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Forusim

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Posts posted by Forusim

  1. Mangos Version: 10784

    Custom Patches: none

    SD2 Version: 1884

    Database Name and Version : UDB 394

    How it SHOULD work:

    Immediately activates a Blood Rune and converts it into a Death Rune for the next 20 sec. Death Runes count as a Blood, Frost or Unholy Rune.

    How it DOES work:

    Only convert part is working, if you have bloodrune available and not on cd.

    I have investigated the problem and found that dbc entry for this spell has wrong effectmiscvalue.

    As of this enum:

    enum RuneType

    {

    RUNE_BLOOD = 0,

    RUNE_UNHOLY = 1,

    RUNE_FROST = 2,

    RUNE_DEATH = 3,

    NUM_RUNE_TYPES = 4

    };

    effectmiscvalue should be 0, but there is a 3.

    So there are different ways of solving problems like this:

    - correct dbc values = not supported by mangos

    - hack the values in Spell::EffectActivateRune

    - implement sql based spell.dbc which override dbc values by these in the database

    If you see a better solution, please let me know.

  2. Finally i found what crash server: http://www.wowhead.com/spell=126

    I use a spell disable patch to disable it and testing 3 days and no more corrupted mover crash, when normally with 2000+ player, 3-4 crashes day with this crash...

    At the moment im testing how and where Eye of Kilrogg crash server...

    Best regards

    Are u running linux server?

    I have no crash on windows server, but some warnings.

  3. New question :

    - When player is teleported when group is formed, if he use get/out he will be teleported at this original location. But what happen if he use normal entrence of instence to get out?

    He will be teleported to the original location, not the dungeon entrance.

    Yep it should work similar to battleground join ports.

  4. Hello,

    spell procs for this DK talent:

    replace into spell_chain(spell_id, prev_spell, first_spell, rank, req_spell) VALUES
    (49200, 0, 49200, 1, 0), 
    (50151, 49200, 49200, 2, 0), 
    (50152, 50151, 49200, 3, 0);
    
    replace into spell_proc_event(entry, SchoolMask, SpellFamilyName, SpellFamilyMaskA0, SpellFamilyMaskA1, SpellFamilyMaskA2, SpellFamilyMaskB0, SpellFamilyMaskB1, SpellFamilyMaskB2, SpellFamilyMaskC0, SpellFamilyMaskC1, SpellFamilyMaskC2, procFlags, procEx, ppmRate, CustomChance, Cooldown) VALUES
    (49200, 126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1048576, 0, 0, 0, 0);
    

    Regards

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