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Whyarp

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Everything posted by Whyarp

  1. Okay, having an issue with command Causes server to stop responding and then crash. MaNGOS/0.16.0-DEV (* * Revision 10121 - b49cc67e86846ebbeefe71593ad539796fa91695) for Win32 (little-endian) Using script library: ScriptDev2 (for MaNGOS 10112+) Revision [1736] 2010-06-27 12:29:30 (Win32) Using World DB: UDB 0.12.0 (391) for MaNGOS 9999 with SD2 SQL for rev. 1702 Using creature EventAI: ACID 3.0.4 - Final Release for Mangos (3.3.2 Client) I patched it myself on a clean core, no other modifications.. No conflicts occoured or warnings during compile..
  2. Im having some trouble with the Auction house bot i beleive.. if you perform a search for all items for example.. and then try to arrange them by price ascending OR descending the Auction window crashes and I get an error in the console.. Has caused a server crash also..
  3. Okay, i have the server up and running.. i can log in.. play and have no apparent issues as of yet.. but on the console I get quite a few warnings and errors.. see below for a snippet.. 2010-06-16 12:39:13 Item (Entry: 35664) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:13 Item (Entry: 35665) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:13 Item (Entry: 35666) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:13 Item (Entry: 36547) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:13 Item (Entry: 42133) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:13 Item (Entry: 42134) marked as disenchantable by RequiredDisenchantSkill, but not have disenchanting loot id. 2010-06-16 12:39:04 Gameobject (Entry: 181562 GoType: 10) have data12=181290 but trap GO (Entry 181290) not exist in `gameobject_template`. 2010-06-16 12:39:04 Gameobject (Entry: 181563 GoType: 10) have data12=181290 but trap GO (Entry 181290) not exist in `gameobject_template`. 2010-06-16 12:39:04 Gameobject (Entry: 181564 GoType: 10) have data12=181290 but trap GO (Entry 181290) not exist in `gameobject_template`. 2010-06-16 12:39:04 Gameobject (Entry: 181565 GoType: 10) have data12=181290 but trap GO (Entry 181290) not exist in `gameobject_template`. 2010-06-16 12:39:04 Gameobject (Entry: 181566 GoType: 10) have data12=181290 but trap GO (Entry 181290) not exist in `gameobject_template`. 2010-06-16 12:39:19 Creature (Entry: 38492) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38494) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38551) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38557) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38558) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38567) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38763) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38841) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 38867) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 40295) not has proper unit_class(0) for creature_template 2010-06-16 12:39:19 Creature (Entry: 40625) not has proper unit_class(0) for creature_template Are these usual or have I made a mistake in loading the sql's? I have followed the tutorials to the T from here and from the UDB forums.. and both times.. the same thing.. advice would be greatly appreciated.. Thank you.
  4. Hmm.. all okay so far apart from this.. is it normal? I know from before that there were always some warnings and such.. i have tried searching.. but just get alot of prepack garbage from google.. SD2: RegisterSelf, but script named example_creature does not have ScriptName as signed in database. SD2: RegisterSelf, but script named example_escort does not have ScriptName assigned in database. SD2: RegisterSelf, but script named example_gossip_codebox does not have ScriptName assigned in database. SD2: RegisterSelf, but script named example_areatrigger does not have ScriptName assigned in database. SD2: RegisterSelf, but script named example_item does not have ScriptName assigned in database. SD2: RegisterSelf, but script named example_go_teleporter does not have ScriptName assigned in database. SD2: RegisterSelf, but script named generic_creature does not have ScriptName assigned in database. SD2: RegisterSelf, but script named mob_webwrap does not have ScriptName assigned in database. SD2: RegisterSelf, but script named mob_parasitic_shadowfiend does not have ScriptName assigned in database. SD2: RegisterSelf, but script named mob_shadowy_construct does not have ScriptName assigned in database.
  5. Probably a silly question but do we still need to apply the Acid sql's?
  6. Cool, thank you, am giving it a try now! fingers crossed lol
  7. So you mean.. apply all the UDB sqls and updates.. and then use all the mangos\\sql\\ files to bring it up to current revision?
  8. Hi, i have been out of the mangos scene for a while and am trying to get back in to things.. I have downloaded and compiled the latest mangos rev and scriptdev2, but have hit a wall.. there is currently no database available for the latest revision.. is there a work around OR does anyone have the source code for revision 9999 that is compatible with UDB? Thanks in advance, Ryan.
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