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EARTHWALKER

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Posts posted by EARTHWALKER

  1. MaNGOS/0.17.0-DEV (* * Revision 11728 - *) for Win64 (little-endian)

    Using script library: ScriptDev2 (for MaNGOS 11590+) Revision [2243] (*) * * (Wi

    n64)

    Using World DB: UDB 0.12.1 (401) for MaNGOS 11376 with SD2 SQL for rev. 2036

    Using creature EventAI: ACID 3.0.8 - Full Release for Mangos (3.3.5a Client)

    Online players: 0 (max: 1) Queued players: 0 (max: 0)

    Crashed while using mutilshot - Hunter

    [== English ==]
    Revision: * * 11728 *
    Date 26:7:2011. Time 21:52 
    //=====================================================
    *** Hardware ***
    Processor: AMD Phenom(tm) 9600 Quad-Core Processor
    Number Of Processors: 4
    Physical Memory: 4192824 KB (Available: 1340756 KB)
    Commit Charge Limit: 8383800 KB
    
    *** Operation System ***
    Windows Vista or Windows Server 2008 Professional Service Pack 1 (Version 6.1, Build 7601)
    
    //=====================================================
    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  00000001400AF923 01:00000000000AE923 C:\\mangos\\mangosd.exe
    
    Registers:
    RAX:000007FFE0E23FC0
    RBX:000007FFD9746348
    RCX:0000000000000000
    RDX:0000000000000001
    RSI:0000000000000000
    RDI:000007FFD9744000
    R8: 000007FFD9746348
    R9: 0000000000000000
    R10:0000000000020158
    R11:0000000000000064
    R12:0000000000000007
    R13:0000000000000004
    R14:0000000000000011
    R15:0000006000000001
    CS:RIP:0033:00000001400AF923
    SS:RSP:002B:0000000008C3CB00  RBP:00000064
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00010202
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000001400AF923  0000000008C3DBA0  MotionMaster::UpdateMotion+F3  c:\\core\\src\\game\\motionmaster.cpp line 73
    00000001400DB26B  0000000008C3DBD0  Unit::Update+21B  c:\\core\\src\\game\\unit.cpp line 352
    00000001400F4E81  0000000008C3DC20  Creature::Update+421  c:\\core\\src\\game\\creature.cpp line 569
    0000000140124D42  0000000008C3ECA0  Pet::Update+1C2  c:\\core\\src\\game\\pet.cpp line 565
    00000001400FAB35  0000000008C3ECE0  MaNGOS::ObjectUpdater::Visit+A5  c:\\core\\src\\game\\gridnotifiersimpl.h line 46
    000000014010F56C  0000000008C3FDD0  Map::Update+42C  c:\\core\\src\\game\\map.cpp line 484
    0000000140279ADA  0000000008C3FE10  MapManager::Update+6A  c:\\core\\src\\game\\mapmanager.cpp line 234
    0000000140091F24  0000000008C3FE50  World::Update+1F4  c:\\core\\src\\game\\world.cpp line 1515
    000000014005A001  0000000008C3FE80  WorldRunnable::run+61  c:\\core\\src\\mangosd\\worldrunnable.cpp line 67
    000000014006DAEF  0000000008C3FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  0000000008C3FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  0000000008C3FF20  _endthreadex+43
    000000006FE71E53  0000000008C3FF50  _endthreadex+DF
    00000000776A652D  0000000008C3FF80  BaseThreadInitThunk+D
    0000000077C4C521  0000000008C3FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7135A  000000000012FAF0  NtWaitForSingleObject+A
    000007FEFE3A10DC  000000000012FB90  WaitForSingleObjectEx+9C
    000007FEF98EB86A  000000000012FBC0  ACE_OS::thr_join+2A  c:\\core\\dep\\ace_wrappers\\ace\\os_ns_thread.inl line 2798
    000007FEF996E127  000000000012FC40  ACE_Thread_Manager::wait_task+237  c:\\core\\dep\\ace_wrappers\\ace\\thread_manager.cpp line 1793
    000000014023320E  000000000012FC70  WorldSocketMgr::Wait+3E  c:\\core\\src\\game\\worldsocketmgr.cpp line 310
    0000000140058AC2  000000000012FE40  Master::Run+5A2  c:\\core\\src\\mangosd\\master.cpp line 325
    0000000140054F4E  000000000012FF20  main+41E  c:\\core\\src\\mangosd\\main.cpp line 206
    000000014005C542  000000000012FF50  __tmainCRTStartup+11A  f:\\dd\\vctools\\crt_bld\\self_64_amd64\\crt\\src\\crtexe.c line 555
    00000000776A652D  000000000012FF80  BaseThreadInitThunk+D
    0000000077C4C521  000000000012FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C718CA  00000000028CFCB0  ZwWaitForMultipleObjects+A
    0000000077C3B007  00000000028CFF50  TpIsTimerSet+907
    00000000776A652D  00000000028CFF80  BaseThreadInitThunk+D
    0000000077C4C521  00000000028CFFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7165A  0000000002A0FD60  ZwDelayExecution+A
    000007FEFE3A1203  0000000002A0FE00  SleepEx+B3
    000000014006DC36  0000000002A0FE50  ACE_Based::Thread::Sleep+46  c:\\core\\src\\shared\\threading.cpp line 238
    000000014006F33A  0000000002A0FE80  SqlDelayThread::run+4A  c:\\core\\src\\shared\\database\\sqldelaythread.cpp line 50
    000000014006DAEF  0000000002A0FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  0000000002A0FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  0000000002A0FF20  _endthreadex+43
    000000006FE71E53  0000000002A0FF50  _endthreadex+DF
    00000000776A652D  0000000002A0FF80  BaseThreadInitThunk+D
    0000000077C4C521  0000000002A0FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7165A  0000000002C7FD60  ZwDelayExecution+A
    000007FEFE3A1203  0000000002C7FE00  SleepEx+B3
    000000014006DC36  0000000002C7FE50  ACE_Based::Thread::Sleep+46  c:\\core\\src\\shared\\threading.cpp line 238
    000000014006F33A  0000000002C7FE80  SqlDelayThread::run+4A  c:\\core\\src\\shared\\database\\sqldelaythread.cpp line 50
    000000014006DAEF  0000000002C7FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  0000000002C7FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  0000000002C7FF20  _endthreadex+43
    000000006FE71E53  0000000002C7FF50  _endthreadex+DF
    00000000776A652D  0000000002C7FF80  BaseThreadInitThunk+D
    0000000077C4C521  0000000002C7FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7165A  0000000002E3FD60  ZwDelayExecution+A
    000007FEFE3A1203  0000000002E3FE00  SleepEx+B3
    000000014006DC36  0000000002E3FE50  ACE_Based::Thread::Sleep+46  c:\\core\\src\\shared\\threading.cpp line 238
    000000014006F33A  0000000002E3FE80  SqlDelayThread::run+4A  c:\\core\\src\\shared\\database\\sqldelaythread.cpp line 50
    000000014006DAEF  0000000002E3FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  0000000002E3FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  0000000002E3FF20  _endthreadex+43
    000000006FE71E53  0000000002E3FF50  _endthreadex+DF
    00000000776A652D  0000000002E3FF80  BaseThreadInitThunk+D
    0000000077C4C521  0000000002E3FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C71FEA  0000000008C3AE10  NtGetContextThread+A
    0000000077692F4A  0000000008C3AE40  GetThreadContext+A
    000000014005B57E  0000000008C3B370  WheatyExceptionReport::printTracesForAllThreads+BE  c:\\core\\src\\shared\\wheatyexceptionreport.cpp line 370
    000000014005B87C  0000000008C3BA00  WheatyExceptionReport::GenerateExceptionReport+2AC  c:\\core\\src\\shared\\wheatyexceptionreport.cpp line 468
    000000014005BA9A  0000000008C3BCA0  WheatyExceptionReport::WheatyUnhandledExceptionFilter+14A  c:\\core\\src\\shared\\wheatyexceptionreport.cpp line 109
    0000000077729450  0000000008C3BD80  UnhandledExceptionFilter+160
    0000000077CB43B8  0000000008C3BDB0  MD5Final+1DE8
    0000000077C385A8  0000000008C3BE20  __C_specific_handler+9C
    0000000077C49D0D  0000000008C3BE50  RtlDecodePointer+BD
    0000000077C391AF  0000000008C3C530  RtlUnwindEx+BBF
    0000000077C71278  0000000008C3CAF0  KiUserExceptionDispatcher+2E
    00000001400AF923  0000000008C3DBA0  MotionMaster::UpdateMotion+F3  c:\\core\\src\\game\\motionmaster.cpp line 73
    00000001400DB26B  0000000008C3DBD0  Unit::Update+21B  c:\\core\\src\\game\\unit.cpp line 352
    00000001400F4E81  0000000008C3DC20  Creature::Update+421  c:\\core\\src\\game\\creature.cpp line 569
    0000000140124D42  0000000008C3ECA0  Pet::Update+1C2  c:\\core\\src\\game\\pet.cpp line 565
    00000001400FAB35  0000000008C3ECE0  MaNGOS::ObjectUpdater::Visit+A5  c:\\core\\src\\game\\gridnotifiersimpl.h line 46
    000000014010F56C  0000000008C3FDD0  Map::Update+42C  c:\\core\\src\\game\\map.cpp line 484
    0000000140279ADA  0000000008C3FE10  MapManager::Update+6A  c:\\core\\src\\game\\mapmanager.cpp line 234
    0000000140091F24  0000000008C3FE50  World::Update+1F4  c:\\core\\src\\game\\world.cpp line 1515
    000000014005A001  0000000008C3FE80  WorldRunnable::run+61  c:\\core\\src\\mangosd\\worldrunnable.cpp line 67
    000000014006DAEF  0000000008C3FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  0000000008C3FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  0000000008C3FF20  _endthreadex+43
    000000006FE71E53  0000000008C3FF50  _endthreadex+DF
    00000000776A652D  0000000008C3FF80  BaseThreadInitThunk+D
    0000000077C4C521  0000000008C3FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7153A  000000000905F8A0  NtRequestWaitReplyPort+A
    00000000776B2EF8  000000000905F8D0  GetConsoleMode+F8
    00000000776E52D1  000000000905FA20  VerifyConsoleIoHandle+281
    00000000776FA712  000000000905FB00  ReadConsoleA+B2
    00000000776C8DB4  000000000905FB40  GetEnvironmentStringsA+55D4
    000000006FEBC315  000000000905FBE0  _wsopen_s+261
    000000006FEBC8DD  000000000905FC30  _read+C5
    000000006FE7D350  000000000905FC60  _filbuf+80
    000000006FE7C917  000000000905FCC0  fgets+11F
    00000001400491E8  000000000905FE80  CliRunnable::run+D8  c:\\core\\src\\mangosd\\clirunnable.cpp line 615
    000000014006DAEF  000000000905FEB0  ACE_Based::Thread::ThreadTask+F  c:\\core\\src\\shared\\threading.cpp line 190
    000007FEF9940A95  000000000905FEF0  ACE_OS_Thread_Adapter::invoke+55  c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.cpp line 86
    000000006FE71DB7  000000000905FF20  _endthreadex+43
    000000006FE71E53  000000000905FF50  _endthreadex+DF
    00000000776A652D  000000000905FF80  BaseThreadInitThunk+D
    0000000077C4C521  000000000905FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7135A  000000000915E910  NtWaitForSingleObject+A
    000007FEFD8B3D38  000000000915E990  0001:0000000000002D38 C:\\Windows\\system32\\MSWSOCK.dll
    000007FEFD8C1F96  000000000915EB30  WSPStartup+8E36
    000007FEFE454EFC  000000000915EB70  select+15C
    000007FEFE454E7D  000000000915EC70  select+DD
    000007FEF98F7672  000000000915ED00  ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+142  c:\\core\\dep\\ace_wrappers\\ace\\select_reactor_t.cpp line 1100
    000007FEF9970B66  000000000915ED90  ACE_TP_Reactor::handle_events+B6  c:\\core\\dep\\ace_wrappers\\ace\\tp_reactor.cpp line 169
    000007FEF994EA6D  000000000915EDC0  ACE_Reactor::run_reactor_event_loop+4D  c:\\core\\dep\\ace_wrappers\\ace\\reactor.cpp line 267
    0000000140235928  000000000915FE40  ReactorRunnable::svc+108  c:\\core\\src\\game\\worldsocketmgr.cpp line 165
    000007FEF9969941  000000000915FE70  ACE_Task_Base::svc_run+41  c:\\core\\dep\\ace_wrappers\\ace\\task.cpp line 286
    000007FEF9969EE5  000000000915FEB0  ACE_Thread_Adapter::invoke_i+45  c:\\core\\dep\\ace_wrappers\\ace\\thread_adapter.cpp line 145
    000007FEF996A011  000000000915FEF0  ACE_Thread_Adapter::invoke+71  c:\\core\\dep\\ace_wrappers\\ace\\thread_adapter.cpp line 94
    000000006FE71DB7  000000000915FF20  _endthreadex+43
    000000006FE71E53  000000000915FF50  _endthreadex+DF
    00000000776A652D  000000000915FF80  BaseThreadInitThunk+D
    0000000077C4C521  000000000915FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C7135A  000000000925E910  NtWaitForSingleObject+A
    000007FEFD8B3D38  000000000925E990  0001:0000000000002D38 C:\\Windows\\system32\\MSWSOCK.dll
    000007FEFD8C1F96  000000000925EB30  WSPStartup+8E36
    000007FEFE454EFC  000000000925EB70  select+15C
    000007FEFE454E7D  000000000925EC70  select+DD
    000007FEF98F7672  000000000925ED00  ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events+142  c:\\core\\dep\\ace_wrappers\\ace\\select_reactor_t.cpp line 1100
    000007FEF9970B66  000000000925ED90  ACE_TP_Reactor::handle_events+B6  c:\\core\\dep\\ace_wrappers\\ace\\tp_reactor.cpp line 169
    000007FEF994EA6D  000000000925EDC0  ACE_Reactor::run_reactor_event_loop+4D  c:\\core\\dep\\ace_wrappers\\ace\\reactor.cpp line 267
    0000000140235928  000000000925FE40  ReactorRunnable::svc+108  c:\\core\\src\\game\\worldsocketmgr.cpp line 165
    000007FEF9969941  000000000925FE70  ACE_Task_Base::svc_run+41  c:\\core\\dep\\ace_wrappers\\ace\\task.cpp line 286
    000007FEF9969EE5  000000000925FEB0  ACE_Thread_Adapter::invoke_i+45  c:\\core\\dep\\ace_wrappers\\ace\\thread_adapter.cpp line 145
    000007FEF996A011  000000000925FEF0  ACE_Thread_Adapter::invoke+71  c:\\core\\dep\\ace_wrappers\\ace\\thread_adapter.cpp line 94
    000000006FE71DB7  000000000925FF20  _endthreadex+43
    000000006FE71E53  000000000925FF50  _endthreadex+DF
    00000000776A652D  000000000925FF80  BaseThreadInitThunk+D
    0000000077C4C521  000000000925FFD0  RtlUserThreadStart+21
    
    Call stack:
    Address   Frame     Function      SourceFile
    0000000077C72C1A  000000000935FC50  ZwWaitForWorkViaWorkerFactory+A
    0000000077C3FE0B  000000000935FF50  RtlValidateHeap+3BB
    00000000776A652D  000000000935FF80  BaseThreadInitThunk+D
    0000000077C4C521  000000000935FFD0  RtlUserThreadStart+21
    ========================
    Local Variables And Parameters
    
    Call stack:
    Address   Frame     Function      SourceFile
    00000001400AF923  0000000008C3DBA0  MotionMaster::UpdateMotion+F3  c:\\core\\src\\game\\motionmaster.cpp line 73
       Local  <user defined> 'this' = 7FFDE874000
       Parameter  unsigned int 'diff' = D9A64000
       Local  ACE_Stack_Trace
            <user defined>  ACE_Stack_Trace
            <user defined>  c_str
            unsigned int  SYMBUFSIZ = 64
            <user defined>  buf_
            unsigned int  buflen_ = 56B
            <user defined>  UNSUPPORTED
            <user defined>  UNABLE_TO_GET_TRACE
            <user defined>  generate_trace
            <user defined>  __dflt_ctor_closure
    
    
    00000001400DB26B  0000000008C3DBD0  Unit::Update+21B  c:\\core\\src\\game\\unit.cpp line 352
       Local  <user defined> 'this' = 7FFE8BF4000
       Parameter  unsigned int 'update_diff' = E5A94000
       Parameter  unsigned int 'p_time' = 64
    
    00000001400F4E81  0000000008C3DC20  Creature::Update+421  c:\\core\\src\\game\\creature.cpp line 569
       Local  <user defined> 'this' = 7FFE8BF4000
       Parameter  unsigned int 'update_diff' = 40022C18
       Parameter  unsigned int 'diff' = 0
    
    0000000140124D42  0000000008C3ECA0  Pet::Update+1C2  c:\\core\\src\\game\\pet.cpp line 565
       Local  <user defined> 'this' = 7FFFFF73900
       Parameter  unsigned int 'update_diff' = F98EF9CA
       Parameter  unsigned int 'diff' = 51F
       Local  ACE_Stack_Trace
            <user defined>  ACE_Stack_Trace
            <user defined>  c_str
            unsigned int  SYMBUFSIZ = 17
            <user defined>  buf_
            unsigned int  buflen_ = 7FFE876BD60
            <user defined>  UNSUPPORTED
            <user defined>  UNABLE_TO_GET_TRACE
            <user defined>  generate_trace
            <user defined>  __dflt_ctor_closure
    
    
    00000001400FAB35  0000000008C3ECE0  MaNGOS::ObjectUpdater::Visit+A5  c:\\core\\src\\game\\gridnotifiersimpl.h line 46
       Local  <user defined> 'this' = 8C3ED34
       Parameter  <user defined> 'm' = 6FE8ABE4
    
    000000014010F56C  0000000008C3FDD0  Map::Update+42C  c:\\core\\src\\game\\map.cpp line 484
    punting on symbol this
    punting on symbol t_diff
    

  2. hmm, not sure what's going on vlad, but this morning I checked my console and saw hundreds and hundreds of pages of errors to do with the AHbot. Never seem them before now.

    Here are a few for your perusal.

    [== English ==]
    Update failed: !itr->second->itemGuidLow Stack Trace: AuctionHouseMgr::Update() c:\\core\\src\\game\\auctionhousemgr.cpp: 488 + 0x0 World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: AuctionHouseMgr::Update() c:\\core\\src\\game\\auctionhousemgr.cpp: 488 + 0x0 World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] SQL: INSERT INTO auction (id,houseid,itemguid,item_template,item_count,item_rand ompropertyid,itemowner,buyoutprice,time,moneyTime,buyguid,lastbid,startbid,depos it) VALUES
    ('464704', '7', '16278746', '11081', '3214093379', '1064396558', '0',  '1334', '1310116480', '13786686556270743355', '0', '0', '1052', '0') SQL ERROR: Out of range value for column 'moneyTime' at row 1 SQL: INSERT INTO auction (id,houseid,itemguid,item_template,item_count,item_rand ompropertyid,itemowner,buyoutprice,time,moneyTime,buyguid,lastbid,startbid,depos it) VALUES
    ('464705', '7', '16278747', '21894', '2047', '1055172274', '0', '8749 7', '1310044480', '13817098940501165774', '0', '0', '36772', '0') SQL ERROR: Out of range value for column 'moneyTime' at row 1 SQL: INSERT INTO auction (id,houseid,itemguid,item_template,item_count,item_rand ompropertyid,itemowner,buyoutprice,time,moneyTime,buyguid,lastbid,startbid,depos it) VALUES
    ('464707', '7', '16278749', '3872', '3199988585', '-1094446467', '0',  '6354', '1310166880', '13728842213728966722', '0', '0', '5400', '0') SQL ERROR: Out of range value for column 'moneyTime' at row 1 SQL: INSERT INTO auction (id,houseid,itemguid,item_template,item_count,item_rand ompropertyid,itemowner,buyoutprice,time,moneyTime,buyguid,lastbid,startbid,depos it) VALUES
    ('464720', '7', '16278762', '2532', '2047', '-524913056', '0', '12021 6', '1310051680', '14013191028293462698', '0', '0', '19378', '0') SQL ERROR: Out of range value for column 'moneyTime' at row 1 ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace: World::Update() c:\\core\\src\\game\\world.cpp: 1478 + 0x0 WorldRunnable::run() c:\\core\\src\\mangosd\\worldrunnable.cpp: 67 + 0x0 ACE_Based::Thread::ThreadTask() c:\\core\\src\\shared\\threading.cpp: 190 + 0x0 ACE_OS_Thread_Adapter::invoke() c:\\core\\dep\\ace_wrappers\\ace\\os_thread_adapter.c pp: 86 + 0x5 endthreadex()+0x43 [0x21db7] endthreadex()+0xdf [0x21e53] BaseThreadInitThunk()+0xd [0x1652d] RtlUserThreadStart()+0x21 [0x2c521] ..\\..\\src\\game\\AuctionHouseMgr.cpp:585: Error: Assertion in AuctionHouseObject:: Update failed: !itr->second->itemGuidLow Stack Trace:
    

  3. Is there any way to make it "buyout" any item i put into auction at any price i put it?

    Which settings i have to change?

    The setting you would change is this one:-

    AuctionHouseBot.Buyer.Buyprice =

    If you do AuctionHouseBot.Buyer.Buyprice = 6, then it would buy anything you put in at 6x the normal vendor price.

    So somthing you would sell at the vendor for 1 gold the AHbot will buy for up to 6 gold

    Obviously you would change the 6 to something like 1000000 or something.

    Mine is set to 6 which is equivalent to the gold drop multiplier on my server. All works very well.

  4. Just tried for the first time to get into icecrown citadel and kill some trash; and noticed that none of the trash mobs give Ashen Verdict reputation. Is this normal?

    I only ask as I have been on a few other servers and seen each of the mobs give this rep.

    If it's not normal, have I missed something or is it a case of adding a script somewhere.

    MaNGOS/0.17.0-DEV (* * Revision 11131 - *) for Win32 (little-endian)

    Using script library: ScriptDev2 (for MaNGOS 11126+) Revision [1973] 2011-02-10

    10:53:46 (Win32)

    Using World DB: UDB 0.12.1 (397) for MaNGOS 11064 with SD2 SQL for rev. 1953

    Using creature EventAI: ACID 3.0.8 - Full Release for Mangos (3.3.5a Client)

  5. I grabbed your new ahbot repo and it compiled without even a hint of an error. Grabbed SD2, tried to compile and there were more errors than I have ever seen before..lol

    Is this an SD2 problem or a mangos problem or a correlation of both?

    If anyone has a clue on how to fix it, it would be most appreciated.

    Mangos ahbot repo rev 10973 and SD2 rev 1971

  6. This is what I use:-

    <center><table border="1" width="50%">
     <tr>
      <td>[b]Nick:    [/b]</td>
      <td>[b]Race:    [/b]</td>
      <td>[b]Class:    [/b]</td>
      <td>[b]Level:    [/b]</td>
      <td>[b]Location:        [/b]</td>
      <td>[b]Gender:    [/b]</td>
     </tr>
    <?php
    
    require_once ( 'config.php');
    
    mysql_connect ("$host","$user","$pass");
    mysql_select_db ("$mangoscharacters");
    
    $result = mysql_query ("SELECT name, race, class, level, map, gender FROM characters WHERE online = 1");
    $num_online = mysql_num_rows($result);
    
    $class = array(1=>"Warrior",2=>"Paladin",3=>"Hunter",4=>"Rogue",5=>"Priest",6=>"Death 
    
    Knight",7=>"Shaman",8=>"Mage",9=>"Warlock",11=>"Druid");
    $race = array(1=>"Human",2=>"Orc",3=>"Dwarf",4=>"Night Elf",5=>"Undead",6=>"Tauren",7=>"Gnome",8=>"Troll",10=>"Blood Elf",11=>"Draenei");
    $map = array(0=>"Eastern Kingdoms",1=>"Kalimdor",33=>"Shadowfang Keep",34=>"Stormwind Stockade",35=>"Stormwind Prison",36=>"Deadmines",43=>"Wailing Caverns",44=>"Monastery",47=>"Razorfen Kraul",48=>"Blackfathom",70=>"Uldaman",90=>"Gnomeragon",109=>"Sunken Temple",129=>"Razorfen Downs",169=>"Emerald Dream",189=>"Monastery",209=>"Tanaris",229=>"Black Rock Spire",230=>"Black Rock Depths",249=>"Onyxia Lair",269=>"Caverns Of Time",289=>"School of Necromancy",309=>"Zulgurub",329=>"Stratholme",349=>"Mauradon",369=>"Deeprun Tram",389=>"Orgrimmar",409=>"MoltenCore",429=>"DireMaul",469=>"Blackwing Lair",509=>"AhnQiraj",530=>"Dalaran",531=>"AhnQiraj Temple",532=>"Karazahn",533=>"Stratholme",534=>"Hyjal Past",540=>"Hellfire Military",542=>"Hellfire Demon",543=>"Hellfire Rampart",544=>"Hellfire Raid",545=>"Coilfang Pumping",546=>"Coilfang Marsh",547=>"Coilfang Draenei",548=>"Coilfang Raid",550=>"Tempest Keep Raid",552=>"Tempest Keep Arcane",553=>"Tempest Keep Atrium",554=>"Tempest Keep Factory",555=>"Auchindoun Shadow",556=>"Auchindoun Demon",557=>"Auchindoun Ethereal",558=>"Auchindoun Draenei",560=>"Hillsbrad Past",562=>"Blades Edge Arena",564=>"Black Temple",565=>"Gruuls Lair",566=>"Netherstorm BG",568=>"ZulAman",571=>"Northrend",574=>"Valgarde 70",575=>"Utgarde Pinnacle",576=>"Nexus 70",578=>"Nexus 80",580=>"Sunwell Plateau",595=>"Stratholme COT",598=>"Sunwell 5",599=>"Ulduar 70",600=>"Drak Theron Keep",602=>"Ulduar 80",603=>"Ulduar Raid",604=>"GunDrak",607=>"Northrend BG",608=>"Violet Hold",609=>"Ebon Hold",615=>"The Obsidian Sanctum",616=>"The Eye of Eternity",617=>"Dalaran Sewers",618=>"The Ring of Valor",619=>"Ahn'kahet: The Old Kingdom",624=>"Vault of Archavon",628=>"Isle of Conquest",631=>"Icecrown Citadel Raid",632=>"Forge of Souls",649=>"Argent Tournament Raid",650=>"Argent Tournament Dungeon",658=>"Pit Of Saron",668=>"Halls of Reflection",723=>"Stormwind",724=>"The Ruby Sanctum");
    $gender = array(0=>"Male",1=>"Female");
    
    if($num_online < 1) {
    echo "<tr><td colspan='4' align='center'>No Players Online!</td></tr>";
    }
    
    for($i=0; $i<$num_online; $i++) {
    $row = mysql_fetch_array($result);
    $t_name = $row['name'];
    $t_race = $row['race'];
    $t_class = $row['class'];
    $t_lvl = $row['level'];
    $t_map = $row['map'];
    $t_gender = $row['gender'];
    echo "<tr>
    <td>[b]$t_name[/b]</td>";
    echo "<td>[b]$race[$t_race][/b]</td>";
    echo "<td>[b]$class[$t_class][/b]</td>";
    echo "<td>[b]$t_lvl[/b]</td>";
    echo "<td>[b]$map[$t_map][/b]</td>";
    echo "<td>[b]$gender[$t_gender][/b]</td>
    </tr>";
    }
    
    ?>

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