iforgotmypassword
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Everything posted by iforgotmypassword
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Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
it always happens on my live server (*nix) -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
same for me -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
infinite loop in WardenMgr::Update http://pastebin.com/3At5xDhr -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
didn't help, I will try to increase timer did not help too -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
didn't help, I will try to increase timer -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
same in new version how to check client cheat-checks reply? -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
it happens very often for different accounts, when player tries to log out to character select screen -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
I am not sure about another check, 0x987255. Maybe it is wrong check too, maybe not =\\ -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
same for some players on my test server. Seems like this check is broken -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
nope, client can load modified Spell.dbc and there is many guides how to modify some stuff like global cooldowns, etc -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
feature request we need a locale-based MPQ checks for example, Spell.dbc file is different for different locales, but client-side modification of this file can provide some extra stuff -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
excellent! -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
Also I didn't get any cheat detection with 1 hour uptime on Linux -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
have same issue with connection between windows and linux. Firewall is disabled -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
solved by adding m_WardenClientChecks(NULL) to worldsession constructor -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
core crash in WardenMgr: SendCheatCheck at checkList->clear(); locals: + this 0x0000000043f57018 {m_WardenProcessStream=0x00000000323f72b0 m_WardenProcessConnection=0xcdcdcdcdcdcdcdcd m_Enabled=true ...} WardenMgr * const + session 0x00000000025acbc0 {m_muteTime=1279703127 m_timeOutTime=895093 m_nameQueryCallbacks={...} ...} WorldSession * const + data {m_opcode=52428 } WorldPacket + md5 "841EF47866310AE3D26A3D8546A4CD0D" std::basic_string<char,std::char_traits<char>,std::allocator<char> > - checkList 0xcdcdcdcdcdcdcdcd [...]() std::vector<WardenMgr::GenericCheck,std::allocator<WardenMgr::GenericCheck> > * [size] CXX0030: Error: expression cannot be evaluated [capacity] CXX0030: Error: expression cannot be evaluated nbChecks 204 'М' unsigned char m_seed1 204 'М' unsigned char m_strIndex 204 'М' unsigned char -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
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Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
same issue with last version -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
no, I mean that entries in database must have different chances to execute -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
Neo2003, we need an ability to setup chances for each check defined in database because with current count of memory checks warden needs about 30 minutes to detect weh (weh is mostly used cheating tool) currently we have a curious situation: the more we have checks, the less we get chances to detect cheats. -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
okay, got it: http://paste2.org/p/1327723 Crash at: uint8 m_seed1 = mWardenClientSeed[accountId]; --> DEBUG_LOG("Seed byte: 0x%02X, end byte: 0x%02X", m_seed1, mWardenModuleChecks[md5][WARD_CHECK_END]); to reproduce: - start wardend - start mangosd - enter world - shutdown mangosd - start mangosd -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
had a crash: http://paste2.org/p/1327653 can't start wardend if in debug build, sorry this happens when mangos lost connection to wardend, but client still connected -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
is it possible to allow worldserver restore connection if connection to wardend was interrupted? -
Warden - The definitive anti-cheat system
iforgotmypassword replied to Auntie Mangos's topic in OldCore modifications
WEH working like without warden -
seems like no more crashes, thank you!
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