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dardennf

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  1. What is Overkill ? Not related to the rogue's spell ?
  2. You're probably trying to sell prohibited stuff... Don't upload your logs, Devs won't download anything.
  3. Why ? "Spellsteal wont break any Crowd Control effect on target". So it doesn't matter, does it ? edit (@zergtmn) : Ok np ^^.
  4. Maybe I have a custom patch on my server which "fix" it ^^.
  5. There is no patch, but a bugreport has been already done.
  6. Up, what do you think about this feature ? Could we add a field to gameobject_template or creature_template in the DB or does it need a specific way for only a little amount of creatures and need to be hardcoded in the core ?
  7. With this improve, does it fix these two spells http://www.wowhead.com/spell=48469 and http://www.wowhead.com/spell=69381 which can be stacked ?
  8. When I did this quest http://www.wowhead.com/quest=10162 on retail, I didn't have such difficulties to finish it in once. It's currently more difficult on mangos, because taxis seem to be faster. I don't know if this quest is related to this problem ^^. PS : And even if you completed objectives, the quest wasn't consider as completed.
  9. Hi everybody. I was wondering if mangos have implemented this kind of mobs, who can be seen from a very long distance, compared to others classic creatures ! Like this well known Fel Reaver. In a similar way some gobs need to be seen from further than others. Do you think IT could be implemented ? Thanks, and sorry for my english.
  10. I think that Shadowform and Darkness shouldn't increase the Imp. Devouring Plague instant, because your Shadowform already increase your Devouring Plague, and thus the instant effect.
  11. And that's why I asked . If it works like on retail, it's OK, I was just curious. Anyway, thanks for your quick answer.
  12. Hi, first I'd like to say I'm not sure about what I say, so tell me if I'm wrong . Is it normal that spells which scale with Attack Power or Spellpower are not immediatly increased (or decreased) after some modifications of your stats ? Eg : Cast Rend, damages => XXX Unequip a weapon => still XXX damages Cast rend without your weapon (the same you've unequip) => YYY (YYY is lower than XXX). Does it work as expected ? Hope you can understand (and sorry for my english).
  13. Ok, a better way to fix these quests. Thanks for you answer.
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