angeleyes
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Everything posted by angeleyes
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MaNGOS rev 12792 SD2: 2279 UDB: 402 The spell Dispersion (47585) can make you invisible when this should not happen. First you mount, then you cast shadowform en after that you cast dispersion, then you remove shadowform (by clicking) and now you are invisible.
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[Patch] Implement "OnCreatureSummoned" for instance scripts
angeleyes replied to Auntie Mangos's topic in ... rejectedOld
Does this also imply that for instances where those bosses are, the random dungeon finder will give eof? Because there are some (Utgarde Pinnacle, The Nexus, Violet Hold and others) where there are extra bosses to be summoned but because they are not summoned at the moment, the instance can not be finished and you'll not get credit for using the random dungeon finder. Or is this not related at all? -
Bump. This spell should scale with Spellpower, but it doesn't. Some examples taken from wowhead: However when we tested it we had 3.5k spellpower but the treants only deal 5810 damage for the whole duration, the comment on wowhead says that with sp 2816 they already deal a damage of 21k tot 25k for the whole duration.
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MaNGOS rev 12792 SD2: 2279 UDB: 402 The spell Zelig's vision (49817) which is triggered by item Zelig's Scrying Orb (37933) that is used in quest Frostmourne Cavern (12478) doesn't do anything. It seems it is working because above the player's portrait a bar is loading, however after it is finished nothing happens. What should happen is that a scene play's as can be seen
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Thanks Breakwater, hope this will be included in the retail mangos as well
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MaNGOS rev 12792 SD2: 2279 UDB: 402 The spell Blood Draw (50251) does do it's visual and only on the correct target, however the blood gem (36827) does not get filled and the quest (12125) does not complete. Same goes for quest 12126 with item 36835 and quest 12127 with item 36847.
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Information such as http://www.wowwiki.com/Fear or http://www.wowpedia.org/Fear or http://code.google.com/p/trinitycore/issues/detail?id=2735 (sorry to put trinity here, it's just that they already did some (maybe helpful) research).
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Sorry, I just saw the bug, but have no clue how to fix. But do I understand correctly that this is so difficult it would take years to fix?
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MaNGOS rev 11376 SD2: 2036 UDB: 401 Warlock spell "Fear" (spellid= 5782) is removed from target even with the smallest damage, this is not correct.
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bump, problem still exists unfortunatly
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I know that this is already an old post, but recently the mysterious egg mysteriously stopped working after a patch on our server. So I wanted to check out the code mentioned in the paste2 links at the top of page 2 of this topic, but the links don't exist anymore. Could someone tell me where to find the code and maybe why it all of a sudden stopped working.
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is this going to be in a mangos release anytime soon?
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can this be made part of a revision of mangos?
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So now the question remains: is this going to be fixed anytime soon. I'm a healadin, so I would really like to see this one fixed.
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