Darky88
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I added the option for save the logs in db table, its realy lazy read text logs and querys are realy powerfulls https://github.com/DarkTerror/LaPosadaDelOcio/commit/f54f1fcedd78fe7808e9d12d5907579ef0c604be
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@caeruleaus Can you provide the compiled files? "tiawps_decrypter.exe", "tiawps_reader.exe" And... i read "Tiawps sessionkey reader Build 12340 3.3.5" but i need work at (13329) any problem with that?
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Thx, When I get home I will prove
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yeah, i can help you now, but i dont know how to obtain/extract/get the opcodes, what is the procedure to obtain that?
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How i can help you in opcode sniffing? can you send me a private mensage with this info?
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Hi guys Is it possible to kick a player who exceeds a certain amount of latency? can someone help me to search funtions in mangos core for extract the "milliseconds of latency" for someone client and do periodic check? Thx
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I found a problem with the TBB At the moment i only compile on Win.
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Can someone Upgrade this patch?
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[Instance] Raid Tab and Join Msg Not Showing Reset time.
Darky88 replied to Auntie Mangos's topic in OldBug reports
Same error since [10549], ¿Some fix or idea? Att Darky -
src/game/PetHandler.cpp { Creature* pet = _player->GetMap()->GetAnyTypeCreature(petguid); if(!pet || !pet->GetCharmInfo() || pet->GetCharmInfo()->GetPetNumber() != petnumber) + { + WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+1)); + data << uint32(petnumber); + data << uint8(0); + _player->GetSession()->SendPacket(&data); return; + } std::string name = pet->GetName(); by nos4r2zod (extract of KAPATEJIb repo).
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Really thanked if u post the movie ^^
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I have the same problem.... I report on linux crash dump but the post is lost '' (new forum) This crash have my own patchs buts its the same in clean version Hilo 1 (Thread 14710): #0 WorldSession::HandleGameObjectQueryOpcode (this=0x7fc4f13fcb80, recv_data=<value optimized out>) at ../../../src/game/QueryHandler.cpp:236 IconName = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xc39418 ""}} CastBarCaption = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xc39418 ""}} data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 10669261066477184768, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7fc4f13e1f80 "\\005", _M_finish = 0x9410d4696b472700 <Address 0x9410d4696b472700 out of bounds>, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 1} Name = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x7fc4e0dfa5d8 "Ooze Covered Gold Vein"}} loc_idx = <value optimized out> entryID = 73941 guid = <value optimized out> info = 0x7fc50d49ce30 #1 0x00000000007e75e8 in WorldSession::ExecuteOpcode (this=0x7fc4f13fcb80, opHandle=<value optimized out>, packet=0x7fc4f141e200) at ../../../src/game/WorldSession.cpp:873 No locales. #2 0x00000000007ea535 in WorldSession::Update (this=0x7fc4f13fcb80) at ../../../src/game/WorldSession.cpp:221 opHandle = @0x1381935800007fc5 packet = 0x7fc4f141e200 currTime = <value optimized out> #3 0x00000000007e3be2 in World::UpdateSessions (this=0x7fc518b63900, diff=104) at ../../../src/game/World.cpp:1927 itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x32, _M_cur_bucket = 0x7fc51c369b53}, <No data fields>} sess = <value optimized out> #4 0x00000000007e4494 in World::Update (this=0x7fc518b63900, diff=104) at ../../../src/game/World.cpp:1464 autobroadcaston = 1 #5 0x000000000050fccc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 104 realCurrTime = 2202790643 realPrevTime = <value optimized out> prevSleepTime = 49 #6 0x000000000088a603 in ACE_Based::Thread::ThreadTask (param=0x7fc4f13e1ef0) at ../../../src/shared/Threading.cpp:187 _task = 0x7fc51500bd80 #7 0x00007fc51a958a04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #8 0x00007fc519f16d4d in clone () from /lib/libc.so.6 No symbol table info available. #9 0x0000000000000000 in ?? () No symbol table info available. ----- I dont know the exact rev but ~10400 generate the bug
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Yeah I agree with you but.... http://www.wowwiki.com/Rage "d" and "s" equal to 0 when absorb all the damage. If "d" and "s" equal to 0 then R=0. And another thing, is official text pach note in spanish: http://forums.wow-europe.com/thread.html?topicId=7913131693&sid=4 Translate: thx i only whrite here the text of patch notes, and not tested in trial acc '' Thanx you
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The patch is KO... The patch notes say: Now feel like anger when the damage inflicted on you is absorbed through such a shield like Power Word: Shield. You only gain rage when absorb hits on you.... but not yours atacks absorb... Sorry for my *english*
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