Gamba88
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Everything posted by Gamba88
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Mangos Version: 11377 Custom Patches: none SD2 Version: 1994 Database Name and Version : YTDB_0.14.2_R593_MaNGOS_R11346_SD2_R2025_ACID_R308_RuDB_R38.8 How it SHOULD work: Glyph of mend pet should increase pet's happiness How it DOES work: it seems that this glyph is not working.
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Windows7sp1-64 ,mvs-100
Gamba88 replied to oleg2255's topic in OldInstallation, configuration & upgrades
i am getting the same problem: 5>------ Inizio compilazione: Progetto: g3dlite, Configurazione: Release Win32 ------ 1> generating tbb.def file 1> win32-tbb-export.def 2> genrevision.cpp 3> adler32.c 3> compress.c 3> crc32.c 3> deflate.c 3> example.c 3> gzio.c 4> ACE.cpp 3> infback.c 4> ACE_crc32.cpp 4> ACE_crc_ccitt.cpp 4> ace_wchar.cpp 5> AABox.cpp 5> Box.cpp 5> Crypto.cpp 5> format.cpp 5> Matrix3.cpp 3> inffast.c 4> Activation_Queue.cpp 4> Active_Map_Manager.cpp 5> Plane.cpp 4> Addr.cpp 4> Argv_Type_Converter.cpp 5> RegistryUtil.cpp 5> System.cpp 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: errore imprevisto dell'attività "CustomBuild". 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: System.IO.IOException: Il processo non può accedere al file 'C:\\Users\\Giuseppe\\AppData\\Local\\Temp\\9f6230b6c74f4c6fad0bfe3c9db2cc94.cmd' perché è in uso da un altro processo. 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in System.IO.File.Delete(String path) 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in Microsoft.Build.Utilities.ToolTask.Execute() 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in Microsoft.Build.CPPTasks.TrackedVCToolTask.Execute() 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() 1>C:\\Program Files (x86)\\MSBuild\\Microsoft.Cpp\\v4.0\\Microsoft.CppCommon.targets(151,5): error MSB4018: in Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask, Boolean& taskResult) can still compile other projects of course, but at the end i get ========== Compilazione: 10 completate, 1 non riuscite, 0 aggiornate, 0 ignorate ========== ( 10 completed, 1 not completed). i am using vc++2010 express on win7 64 bit, i am getting this problem after updating the source, previous compiles where fine. i followed the guide step by step and i am not new to Mangos. --edit-- i made a bit of cleaning with ccleaner (both registry and hard drive ) and now the build was successful. still don't get why this error occurs, i found some posts also on other forums but without a real solution. -
thanks a lot, mangos team
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thanks laise for applying this patch and thanks to ceris for writing it, of course
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buuuuuuump
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bump bump bump this works fine on last rev.
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bump! any news about this fix?
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what should it check also? The class? or if the weapon is equipped in the main hand?
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ah ok now i understand thanks for the explanation and good work with this patch, i hope it'll be applied soon
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mh? ok, i'm a newbie in looking into mangos code and i trust you when you say what 1.45 represents 159.5 with daggers but why is also 1.44 with ghostly stryke? this spell should cause 180% of weapon damage so it should be higher than hemo's 1.45.... i apologize for all these questions, this is only for learning a bit of how mangos source works..
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you downloaded from svn?? svn version of mangos is for the burning crusade it's about a year older than the current one
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.maps/0004331.map is non-compatible
Gamba88 replied to Auntie Mangos's topic in OldInstallation, configuration & upgrades
i had this problem some time ago and i found that i was using an outdated ad.exe...but i see that you're using latest mangos source. have you tried to move your mangos dir to another place? try to put it in C:\\Mangos and see what happens...or wait for a new commit and try to re-download the whole source... -
lol yeah i knew this fact 'cause i was following mangos timeline some time ago
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bump bump edit - one question: why, for hemorrage,, damage percent is 1.44f? i think this means damage is 144% with a dagger equipped..shouldn't it be 159.5%? and 180% for ghostly stryke?
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oh ok so patch changes are still under review. thanks for answering
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hi, i'm not a noob in the world of emulation servers, i've used arcemu and mangos since 2008 but i've always used precompiled cores... in these days i've compiled my first mangos core ( fortunately all was fine and it's running without a problem..wow ). I have been away from mangos forum for a while, and i have a simple question ( don't know if this is the right place to post it ): have 3.3.3 spells and talents changes been implemented yet? i am referring, for example, at rogue's subtlety changes in damage calculation with daggers equipped. cheers and keep up the good work
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that's my idea too...anyway....BUMP, what's wrong with this patch? maybe it's not "perfectly clean" but it works thrown ( and shadow dance....and many other class spells ) are bugged since a lot of time ago...i am not flaming, this is only a "prayer"...please, implement this fix :(
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christmas came twice this winter thanks to all mangos developers from italy ^^
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that's really a cool skin
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happy new year to the whole MaNGOS community! cheers
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this fix works fine without errors on latest revision.
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ehr.....this is a bump
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bump bump bump
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time for a bump^_^
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bump bump bump
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