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erazare

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Everything posted by erazare

  1. I rebuilt with 9020 and still no change there is nothing in the auctionhouse other than what you setup in the CONF file is there anything else you need to do in order to populate the auctionhouse with AHBOT items?
  2. errrm any ideas on how to fix anyone?
  3. actually i have to make a technicality about it working with recent builds.. lets say it compiles without error, that during serverload you see it set aside all the items for ahbot etc but ultimately I have yet to find an auctionhouse with any items in it.. I have checked StormWind, Undercity and silvermoon... no items in auctionhouse... has something changed since say 8944 insofar as how to setup your auctionbot.. do i need to login as my bots designated account and do anything special to the bot or anything?
  4. why? git clone git://github.com/mangos/mangos.git cd mangos git pull git://github.com/Tasssadar/Valhalla-Project.git vehicle thats it.. works like a charm I am running it compiled with playerbot and ahbot installed with 9015 and SDx2
  5. git://github.com/Tasssadar/Valhalla-Project.git
  6. like a charm hoever, I just compiled 9015, playerbot, ahbot, valhalla's vehicle and sdx2. all without any errors and without magic fixes and it runs just dandy... will have it on our private server within the next couple hrs if you would like me to PM a link to show u
  7. ahh okay.. was hoping it would provide a solution to the chat issue too but it wont.
  8. i cant say in the current instance but i can make an example that might back up your idea: in the mangchat dev (prior to recent changes in which it refuses to build at all) the build would complete but when u ran the exe's the result would be that you couldnt create new chars because it would read the string wrong and expect the client to be expansion 8 instead of 2 in order to create chars) well this error also resulted in an unprocessed tail data entry. what I am thinking is that the server tries to read the information sent from the client and check its own stores but it gets stuck in some sort of loop to find the correct identifier for client expansion and gets lost and stops looking around 8. it says that the unprocessed data is 7-14 (whatever that is). point is... I was hoping I could figure out exactly what causes such errors so we might be able to track it directly to the code error and fix incidentally has anyone noticed you cant build mangos in debug-mode anymore... at least in windows.. it causes a link error and wont build. 3raZar3
  9. you should close this thread, the problem no longer applies. back when win7 was in beta some beta builds required you to download a special DLL so that git would function properly. this is no longer the case and you can use any version of git you find on google-code
  10. Hey there, I just wanted to say I merged playerbot with 9007 successfully... if you want to do it I did something extremely sneaky that i didnt think would work but it does: git clone git://github.com/mangos/mangos.git rape-me git clone git://github.com/blueboy/mangos.git pbot go to the rape-me/src/game directory and copy NPCHandler.cpp paste the file into pbot/src/game open git bash cd pbot git add src/game/NPCHandler.cpp git commit -a -m "mergefix pbot [ Latest_Mangos ]" git pull git://github.com/mangos/mangos.git master there ya go now just build it and ... god knows why, but it builds successfully and works perfectly fine. I realize this is NOT the suggested way to fix things I just did it on a whim and it worked...
  11. could anyone tell me what causes that error have unprocessed tail data to appear? I have other mods I have been trying to merge and have run into this error before... (in fact i believe it is this error that is currently causing mangchat to be unusable) I tried to google it for perhaps more info but was unsuccessful.
  12. hey xeross, have a quick question for u... I noticed u updated your repo... It has about 9 errors during compile though I thought I would pass on that when building this solution chat.h isnt properly written and it flaws in the level0 build and elsewhere... ( wish i hadnt deleted the build else i could give u exact error ) but here is how I acquired the code maybe it has something to do with it: git clone xeross (I am not going to type it all out here) cd mangos git checkout origin/mangchat git -b mangchat build solution errors returned state that there are no defines for 9 items in chat.h (I will more than likely attempt to rebuild this again at some point today, so if I get the error again I will list them fromt he generated HTML file. I have a question: Mangos lets you build using VisualStudio 2010 but SD2 doesnt have a SLN for VC10... so My question is it still better to build this in vc09 or should I move up to vc2010? edit: here is the errored code sections during build: 10>Level1.cpp 10>..\\..\\src\\game\\Level1.cpp(2508) : error C2039: 'HandleIRCpmCommand' : is not a member of 'ChatHandler' 10> c:\\users\\renee\\rebase\\src\\game\\Chat.h(43) : see declaration of 'ChatHandler' 10>..\\..\\src\\game\\Level1.cpp(2527) : error C2065: 'm_session' : undeclared identifier 10>..\\..\\src\\game\\Level1.cpp(2527) : error C2227: left of '->GetPlayerName' must point to class/struct/union/generic type 10> type is ''unknown-type'' 10>..\\..\\src\\game\\Level1.cpp(2528) : error C2065: 'm_session' : undeclared identifier 10>..\\..\\src\\game\\Level1.cpp(2528) : error C2227: left of '->GetPlayer' must point to class/struct/union/generic type 10> type is ''unknown-type'' 10>Level0.cpp 10>CharacterHandler.cpp 10>..\\..\\src\\game\\Chat.cpp(444) : error C2039: 'HandleReloadNpcOptionCommand' : is not a member of 'ChatHandler' 10> c:\\users\\renee\\rebase\\src\\game\\Chat.h(43) : see declaration of 'ChatHandler' 10>..\\..\\src\\game\\Chat.cpp(444) : error C2065: 'HandleReloadNpcOptionCommand' : undeclared identifier 10>..\\..\\src\\game\\Chat.cpp(672) : error C2039: 'HandleIRCpmCommand' : is not a member of 'ChatHandler' 10> c:\\users\\renee\\rebase\\src\\game\\Chat.h(43) : see declaration of 'ChatHandler' 10>..\\..\\src\\game\\Chat.cpp(672) : error C2065: 'HandleIRCpmCommand' : undeclared identifier 10>ChannelMgr.cpp
  13. any timeframe expected? everytime i try xeross it gives me those failures and the overall error about wrong version in client this is the exact error displayed when trying to create a new character (from the mangosd CLI screen ) : Expansion 2 acct:[135] tried to Create character with expansion 8 class <4> Session: opcode CMSG_CHAR_CREATE <0x0036> have unprocessed tail data <read stop at 7 from 14> does that help? Idk if the session info was needed but i thought I better inc it.
  14. oh oka I get you... how would one go about attempting to merge this to the current (say 8993 for example)
  15. Policent also mentioned an error is NPCHandler.cpp this is the error that returns during build after the mergefix 10>..\\..\\src\\game\\NPCHandler.cpp(317) : error C2065: 'pCreature' : undeclared identifier 10>..\\..\\src\\game\\NPCHandler.cpp(317) : error C2227: left of '->isBotGiver' must point to class/struct/union/generic type how do i clear this up? build fails due to inability to create game.lib
  16. bruno ... not to look like an idiot or anything... but i have never done any schooling for C, i just sorta pick up as i go along... let me know if I got this straight: 1. clone git 2. pull git 3. open files that dont merge in an editor such as Notepad++ 4. git add <edited files> 5. git commit -m and it should work? i know how to add and commit I have been able to make the merge (after doing such) but then after the source is built it has the error mentioned above... thats why I am thinking that it isnt so much an error in the merge as it is that the code has just changed in a way that makes it no longer compatible... of course thats only a guess... I am really not too knowlegable in this stuff.. but i keep trying and I have learned a LOT since getting into this . xEROSS after you update your branch, is there any possible way you can post the changes you made or show it in your commit log so I can get a grasp on what i was doing wrong?
  17. that may be out of my current comprehension.... could u link me to the tool and maybe some kind of NFO with how to use it xeross? I would be happy to help fix stuff if i knew how rather than leech without any effort to help.
  18. well it built but then it returned the same error as before... Expansion 2 account[135] tried to create character with expansion 8 class (4) any ideas?
  19. oh you can do that? well shit I will try it that way then... because reversing thier position apparently doesnt work... do those code hunks look like they could possibly cause the errors I am getting? I am not per se a n00b, but I am still learning C++ stuff ok I did as you said Darkstalker and I am about to try to build once again... this time i added the dbcfmt file that brunogcar suggested above... hope this fixes it will edit this post to let you know if no one replies by then hmm now it is compiling a new error DBCStores.cpp ..\\..\\src\\game\\DBCStores.cpp(132) : error C2065: 'SummonPropertiesfmt' : undeclared identifier is there a suggested download format for mangchat? I mean such as: git clone git://github.com/xeross/mangos.git 322a cd 322a git checkout origin/mangchat git checkout -b mangchat git pull git://github.com/mangos/mangos.git master ? or should I clone mangos first then pull xeross over it? just for the record I took an exact duplicate of the above system but did NOT add the dbcfmt file from bruno and it compiled... not sure if it will run correct.. will report in
  20. ok after many successive retries on building the server with mangchat and other addons I am stumped when I attempt to merge the current release with mangchat it changes char creation somehow causing the server to report that account X is attempting to create a character (say a night elf rogue) but that the account is expansion level 2 and the char that is trying to be made requires expansion level 7 or 8 (its 7 if only mangchat installed, 8 if ahbot and mangchat) anyone have a clue as to why? when you attempt to merge it gives a content error in chat.cpp and chat.h Chat.cpp @@@ -664,11 -665,12 +665,16 @@@ ChatCommand * ChatHandler::getCommandTa { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL }, { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL }, { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL }, { "repairitems", SEC_GAMEMASTER, true, &ChatHandler::HandleRepairitemsCommand, "", NULL }, { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL }, <<<<<<< HEAD + { "ircpm", SEC_PLAYER, false, &ChatHandler::HandleIRCpmCommand, "", NULL }, ======= + { "quit", SEC_CONSOLE, true, &ChatHandler::HandleQuitCommand, "", NULL }, + >>>>>>> 64b8cc29293469838e3ffe3df252b61e15eac335 { NULL, 0, false, NULL, "", NULL } }; if(load_command_table) { Chat.h @@@ -495,11 -496,11 +496,15 @@@ class ChatHandle bool HandleComeToMeCommand(const char *args); bool HandleCombatStopCommand(const char *args); bool HandleFlushArenaPointsCommand(const char *args); bool HandleRepairitemsCommand(const char* args); bool HandleWaterwalkCommand(const char* args); <<<<<<< HEAD + bool HandleIRCpmCommand(const char* args); ======= + bool HandleQuitCommand(const char* args); >>>>>>> 64b8cc29293469838e3ffe3df252b61e15eac335 //! Development Commands bool HandleSaveAllCommand(const char* args); Player* getSelectedPlayer(); to get them to merge I have been moving the " bool HandleQuitCommand(const char* args); " above the " bool HandleIRCpmCommand(const char* args); " and then the solution merges but I still get the error as mentioned above... anyone have any thoughs>?
  21. ok I changed the way I was cloning / pulling and I got around the error I was getting... however I am still having some trouble merging the two (different errors each way i try to do it) has anyone merged these recently? ok its a world.cpp and auctionhousehandler.cpp that is screwing up but I found the flaw, you just have to edit those files and put the ahbot includes before the mangchat ones and it commits fine
  22. xeross I think you are doing a wonderful job listen has anyone tried to merge the chat with the latest AHBOT? I am getting an error in world.cpp during the GIT PULL anyone else having this issue? I am trying again, if it reoccurs I will post the related info
  23. funny... i have been experiencing a strange bug in win 7 winlogon, but otherwise explorer works fine with git... I am running the 7600 release though...Ultimate
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