and patch is working already commented on github commit https://github.com/mangos/mangos/commit/a4e08e8f6d846947401a1925e34a31ea7ee4a716#commitcomment-428495
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"Thank you" Semi-disabled?
Darkknight900 replied to Auntie Mangos's topic in OldSite feedback & help
And this is also fixxed could be closed Thanks for the updates -
//fixxed could be closed
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ajax include on renaming a thread.
Darkknight900 replied to Darkknight900's topic in OldSite feedback & help
renaming now works, but if you open two renamings (two different threads before submitting you get a message as a hole site [source code]) -
Compile already fixxed forgot to update gist done now and updated my first post, will check compile later
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thank you for your explanation, read the code and yeah would be a try teleporting on the player exactly...
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