evilstar
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Topic name [patch][7201] .showarea but need 7102 =)
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Thanks! Merry Christmas and Happy New Year!!! Спасибо всей команде за все их труды, вы самые лучшие кодеры. С наступающим новым годом!!!
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Patch added in command ADDVENDORITEM new field EXTENDEDCOST Index: sql/mangos.sql =================================================================== --- sql/mangos.sql (revision 5712) +++ sql/mangos.sql (working copy) @@ -165,7 +165,7 @@ ('addquest',3,'Syntax: .addquest #quest_id\\r\\n\\r\\nAdd to character quest log quest #quest_id. Quest started from item can\\'t be added by this command but correct .additem call provided in command output.'), ('addspw',2,'Syntax: .addspw #creatureid\\r\\n\\r\\nSpawn a creature by the given template id of #creatureid.'), ('addtele',3,'Syntax: .addtele $name\\r\\n\\r\\nAdd current your position to .tele command target locations list with name $name.'), -('addvendoritem',2,'Syntax: .addvendoritem #itemId <#maxcount><#incrtime>\\r\\n\\r\\nAdd item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring.'), +('addvendoritem',2,'Syntax: .addvendoritem #itemId <#maxcount><#incrtime><#extendedcost>r\\n\\r\\nAdd item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.'), ('addweapon',3,'Not yet implemented.'), ('allowmove',3,'Syntax: .allowmove\\r\\n\\r\\nEnable or disable movement for the selected creature.'), ('anim',2,'Syntax: .anim #emoteid\\r\\n\\r\\nPlay emote #emoteid for your character.'), @@ -2133,7 +2133,7 @@ (203,'Error, name can only contain characters A-Z and a-z.',NULL,NULL,NULL,NULL,NULL,NULL,NULL), (204,'The subname was too long by %i characters.',NULL,NULL,NULL,NULL,NULL,NULL,NULL), (205,'Not yet implemented',NULL,NULL,NULL,NULL,NULL,NULL,NULL), -(206,'Item \\'%i\\' \\'%s\\' added to list with maxcount \\'%i\\' and incrtime \\'%i\\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL), +(206,'Item \\'%i\\' \\'%s\\' added to list with maxcount \\'%i\\' and incrtime \\'%i\\' and extendedcost \\'%i\\'',NULL,NULL,NULL,NULL,NULL,NULL,NULL), (207,'Item \\'%i\\' not found in database.',NULL,NULL,NULL,NULL,NULL,NULL,NULL), (208,'Item \\'%i\\' \\'%s\\' deleted from vendor list',NULL,NULL,NULL,NULL,NULL,NULL,NULL), (209,'Item \\'%i\\' not found in vendor list.',NULL,NULL,NULL,NULL,NULL,NULL,NULL), Index: src/game/Level2.cpp =================================================================== --- src/game/Level2.cpp (revision 5712) +++ src/game/Level2.cpp (working copy) @@ -937,6 +937,18 @@ if (fincrtime) incrtime = atol(fincrtime); + char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 + uint32 extendedcost = 0; + + + if(extendedcost && !sItemExtendedCostStore.LookupEntry(extendedcost)) + { + PSendSysMessage(LANG_BAD_VALUE, extendedcost); + return true; + } + if (fextendedcost) + {extendedcost = atol(fextendedcost);} + ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId); if(!pProto) { @@ -960,10 +972,10 @@ } // add to DB and to current ingame vendor - WorldDatabase.PExecuteLog("INSERT INTO npc_vendor (entry,item,maxcount,incrtime) VALUES('%u','%u','%u','%u')",vendor->GetEntry(), itemId, maxcount,incrtime); - vendor->AddItem(itemId,maxcount,incrtime,0); - PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime); - return true; + WorldDatabase.PExecuteLog("INSERT INTO npc_vendor (entry,item,maxcount,incrtime,extendedcost) VALUES('%u','%u','%u','%u','%u')",vendor->GetEntry(), itemId, maxcount,incrtime,extendedcost); + vendor->AddItem(itemId,maxcount,incrtime,extendedcost); + PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); + return true; } //del item from vendor list
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