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freelancer

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  1. Can you help me? I need to get Player bonus spell dmg from Unit* object. Now it is only int32 maxAbsorb = int32(pVictim->GetPower(POWER_MANA) / manaMultiplier); but i need something like int32 maxAbsorb = int32(pVictim->GetPower(POWER_MANA) / manaMultiplier + PlayerBonusSpellDmg / 2); thanks
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