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Endon

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Everything posted by Endon

  1. ../../../src/game/Group.cpp: In member function ‘void Group::BroadcastGroupUpdate()’: ../../../src/game/Group.cpp:1847: error: ‘GetUnit’ is not a member of ‘Unit’ make[3]: *** [Group.o] Error 1 make[3]: *** Waiting for unfinished jobs.... mv -f .deps/GuardAI.Tpo .deps/GuardAI.Po mv -f .deps/HostileRefManager.Tpo .deps/HostileRefManager.Po mv -f .deps/GroupHandler.Tpo .deps/GroupHandler.Po mv -f .deps/HomeMovementGenerator.Tpo .deps/HomeMovementGenerator.Po mv -f .deps/GuildHandler.Tpo .deps/GuildHandler.Po mv -f .deps/DBCStores.Tpo .deps/DBCStores.Po mv -f .deps/Guild.Tpo .deps/Guild.Po make[3]: Leaving directory `/root/mangos/objdir/src/game' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/root/mangos/objdir/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/mangos/objdir' make: *** [all] Error 2 KiriX's Patch does not compile on mangos r. 10397. Anyone here who has a working patch for latest rev? Thx
  2. Having the same problem, I was told to install php5-domxml which isn't in debian repo's ... Of course I have unzipped .htacces.rar and put that in the armory root dir
  3. Dutch: 1 - Thuis (is a literally translation, the english term Home(page) is more often used among dutch website. 2 - Over (often followed by the company/software name, e.g. 'Over Firefox'. About us = Over ons) 3 - Contact 4 - Mijn Account 5 - Help 6 - Login 7 - Loguit 8 - Registreer 9 - Hallo 10 - Tot ziens 11 - Dank u 12 - U bent nu ingelogd 13 - U bent nu uitgelogd 14 - Gegevens zijn onjuist 15 - Uw account is bijgewerkt 16 - Uw account is niet meer geldig 17 - Er is een fout opgetreden bij het opvragen van uw verzoek Welcome = Welkom Realm = Realm Happy Birthday = Van harte gefeliciteerd Password = Wachtwoord Login name = Login naam E-mail adress = E-mailadres Computer = Computer Systeem = Systeem Unauthorized = Niet gemachtigd Nickname = Bijnaam
  4. What is wrong with mediafire ? I don't know for how long, but the download host is currently unavailable, maybe you could upload it at another host too? //Edit: Sorry, it's up again
  5. This looks really interesting! I hope you will continue with the development on this
  6. Nope We just got ourselves some new hardware and the lagg is gone... OS: Debian 5.0 (stable) (64bit) Processor: Core i7 920 Memory: 8GB DDR3
  7. Am I the only one with this issue?
  8. I've reïnstalled mysql and optimized the settings, but mysql is still using much cpu-power. We think that the hardware is the bottleneck, our raidcard is only capable till 5 mb/s.
  9. @Diablox Thanks for your help, I will try that the next thing in the morning and keep you updated
  10. Thanks, I increased the innodb_buffer_pool_size to 128M (ibdata1 = 106mb) but still got a issue with mysql. Mysql still requirer alot of CPU power. PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 15396 mysql 15 0 655m 139m 6092 S 51 4.5 2:06.13 mysqld 15624 root 15 0 634m 421m 9936 S 20 13.7 1:38.84 mangos-worldd However, the average load average, it increases when someone logs in, but it slowly goes down again after a while.. Logging in still takes some time (mainly connecting and retrieving char. list) result mysql-slow.log Do you also have any suggestions for the normal mysql cache? query_cache_limit, query_cache_size, key_buffer, max_allowed_packet, thread_stack etc?
  11. We switched for ubuntu to debian, but we still got this problem.. I ran the mysqlreport script and logged the slow-mysql: result As you can see, the InnoDB Buffer Pool is constantly 100% full and I haven't found out how to increase this.. Disabling grid_unload has effect for a moment, but eventually the load-average rises again.
  12. @above Do you know anyway to log every query executed by mangos / performed by mangosd? Or do you know an other way to see what's happening with mysql? Do you also have any functions disabled, like CharDbCleanup etc..?
  13. I'm having issues with memory too. I'm Using Ubuntu 10.04LTS and the issues started since 3.3.3 (before I was using 8.04) Server Hardware: Processor: AMD ATHLON 64 X2 DUAL CORE 5600+ 2,9GHz 1MB Cache Mainboard: Supermicro AM2 H8SSL-i2 (link) Memory: Kingston 8GB DDR2 800mhz (4x 2GB PC2-6400) Hard Drive: 2x250GB WesternDigital RE2 7200rpm SATA RAID1 3ware 8006-2LP Load Average get above 5.0 sometimes and mysqld often requires more cpu-power than mangos-world, USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND mysql 15 0 247m 52m 7628 S 34 1.7 52:27.14 mysqld root 17 0 725m 564m 10m S 22 18.4 2:22.00 mangos-worldd The memory gets filled up till 100%. Only thing that helps getting it low again is restarting worldd, realmd en mysql. As result, there is much lagg in-game (with bursts) and logging in takes up to 5 minutes... It's only running stable with less than 5 players online (the moments just after a restart )
  14. v10_vehicle_test_data.sql returns #1054 - Unknown column 'speed' in 'field list'
  15. +1 Also, I have difficulties with applying the custom patch for the Character Feed using linux. (I've no clue how to apply custom patches/diffs tbh). Maybe you can write a short guide in the Readme file Good luck with further progress.
  16. Any chance this will be fixed soon? These bugs have a high priority to me since most of my visitors use FF and/or IE. Good luck with further progress, it looks really good!
  17. Also got same problem compiling this rev: In file included from ../../../src/game/GridNotifiers.h:28, from ../../../src/game/GridNotifiers.cpp:19: ../../../src/game/DynamicObject.h:36: error: 'SpellEffectIndex' has not been declared ../../../src/game/DynamicObject.h:40: error: 'SpellEffectIndex' does not name a type ../../../src/game/DynamicObject.h:62: error: 'SpellEffectIndex' does not name a type make[3]: *** [GridNotifiers.o] Error 1 make[3]: Leaving directory `/root/mangos/objdir/src/game' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/root/mangos/objdir/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/root/mangos/objdir' make: *** [all] Error 2 Only using SD2 Ubuntu 8.04 and 9.10, both x86_64
  18. applied it manually and it works on rev 9160
  19. This is more an feature suggestion. I hope this is the right section. When you send an ingame mail with " .send mail #playername "#subject" "#text" " it has an blizzard-mail-template. The downside of the command is that you can only send 1 single rule/line, which avoids messages like: Which, in my opinion, looks more proffesional to the players. So what my suggestion is, is that when the GM has the GM badge enabled and sends a mail using the Mailbox, the messages will automaticaly get the blizzard template. This makes the difference between normal mails and GM mails more visible to normal players. Also I find using the mailbox to solve tickets of offline players easier than using the command. I hope you will take this suggestion in consideration.
  20. (Dunno how to apply patches/fixxes like this so,) Yes please
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