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Cryogen

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  1. could anyone comment if this has been fixed or what? in what rev.? maybe something like this "patch" will work in SpellAuras.cpp: // Final heal only on dispelled or duration end if ( !(GetAuraDuration() <= 0 || m_removeMode == AURA_REMOVE_BY_DISPEL || m_removeMode == AURA_REMOVE_BY_ENEMY_SPELL) ) return; Please comment - this is a vital part of lifebloom spell mechanics. Getting nothing when dispelled makes lifebloom a cripple spell.
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