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Beta

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  1. I suggest, you are a paranoic person. Mathematical random still means that it is possible to get a dice roll with 6 up 10 times straigh one after each other. The rolling is then still random, although it seems to be rolled by a cheater. As it is pretty hard to code a real good (in terms of value gaps beween the roll results) "random" generator, you could go and try to code a more "random" gen yourself, or just let it be as it is, because then it is still "random". A suggestion: use -> /rnd 1000 or /rnd 5000 That gives you more chance to get a wider value gap between results.
  2. I just can't get rid of the feeling that w12x is kinda Korean Level bot for writing patches. No, seriously... thank you so much for your hard work and the time you spend to make all of us go like "AWESOME! we love you!!!". <div class='quotetop'>QUOTE (Grand @ Jul 7 2008, 02:15 PM) <{POST_SNAPBACK}></div> Because he is the one who writes patches not the one who reviews if they are fine enough for uping them to SVN.
  3. Although I honestly do not understand why you would wanna do that, anyhow most easy way to prevent players from enter bgs or arenas is just to remove all bg and arena masters in the database. To remove that part from the code would be kinda too complex.
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