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Mathman

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  1. For player.cpp /*static WorldStatePair SA_world_states[] = // SA { { 0xf09, 0x4 }, // 7 { 0xe36, 0x4 }, // 8 { 0xe27, 0x4 }, // 9 { 0xe24, 0x4 }, // 10 { 0xe21, 0x4 }, // 11 { 0xe1e, 0x4 }, // 12 { 0xdf3, 0x0 }, // 13 { 0xded, 0x0 }, // 14 { 0xdec, 0x1 }, // 15 { 0xde9, 0x9 }, // 16 { 0xde8, 0x5 }, // 17 { 0xde7, 0x19 }, // 18 { 0xe35, 0x1 }, // 19 { 0xe34, 0x1 }, // 20 { 0xe33, 0x1 }, // 21 { 0xe32, 0x0 }, // 22 { 0xe31, 0x0 }, // 23 { 0xe30, 0x0 }, // 24 { 0xe2f, 0x1 }, // 25 { 0xe2e, 0x0 }, // 26 { 0xe2d, 0x0 }, // 27 { 0xe2c, 0x0 }, // 28 { 0xe2b, 0x1 }, // 29 { 0xe2a, 0x1 }, // 30 { 0x0, 0x0 } };*/ And /*case 4384: // SA if (bg && bg->GetTypeID(true) == BATTLEGROUND_SA) bg->FillInitialWorldStates(data, count); else { FillInitialWorldState(data,count, SA_world_states); } break;*/ default:
  2. fix typo : - if(!m_spawnedByDefault) - { - m_respawnTime = 0; - return; - } // since pool system can fail to roll unspawned object, this one can remain spawned, so must set respawn nevertheless - m_respawnTime = time(NULL) + m_respawnDelayTime; + m_respawnTime = m_spawnedByDefault ? time(NULL) + m_respawnDelayTime : 0; instead of : - if(!m_spawnedByDefault) - { - m_respawnTime = 0; - return; - } + m_respawnTime = m_spawnedByDefault ? time(NULL) + m_respawnDelayTime : 0; // since pool system can fail to roll unspawned object, this one can remain spawned, so must set respawn nevertheless m_respawnTime = time(NULL) + m_respawnDelayTime;
  3. Can you update with the vehicle patch because there are a conflict with TARGET_AREAEFFECT_CUSTOM_2. In vehicle patch TARGET_AREAEFFECT_CUSTOM_2 is similar that TARGET_AREAEFFECT_CUSTOM. With the Strand of the Ancients patch provided by Rage Hunter i have a crash when i destroyed a gate with a vehicle.
  4. Hello, Mangos Version: 9792 Custom Patches: insider, tasssadar, ... SD2 Version: 1679 Database Name and Version : ytdb 544 When i am in battleground preparation of arathi basin and i summons a mount i have the spell incantation but after the mount does not appear. Can you show just a way for me? Thank you and sorry for my bad english.
  5. ok because he updated his repo with a new system of daily battleground http://github.com/Tasssadar/Valhalla-Project/commit/1a761c2fdc5178801c3dbc0d16834896f71792a1 your patch work with that?
  6. With your patch we need other patch? like daily battleground of tasssadar?
  7. Flametongue Weapon make too much damage with this patch
  8. If i use raise dead without Master of Ghouls two ghouls appear and if i use raise dead with master of ghouls it's work
  9. News of Implememting Ghouls?
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