chmun
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I'd like a C++ Developer for MaNGOS to work for my server and guide me with how to use MaNGOS and how to make it more stable Must have knowledge of making custom patches for MaNGOS I'm willing to pay him my Msn is [email protected] contact me there Please tell me if making a post like this is not allowed
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i know... After i've tested it... I love it... My old server was going so well but in the new patch alot of crashes.... So my server is almost dead... Making a new server... Please some one tell me where is the pvp kill handler in the code
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Can any 1 please help me explain WHERE the PvP Kills Code is ? and how to make a PvP script with a PvP Reward and World Announcer or is there any premade?
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it seems that MaNGOS is quite complicated... Im not sure i'll be able to write my C++ addons made in ArcEmu in MaNGOS easily But i can hire a part time C++ Developer
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Whats the maximum uptime any 1 has had, thats my question Does it crashes or not?
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hardware isnt a problem i want uptime ... Can any one please tell me what uptime it might have?
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Hello all, I've just switched from ArcEmu to MaNGOS because ArcEmu is the most unstable core there is and there are alot of minor bugs which their developers wont even bother fixing. I've heard alot of things about MaNGOS, and i feel that it'd be WAY WAY WAY better than sucky arcemu I want to start a PvP Server(Instant 80 with Free items), which means players will be using alot of spells and etc. I want to know the uptime of MaNGOS on a working server with players Thank you all!
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