Mangos: 10258
UDB: 392
SD2: 1749
What it does: already implemented in spelleffects in effectDummy:
case 44875: // Complete Raptor Capture
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
Creature* creatureTarget = (Creature*)unitTarget;
creatureTarget->ForcedDespawn();
//cast spell Raptor Capture Credit
m_caster->CastSpell(m_caster, 42337, true,NULL);
this for some reason does not work, it will not give a Invis Raptor Credit
return;
}
How it should work: dummy spell 44875 should cast spell 42337 (Raptor captor credit), this should give player an Invis Raptor Credit, but it doesn't
I do not know why implementation does not work