gglams
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also there is a little problem ,when I cast the demonic circle again,the spell 48020 losts its target, and I find a way to fix it caster->CastSpell(caster, 60854, true);//remove the demonic circle object by use offical spell //remove this line where try to remove the demonice circle object manually m_target->RemoveGameObject(spell->Id,true); By the way can anyone else tell me how to confirm the condition that a player was indoor,I had asked the same before but noone tell me,I want to use the condition to auto unmount the players when they enter a house just like indoor place...
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How to make the player unmounted in certain places just like enteing the house like the offical,I knew the condition inwater() had been confirmed before and how to confirm other conditions。
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oh,thanks.i got it
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How to confirm player's targets type,just like monsters,players.....
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