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adrians

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  1. Furthermore, the mentioned code seems fine: https://github.com/mangoszero/server/blob/master/src/game/vmap/TileAssembler.cpp#L390 I'll continue working on this. I'll update the thread when I find a solution. Since the code is fine, there's not much the project can do about this, it seems to be a gcc bug, not mangos. I'll start by comparing the build logs on github with the package versions I'm using.
  2. Thank you. I've verified the memory is not saturated and repeated it twice. At the point of crashing, this is how much memory my system had free: total used free shared buff/cache available Mem: 3.8Gi 588Mi 2.1Gi 5.0Mi 1.1Gi 3.0Gi Swap: 8.0Gi 0B 8.0Gi Additionally, I watched it and logged the memory output with "while true ; do free -h >> memory.txt; sleep 2; done". Everything seemed ok. I will attach the compiler output to this post. Inside it are two errors: [ 64%] Building CXX object src/modules/SD3/CMakeFiles/mangosscript.dir/include/sc_grid_searchers.cpp.o during GIMPLE pass: vrp /home/mangos/mangos/zero/server/src/game/vmap/TileAssembler.cpp: In member function ‘void VMAP::TileAssembler::exportGameobjectModels(const char*)’: /home/mangos/mangos/zero/server/src/game/vmap/TileAssembler.cpp:390:10: internal compiler error: in compute_live_loop_exits, at tree-ssa-loop-manip.c:247 390 | void TileAssembler::exportGameobjectModels(const char *RAW_VMAP_MAGIC) | ^~~~~~~~~~~~~ 0x7f04b5765d8f __libc_start_call_main ../sysdeps/nptl/libc_start_call_main.h:58 0x7f04b5765e3f __libc_start_main_impl ../csu/libc-start.c:392 Please submit a full bug report, with preprocessed source if appropriate. Please include the complete backtrace with any bug report. See for instructions. make[2]: *** [src/game/CMakeFiles/vmap2.dir/build.make:118: src/game/CMakeFiles/vmap2.dir/vmap/TileAssembler.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:800: src/game/CMakeFiles/vmap2.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 74%] Building CXX object src/modules/SD3/CMakeFiles/mangosscript.dir/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp.o [ 74%] Building CXX object src/modules/SD3/CMakeFiles/mangosscript.dir/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp.o [ 74%] Building CXX object src/modules/SD3/CMakeFiles/mangosscript.dir/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp.o [ 74%] Linking CXX static library libmangosscript.a [ 74%] Built target mangosscript make: *** [Makefile:156: all] Error 2 output.txt
  3. I'm building mangos zero on Ubuntu 22.04 LTS, I'm encountering an "internal compiler error", in response to what I believe is valid code, how can I avoid this? [ 64%] Building CXX object src/shared/CMakeFiles/shared.dir/Utilities/EventProcessor.cpp.o [ 64%] Linking CXX static library libshared.a [ 64%] Built target shared [ 64%] Built target revision_data.h [ 64%] Building CXX object src/game/CMakeFiles/vmap2.dir/vmap/BIH.cpp.o [ 64%] Building CXX object src/game/CMakeFiles/vmap2.dir/vmap/VMapManager2.cpp.o [ 64%] Building CXX object src/game/CMakeFiles/vmap2.dir/vmap/MapTree.cpp.o [ 64%] Building CXX object src/game/CMakeFiles/vmap2.dir/vmap/TileAssembler.cpp.o during GIMPLE pass: vrp /home/mangos/mangos/zero/server/src/game/vmap/TileAssembler.cpp: In member function ‘void VMAP::TileAssembler::exportGameobjectModels(const char*)’: /home/mangos/mangos/zero/server/src/game/vmap/TileAssembler.cpp:390:10: internal compiler error: in compute_live_loop_exits, at tree-ssa-loop-manip.c:247 390 | void TileAssembler::exportGameobjectModels(const char *RAW_VMAP_MAGIC) | ^~~~~~~~~~~~~ 0x7fc368f7bd8f __libc_start_call_main ../sysdeps/nptl/libc_start_call_main.h:58 0x7fc368f7be3f __libc_start_main_impl ../csu/libc-start.c:392 Please submit a full bug report, with preprocessed source if appropriate. Please include the complete backtrace with any bug report. See for instructions. make[2]: *** [src/game/CMakeFiles/vmap2.dir/build.make:118: src/game/CMakeFiles/vmap2.dir/vmap/TileAssembler.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:800: src/game/CMakeFiles/vmap2.dir/all] Error 2 make: *** [Makefile:156: all] Error 2
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