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nickless

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About nickless

  • Birthday 01/01/1

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  1. im still using mangchat whit lastest rev. but i was wondering if anyone would know how to make Current rev. whit mangchat implemted const char ChrClassesEntryfmt[]="nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii"; const char ChrRacesEntryfmt[]="nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; Branch 400. whitout mangchat const char ChrClassesEntryfmt[]="nixsxxxixiixxx"; const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxix"; Im abit unsure on how to fix this, and i know 400 is still very much development i cant expect much help until (or after ) but i would be very glad if anyone had some sort of idea for this.. Regards Nickless
  2. hey blueboy is there any eta. on ur next update? Regard Nickless
  3. can u make this run off the mangosd.conf? so we are able to select a restricted flight zone
  4. Hey.. Awesome work on this. Is there any eta. on next update or is there gonna be any based on this commit? 3D Models and Items doesnt show up after the lose of data field in characters table. Nickless
  5. Hey guys! I would like to start of whit. this isnt my work at all. but i made work able whit the lastest rev. of mangos. This Project is original from Dythzer but seems to be dead end. so i would like to share my rev. of this patch whit u guys Options: ################################################################################################################### # Extra options (custom) - ImpConfig - [url]http://www.manground.org/forum/index.php?showforum=10[/url] # # PlayerStart.AllReputation # Players will start with most of the high level reputations that are needed for items, mounts etc. # If there are any reputation factions you want added, post a feature request on the forum # # PlayerStart.AllSpells # If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers. # You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder. # Default: 0 - off, 1 - on # # PlayerStart.MapsExplored # Players will start with all maps explored if enabled # # PlayerStart.DefaultGuildId # New players will automatically get added to this guild if a ID is used. # # AntiCheat.GMIsland # If a player enters GM island, he will get teleported away. This will prevent cheaters from buying GM stuff # on servers with a GM mall. GM's will not get teleported away. # # EnableQueueForGMs # GMs will also be added to the login queue (not gmlvl 3+) if enabled. Useful for GM servers. # Default: 0 - off, 1 - on # # HonorPointsAfterDuel # The amount of honor points the duel winner will get after a duel. # Default: 0 - disable # # NoResetTalentsCost # Enable or disable no cost for talent resetting # ################################################################################################################### PlayerStart.AllReputation = 0 PlayerStart.AllSpells = 0 PlayerStart.MapsExplored = 0 PlayerStart.DefaultGuildId = 0 AntiCheat.GMIsland = 0 EnableQueueForGMs = 0 HonorPointsAfterDuel = 0 NoResetTalentsCost = 0 ################################################################################################################### I Removed the client option in the realm section from the original patch since i see no reason to use that anymore whit the new updates for the realm client session. (if needed i can drop it back in but i dont think it would work anyways) Original patch and non-working: GIT: git pull git://github.com/dythzer/mangos.git impconfig Working: GIT: git pull git://repos.middleearth.dk/mangos/mangos.git impconfig Patch: [url]http://middleearth.dk/download/impconfig_rev_9439.patch[/url] SQL: [url]http://middleearth.dk/download/playercreateinfo_spell_custom.sql[/url] NOTE. the playercreateinfo_spell_custom.sql is custom whit alot of stuff and proberly alot of things u dont need so remember to Edit the file before dumping it in to your world-db but its needed to make PlayerStart.AllSpells work correctly. I hope some of u can use this for something.. and do keep in mind i didnt make the patch only made it work for now. EDIT: Added Custom Table for ImpConfig Regards Nickless
  6. Hey man. greate work. runs perfectly regards Nickless
  7. im also getting this whit the last source. ../../../src/game/PlayerbotAI.cpp: In member function ‘bool PlayerbotAI::HasAura(uint32, const Unit&) const’: ../../../src/game/PlayerbotAI.cpp:866: error: conversion from ‘std::_Rb_tree_const_iterator<std::Pair<const std::Pair<unsigned int, SpellEffectIndex>, Aura*> >’ to non-scalar type ‘std::_Rb_tree_const_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >’ requested ../../../src/game/PlayerbotAI.cpp:866: error: no match for ‘operator!=’ in ‘iter != ((const std::multimap<std::Pair<unsigned int, SpellEffectIndex>, Aura*, std::less<std::Pair<unsigned int, SpellEffectIndex> >, std::allocator<std::Pair<const std::Pair<unsigned int, SpellEffectIndex>, Aura*> > >*)((const Unit*)player)->Unit::GetAuras())->std::multimap<_Key, _Tp, _Compare, _Alloc>::end [with _Key = std::Pair<unsigned int, SpellEffectIndex>, _Tp = Aura*, _Compare = std::less<std::Pair<unsigned int, SpellEffectIndex> >, _Alloc = std::allocator<std::Pair<const std::Pair<unsigned int, SpellEffectIndex>, Aura*> >]()’ /usr/include/c++/4.4/bits/stl_tree.h:291: note: candidates are: bool std::_Rb_tree_const_iterator<_Tp>::operator!=(const std::_Rb_tree_const_iterator<_Tp>&) const [with _Tp = std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*>] ../../../dep/ACE_wrappers/ace/Time_Value.inl:327: note: bool operator!=(const ACE_Time_Value&, const ACE_Time_Value&)
  8. is there a patch for the last source?
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