Tohan
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Posts posted by Tohan
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@terrorio
That made me nervous so i checked it at Geddon and no cc/interrupt/dispell effect i tried worked.
I would say the reason is the mechanic_immune_mask in creature_template (http://getmangos.eu/wiki/Creature_template#mechanic_immune_mask)
On Geddon it is: 617299803
binary:
2^29 1 MECHANIC_SAPPED
2^28 0 MECHANIC_IMMUNE_SHIELD
2^27 0 MECHANIC_DISCOVERY
2^26 1 MECHANIC_DAZE
2^25 0 MECHANIC_INTERRUPT
2^24 0 MECHANIC_INVULNERABILITY
2^23 1 MECHANIC_HORROR
2^22 1 MECHANIC_TURN
2^21 0 MECHANIC_PERSUADE
2^20 0 MECHANIC_MOUNT
2^19 1 MECHANIC_SHACKLE
2^18 0 MECHANIC_SHIELD
2^17 1 MECHANIC_BANISH
2^16 1 MECHANIC_POLYMORPH
2^15 0 MECHANIC_BANDAGE
2^14 0 MECHANIC_BLEED
2^13 1 MECHANIC_KNOCKOUT
2^12 1 MECHANIC_FREEZE
2^11 1 MECHANIC_STUN
2^10 1 MECHANIC_SNARE
2^9 1 MECHANIC_SLEEP
2^8 1 MECHANIC_SILENCE
2^7 0 MECHANIC_PACIFY
2^6 1 MECHANIC_ROOT
2^5 0 MECHANIC_FUMBLE
2^4 1 MECHANIC_FEAR
2^3 1 MECHANIC_DISTRACT
2^2 0 MECHANIC_DISARM
2^1 1 MECHANIC_CONFUSED
2^0 1 MECHANIC_CHARM
So if you want to make your mob immune to silence effects and so on you should change the Creature_template#mechanic_immune_mask.
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Thx a lot that solved the problem.Geddon is now working as intended
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Hi,
I'm new to Mangos and wanted to fix Baron Geddon especially Inferno Effect.
So far i fixed his Melee Attacks to Ignore Armor (cause his Melee Attacks are Magical->fire damage), made his Inferno Spell working (atleast in mangos-zero it isn't and haven't found a solution in mangos-master).
The only thing missing is the damage Multiplier on each pulse/tick of his Inferno. Atm the damage is constant cause i don't know how to get the remaining duration of an Aura (atleast that is the solution i'm aiming for).
What i found out so far:
Inferno: 19695 -> triggers Inferno Dummy Effect: 18947
Inferno: 19698 <-the spell itself
informations from spell.dbc: http://imageshack.us/photo/my-images/444/geddon.jpg/
spelleffects.cpp:
void Spell::EffectDummy(SpellEffectIndex eff_idx)
{
.
.
.
case 18947: //Baron Geddon Inferno Dummy Effect
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(19695);
int32 dur=GetSpellDuration(spellInfo); //8 sec <-some nonsense
damage=spellInfo->EffectBasePoints[0]*(dur/1000) //1000*dur_in_seconds (just for some testing purpose)
m_caster->CastCustomSpell(m_caster, 19698, &damage, NULL, NULL, true);
return;
}
.
.
.
spell 19695 Auras:
23:Periodic Trigger (value:1000 interval: 1 sec) Inferno Dummy Effect (18947)
25:Root
26:Pacify
My problem is the lack of knowledge how to get the remaining aura duration or remaining ticks of spell 19695.
Problem with maps and update
in OldInstallation, configuration & upgrades
Posted
You should patch your WoW-Client to Version 3.3.5. as seen in the post above you