blahdyblah
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Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
Cheers! I'll test it out now. Works. -
Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
No help? :\\ -
Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
Ok, done that. Now how do I make it so each person can set their own xp rate without using a DB? Maybe have this when player uses command? player->SetUInt32Value(xprate, 2); I don't know how to code it properly, though. ;P What do you suggest? -
Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
How do I set the xp rate without it being stored anywhere? I put uint32 xprate = 1; in Player::Player but it still says undeclared. Hm. -
Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
Thanks for helping. Just to be modified by a command would be neat and tidy. -
Custom XP Rates Command [MaNGOSZero]
blahdyblah replied to Auntie Mangos's topic in OldCore modifications
In order to set the xprate value through a command will a table be needed? Also, where should the uint32 xprate =1; go? I tried adding xp = xp*kill_xp_rate; while keeping the code from the link above and it didn't work.
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